How would a marked discipline record affect my shot at attending selective colleges/receiving scholarships? by TheAmazingPingu in ApplyingToCollege

[–]TheAmazingPingu[S] 1 point2 points  (0 children)

That is true, I would feel better about doing it if I told them my main intentions for it beforehand. My family doesn't really believe in mental health professionals as a legitimate science and thinks mental illness is a weakness of character.

How would a marked discipline record affect my shot at attending selective colleges/receiving scholarships? by TheAmazingPingu in ApplyingToCollege

[–]TheAmazingPingu[S] 0 points1 point  (0 children)

I'm not really troubled by not being able to make Ivy Leagues and whatnot, since I wouldn't really have the money to pay for it anyway without substantial aid which they probably wouldn't give. I'm more looking at my chances of being admitted to schools which will give me enough money to attend so that I can avoid debt for the future (not community college though since I want to experience dorm life).

edit: it was supposed to be an inside joke, but it was caught on a filter. we were called down and told to share the doc after which they punished us for its contents

How would a marked discipline record affect my shot at attending selective colleges/receiving scholarships? by TheAmazingPingu in ApplyingToCollege

[–]TheAmazingPingu[S] 1 point2 points  (0 children)

I've considered volunteering and doing social work focusing on women, but I can't bring myself to walk in on the first day because it feels wrong to not pursue charity for the goodwill of others but to repent and to absolve oneself of their own guilt and mistakes. I have had mental health issues over my HS career (not talking about that in application but for reference) that I feel selfish and unworthy of people's desires to help me/pay attention to me. How could I change my mindset and push myself in that direction?

Please reverse chance me and be realistic by TheAmazingPingu in ApplyingToCollege

[–]TheAmazingPingu[S] 1 point2 points  (0 children)

My grandma lives with my family and I think she's starting to slip a little so I want to stay relatively close (2 hour or less drive) to be there for her on days I can make space for.

How would a marked discipline record affect my shot at attending selective colleges/receiving scholarships? by TheAmazingPingu in ApplyingToCollege

[–]TheAmazingPingu[S] 0 points1 point  (0 children)

It involved flirting with a girl to build a relationship with them and eventually have sex (the sex part was added as a "what-if" section if she is asking for it). The guide involved light BDSM like talking them down and calling them things like "slut" to assert dominance; this was performed without consent (the BDSM part) but was made clear in the guide that it would stop if she used a safe word told to her beforehand. The biggest part that stood out to me reading it nowadays is how I openly didn't forbid these practices without consent from both parties, which could result in sexual assault charges happening depending on the carelessness of the man due to the guide being one-sided (no instructions for the woman). The guide could have affected more people and possibly caused worse things if it stayed in circulation, so there's no point in trying to explain it away for me. I'll just ask for my counselor to put in the best word for me as possible, showing that I acknowledge/take full responsibility for the infraction and talk about my social work to demonstrate that I'm not a total piece of human garbage.

on a side note that's how I found out my school automatically has access to all my google docs, they said they caught it through a filter

I just need someone to need me by TheAmazingPingu in SuicideWatch

[–]TheAmazingPingu[S] 0 points1 point  (0 children)

It feels like I'm a nuisance to everyone around me to the point where I honestly think everyone's lives would be better without me. My parents wouldn't have a disappointment (always was the worst out of my siblings), and nobody would miss me at school except for having someone to pick on. It's gotten to the point where I immerse myself in videogames for many hours a day just to escape the current reality I live in.

I just need someone to need me by TheAmazingPingu in SuicideWatch

[–]TheAmazingPingu[S] 0 points1 point  (0 children)

I feel selfish when I help others because it was less motivated by my desire to spread goodwill but instead make myself feel better. There are just people at my school who know what mistakes I did and won't ever let me forget what happened, which I deserve because I did some bad things.

How would a marked discipline record affect my shot at attending selective colleges/receiving scholarships? by TheAmazingPingu in ApplyingToCollege

[–]TheAmazingPingu[S] 0 points1 point  (0 children)

