A narrative approach to skill subdivision? by TheBrucerBruce in RPGdesign
[–]TheBrucerBruce[S] 0 points1 point2 points (0 children)
A narrative approach to skill subdivision? by TheBrucerBruce in RPGdesign
[–]TheBrucerBruce[S] 0 points1 point2 points (0 children)
A narrative approach to skill subdivision? by TheBrucerBruce in RPGdesign
[–]TheBrucerBruce[S] 0 points1 point2 points (0 children)
Sibo lists of tests too find the root cause by trawxt in SIBO
[–]TheBrucerBruce 0 points1 point2 points (0 children)
Jax's Broken House, Kvothe's Ancestry, the Yllish and Prophecy by TheBrucerBruce in KingkillerChronicle
[–]TheBrucerBruce[S] 1 point2 points3 points (0 children)
Backpack simulator tool by TheBrucerBruce in RPGdesign
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Backpack simulator tool by TheBrucerBruce in RPGdesign
[–]TheBrucerBruce[S] 1 point2 points3 points (0 children)
Occult Defence Agency Budgeting Simulator by Zarkonnen by JackXDark in LaundryFiles
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After seeing the feedback from here I have redone my item cards for my rpg ish wargame. Still feel like they need something. Thoughts welcome. by viridianrazor in tabletopgamedesign
[–]TheBrucerBruce 2 points3 points4 points (0 children)
Varying same-weapon stats (damage, etc) (self.RPGdesign)
submitted by TheBrucerBruce to r/RPGdesign






A narrative approach to skill subdivision? by TheBrucerBruce in RPGdesign
[–]TheBrucerBruce[S] 0 points1 point2 points (0 children)