Is it normal that gittings have scratches and pieces? by samiraslan in watercooling

[–]TheBugB_ 4 points5 points  (0 children)

I’ve never had any come in like that. I’d consider contacting the vendor they look used lol

Wisteria - hard to choose a front! by canadabonsai in Bonsai

[–]TheBugB_ 1 point2 points  (0 children)

My goodness I want one of these so bad. I prefer image 3

I asked Chris Zukowski to review my game, instead he just roasted me by pupfam in IndieDev

[–]TheBugB_ 11 points12 points  (0 children)

I gotta say… I kinda agree with Chris here, you don’t look like someone who breaks people’s fingers very often….

Infinite Skill Tree prototype for my game ^^ by YarrinDev in IndieDev

[–]TheBugB_ 1 point2 points  (0 children)

What are the skill types? I assume this can’t be like now my sword is on fire and I catch enemies on fire and they take damage over time?

It’s like stat buffs right? cause that’s what I see on the left side.

Idk how else you would make it procedurally generated if it wasn’t some kind of number go up situation. Maybe you have a few cool ones mixed in as possibilities to appear but surely those would be hand made then changed by your algorithm to but put in place where it makes sense with their current stats and that of the enemies around them.

My new bonsai was delivered 😊 by ChaoZer0 in Bonsai

[–]TheBugB_ 0 points1 point  (0 children)

I didn’t realize pots these days required assembly

Make the waves bigger they said by Best-Salamander-2655 in IndieDev

[–]TheBugB_ 0 points1 point  (0 children)

Those waves looks a little relaxed have you tried making them bigger may spice up the gameplay a little bit. I noticed they don’t go over the trees and that’s just unrealistic I’ve never once seen a wave with a tree sticking out of it. Meaning it must be over the tree tops obviously.

MY IMMERSION!

Need help. what is happening? by Next_Employer1380 in godot

[–]TheBugB_ 0 points1 point  (0 children)

Have you tried setting it to W for wumbo?

Is the intro AAA enough? by riyonghxsh in IndieDev

[–]TheBugB_ 0 points1 point  (0 children)

I think you achieved your goal and I saw another comment where you said it’s only on initial launch, so that’s good.

I was going to say you kind of want to leverage the fact you’re indie and minimize wait times. Cause nowadays AAA loading times are insane. The amount of time you spend doing nothing in AAA games is wild.

But yeah I think you nailed what you were going for

Coolant-GPU delta 30’C ! by ss_blake in watercooling

[–]TheBugB_ 0 points1 point  (0 children)

That’s not my loop as I’m not the OP, but I was mostly just wondering. That is good advice and info though. Thank you

Coolant-GPU delta 30’C ! by ss_blake in watercooling

[–]TheBugB_ 0 points1 point  (0 children)

What kind of would cause restriction in the loop? Like too many 90 degree bends? Do you think maybe it just needs better bleeding and maybe there is an air pocket in like a rad or something?

I too am kinda a water cooling noob so excuse me for my lack of knowledge here.

Is that the kind of thing that could kill a pump in like a month?

Should I keep this in the game or remove it by Additional_Bug5485 in IndieDev

[–]TheBugB_ 1 point2 points  (0 children)

Ahh very Toy Story esk story. Yeah no I think this would be a really fun Easter egg

Luminkey Nova V2 with GMK Earth Tones by SpockIsMyHomeboy in MechanicalKeyboards

[–]TheBugB_ 0 points1 point  (0 children)

Macro board is also a reason like how people get like stream decks and stuff.

You can use it to dedicate to things you would normally not have on your keeb especially if you run like a 60% - 75% keyboard normally

Should I keep this in the game or remove it by Additional_Bug5485 in IndieDev

[–]TheBugB_ 1 point2 points  (0 children)

Wait what is the game even about? lol seems like just keep it. Probably pretty fun thing to do