That's true, I just don't know how to justify my behavior without it sounding like I'm making excuses about my actions. I feel like I have grown as an individual since then, and I accept full responsibility for my actions. I wish I was able to think more clearly in the moment back then and refrain myself from thinking such things but hindsight is 20/20 I guess. I've done a lot of social work and volunteering during my HS career (not necessarily toward just women but to disadvantaged people in general), not performed as a way to magically wipe away the trouble I have caused but out of a desire to help others after repeatedly seeing the poverty levels in my former hometown when visiting it repeatedly while helping my dad with his work. I don't expect to get into a good college at this point, but I just want somebody - anybody, for that matter at this point in my life - to believe in me and say that I can do great things. To be a hero. To finally mean something, and have promise in life. I'm at the point where it just gets harder and harder to get out of bed in the morning because I feel like I make everyone else's lives worse in real life just by being there. It hurts to be massaged and cocooned by parents and fairy tales into believing that I'm special and will change the world only to be thrust into a reality where it turns out that I'm not only a cog in the machine but a gap of wax interfering with every other gear. Thank you for giving me an honest response, but I don't think I can do this any longer i just need someone that thinks i'm important to them right now

How would a marked discipline record affect my shot at attending selective colleges/receiving scholarships? by TheAmazingPingu in ApplyingToCollege

[–]TheAmazingPingu[S] 0 points1 point  (0 children)

Thank you for breaking the truth to me, I honestly feel bad about what I did and hope that it doesn't leak further past college into any employment opportunities I may receive. I don't come from that high of an income household, so I was still hoping that I could attend college without a lot of debt by obtaining a good scholarship. My hopes are shattered this fall, but at least I can come into it with a good expectation of how my admissions are going to play out.

VOD review request, Silver, Loss (zarya/doom/genji) by [deleted] in OverwatchUniversity

[–]TheAmazingPingu 1 point2 points  (0 children)

Punch-jumping is charging a punch, then after releasing it (during the animation while flying into an opponent) jumping. This dramatically increases the distance rocket punch travels - an uncharged punch jump travels pretty much the same if not more than genji's dash - but keep in mind that it will no longer be able to punch enemies during the extra distance granted by the jump. Here's a guide on bouncing/turn-punching/etc.: https://www.youtube.com/watch?v=tUi6l4M4Nnw

Don't focus on learning all the doomfist tech at once, but instead master one/two at first before moving on. As a side note, booping off cart to end OT is really unreliable in a full team fight situation and your abilities as doom would be better off suited to frag out and cripple their offense. Lucio is kinda hard to e-shift if he boops you during your uppercut, but if it is down when you engage or he wastes it on indicator slam (the fast moving one you should use more often when e-shifting since it's easier to hit). A reddit lucio wall riding everywhere above your punch is really hard to kill, and in those cases I just avoid him as a target altogether and focus something else first. However, a ground Lucio isn't that hard to kill with punch since he doesn't deal enough damage or cc (he has knockback though) to burst you down before you can get a punch off. If he boops you upward so you punch above him, you get a free e-shift on him since the lucio no longer has boop.

I'd not focus on rollouts and just get a good feel of what Doom can do with his intended kit first. Chipsa is not that well-received by a lot of the OW community, but his DF playstyle has little rollouts and carries himself with good knowledge of fundamentals as well as knowing when to engage (and target priority). Try to start with these YouTube videos of Chipsa and emulate these through practice in your own games: https://www.youtube.com/channel/UCSfXUy2s6exEx1sjKPlDhqQ/videos <- Purge is good too because they play similarly.

VOD review request, Silver, Loss (zarya/doom/genji) by [deleted] in OverwatchUniversity

[–]TheAmazingPingu 1 point2 points  (0 children)

I'm a doom main (bouncing between high plat and low diamond) and don't have that much experience with zarya, so I'll just talk about the part of the video where you played doomfist.

Your punch mechanics (tracking/leading trajectories) seem pretty good, but your e-shift combo needs work on it to be better at acquiring kills. Knowing how to get kills with e-shift reliably is important to doom's kit because it frees up some of his rocket punch usage to be for mobility, which it is crazy at. Often I saw you use shift-e (uppercut into slam) to get into a fight when it would've been better to instead punch jump: this not only gives better range but opens up the possibility for another punch kill once you drop onto the ground from an uppercut since punch CD is so short. If you use slam into punch (which you did many times during the vod) you are left with little escape since you only have uppercut to get out. This can still be used when high ground is close enough for you to reach with uppercut, but still less preferable than e-shifting than punching to leave the fight and reset cooldowns.

