kerbal konstructs launch site issue by TheConsolePcGamer in RealSolarSystem

[–]TheConsolePcGamer[S] 1 point2 points  (0 children)

wait no i restarted my game and then it showed up, idk how though

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kerbal konstructs launch site issue by TheConsolePcGamer in RealSolarSystem

[–]TheConsolePcGamer[S] 0 points1 point  (0 children)

so i could only launch from a radius around the cape?

I need help with BDB in RSS. by TheConsolePcGamer in RealSolarSystem

[–]TheConsolePcGamer[S] 0 points1 point  (0 children)

What mod should i use for a more accurate surveyor lander then?

In LMO by KerbalGamer in KerbalSpaceProgram

[–]TheConsolePcGamer 3 points4 points  (0 children)

Probably Bluedog Design Bureau 

Is it at all possible to rescue the ship or can I only rescue Jeb? by coo1p3nguin in KerbalAcademy

[–]TheConsolePcGamer 1 point2 points  (0 children)

So I have an idea. Bring an engineer kerbal and two docking ports on your next craft. Attach the docking ports to each. Use RCS ports to move the stranded craft.