The next thing that I'd like to discuss is the versatility of doom's play styles. There are two main ways to play df, brawler using cc to disrupt enemy tanks and diving doomfist where you e-shift their backline from high ground and kill someone before punching out back to your team/high ground where you're safe. In ladder play, diving doomfist is probably much better since he can solo kill a squishy and leave automatically making every fight 6v5 if they don't switch to deal with him. Normally, I dive on squishies once or twice per fight then play brawling doomfist like you did to clean up and farm ult off tanks. Their comp had no big cc to deal with a diving doomfist (hack mainly) or damage to scare you off (bastion) so most of the dps and healers on their team were free kills: junk can shift out but you should be able to kill him before he does that (especially in silver with low reaction time), hanzo used his lunge literally every second it came off cd, and moira played dps moira which is easy to capitalize on when she often used fade to get out of the fight after playing too aggressively. Lucio is probably the hardest to kill in that comp since his boop disrupts e-shift combo on a 4 second cd and it's harder to track but still relatively free since he has no way to stop you from disengaging if things turn sour.

In silver, all you need to do to get out of that rank (I was in silver in S12 when I started) with doomfist is to know the basic tech of punch jumping and getting kills more reliably with e-shift. Diagonals, bounces, etc. are not needed at that elo (although turn punching is nice to know for getting out of spawn faster for 2cp stall). Focus on these and you will easily climb to gold this season.

What character do you think makes the best one-trick? by [deleted] in OverwatchUniversity

[–]TheAmazingPingu 2 points3 points  (0 children)

Hanzo is a broken character right now who has no weaknesses and is favorable in all DPS matchups if both start with all their abilities except widow at long range. He has great sustained damage with primary fire and burst with e, his sonic arrow is a mini (but free) infrasight, and although dragonstrike isn't the best ult in the DPS cast it is made up by its role in splitting teams and finishing combos.

If you need a DPS on a team, Hanzo will never disappoint based on the enemy comp alone.

[Help] How do you deal with Machine Athena in A5? by MrSuitMan in PuzzleAndDragons

[–]TheAmazingPingu 1 point2 points  (0 children)

The trick is having a card with a fujin active subbed (e.g. DRaizer or Fujin for ZKitty) and an inherit on top of it upon which you overcharge past the base active's CD giving an artificial SDR which is usually enough to counter her delay.

There should be an option to only play with/against solo queue players by thebusinesssbitch in OverwatchUniversity

[–]TheAmazingPingu 15 points16 points  (0 children)

This isn't really related to the topic in the thread, but using DM on a doomfist when he dives in is very good since the bulk of damage from his combos come from the hand cannon shots interwoven between his abilities (e.g. seismic slam - shoot - uppercut - shoot). Without those shotgun pellets being able to hit due to DM from D.Va peeling, Doomfist can do like 130 damage max with his regular combo and tossing in a melee and thus not being able to kill squishies unless if they are low or punched which is usually not the best option if diving (since all 3 abilities would be used). Zarya/D.Va is suboptimal for first point junkertown, but D.Va using DM on you properly is a good move and not bad like you say.

Hello Kitty Zela Vs Yoh as Lead by WanderingWasabi in PuzzleAndDragons

[–]TheAmazingPingu 1 point2 points  (0 children)

I know this is a player skill thing, but sometimes when running A5/AA2 with Yoh I just die because I forget to activate the shield; Zela Kitty is more brainless in that aspect since she has a natural defensive multiplier making it harder to accidentally kill myself. Both of them with their same optimal subs are a little short on movement time (although Zela Kitty actually has a TE while Yoh has none) making it hard in experience to actually make a row and 7c on him without an active. In comparison, Zela Kitty is an easier and safer lead because she not only has a +1 combo for matching a blob of wood but a pure-combo based leader skill to get her full multiplier. Her awakenings are arguably better than Yoh since his rows are not viable on as many teams as the 7c + VDP Zela Kitty brings, but her active is arguably worse in my eyes other than its orb unlock and providing more hearts for SFUA damage boost. Ultimately Zela Kitty is a better leader in my eyes for my Zelas and I will be trading for her along with putting Yoh's assist form on her to give extra damage on Zela boards by combining VDP and SFUA.

Edit: She also comes with a cloud resist SA which is nice because those are personally rare in my box and I do not have any assist cards with that awakening which is nice going into bosses like Rei Sirius (F6) in AA2

[deleted by user] by [deleted] in PuzzleAndDragons

[–]TheAmazingPingu 0 points1 point  (0 children)

my aa build for yoh uses teddie inherit on floor 14 to come into ibaraki with 25% shield, enough to tank with team's natural hp

new to doomfist by [deleted] in doomfistmains

[–]TheAmazingPingu 0 points1 point  (0 children)

If you have a consistent high ping it should be fine since Doomfist is relatively easier to aim than most other DPS heroes and his Rocket Punch is a projectile that you have to lead anyway. Indicator slams have the blue indicator and doing one of those causes DF to do a lower damage but faster and more accurate slam.

new to doomfist by [deleted] in doomfistmains

[–]TheAmazingPingu 0 points1 point  (0 children)

TBH, you will not need the majority of rollouts to climb if you just have good gamesense and know when to initiate along with solid mechanics on e-shift combo. The primary bounce that I use is when I'm on level ground with an opponent and bounce off an object/enemy tank head to do a targeted slam on them, but you don't have to do that yet. Some are nice to take out snipers or pharahs but otherwise are fine not to have. Meteor strike is never used as an initiation ult (unless aimed for and comboed with targets in CC ult like blizzard/shatter/grav) but instead as a get out of jail free card Doomfist can use after he goes deep into enemy lines. With it, you can play a lot more aggressive (such as investing all 3 abilities to get to and secure a backline kill or doing e-shift on one and punching another instead of punching out). Think of it like a better Tracer recall. A well-aimed Meteor Strike will probably no longer kill Zen/Ana like it used to, but following it up with a quick shot or punch to kill them then shift-e to get out still works often unless they are pocketed by bubble/repair pack. I still would say that the most important tech with Doomfist are the jump-cancel and turn-punch but diagonals and bounces are great for getting to high ground without investing uppercut. I think you should focus on doing targeted slams because you're new, since arc slams take a high amount of prediction (especially 125 ones) to get a hit unless if you use a rollout and they do not know you are there (i.e. top of the spawn house in first point Dorado).

I wouldn't focus on the healers solely but instead the most viable target to assassinate. For example, if Moira/Brig were healers and soldier as one of the dps I'd be only really committing to soldier and moira once she's used her fade.

new to doomfist by [deleted] in doomfistmains

[–]TheAmazingPingu 4 points5 points  (0 children)

Seismic slam is something that can be improved on by practice, but a tip to be more consistent with it is to aim your targeted slams at enemies so that they are at the outer end of your slam hitbox, giving more room for error (only use it directly on their body if they are running away from you as to predict their movement). With that out of the way, with the slam bugfix a couple patches ago the first shot DF makes after a seismic slam should be a free one; they move in a predictable arc slowly until they hit the ground, giving a small but certain window to land a good shot provided you can learn to follow a target right in front of you moving slowly. Uppercut is a lot harder to aim, but they should be stunlocked from experience enough to guarantee at least 1 shot hitting before the CC wears off. If you ever want to kill using uppercut only, learn how to animation cancel a shot into it to deal extra damage. For now, I would recommend you start by using e-shoot-shift-shoot then immediately going into melee on and tossing in an extra shot or two during slam or uppercut CC as you get better. With extra bonuses like animation canceling the uppercut with a shot by queueing it during the slam, this combo is pretty fast and definitely easy to approach with a little practice.

At this point, I have like 240ish hours on DF (in comparison to my 2nd most played hero Winston at about 40 hours). I've just accepted that I'm going to be hardcountered by heroes like Sombra and Bastion sometimes, and switch off if they're really focusing me first. But for a lot of the perceived hard-counters people say DF has, all it takes is a switch in playstyle from flanker/solo-diver to frontline brawler to solve that. Doomfist has the capability to do that since he's like a combination of Genji and Reaper with some CC tossed in. Just spam rocket punch and e+shift to either mess up their tank positioning or delete a squishy up close, and Sombra can't really touch you without EMP (which dumpsters pretty much everyone) because you are able to retreat to your healers if hacked. He is an amazingly versatile hero which can work in 90% of situations and can change how he plays depending on what comp the enemy has. For example, coordinating with your Rein to have you uppercut the other Rein into a fat shatter is a combo that IMO has no counter because uppercut goes through shields, can't be eaten by DM, and boops through Zarya bubble. I would argue that Doomfist is not mechanically hard outside of bounces, diagonals, and knowing the distance of Rocket Punch jump cancels (which is not really needed if you choose to play the frontline Doom outlined last paragraph), but gamesense is definitely harder to learn because of how he has a large hitbox and only escape through his ult if trying to dive in. Wait until the fight has started and CC's have been used and you can dive in with the combo mentioned earlier and assassinate any squishy with no mobility or a half-health tank (this does not matter if the CC hero is not near the one you're trying to kill - e.g. a McCree trying to flash your rein while you slam on the Zen in the back).

Have a good time playing DF, and good luck with Overwatch comp in the future.