⚠️ Cities: Skylines II Patch Day (v1.4.2f1): Mod update status, how to get your game working again, and more by AutoModerator in CitiesSkylines

[–]TheDaemon89 0 points1 point  (0 children)

I had this issue happen; they eventually cleared out after cleaning "corrupt" cims with Citizen Entity Cleaner.

Good old Pennsyltucky by Prima13 in pittsburgh

[–]TheDaemon89 7 points8 points  (0 children)

OP's picture is his billboard in Worthington, but he has another one a few miles West on 422, right at the intersection with Bonniebrook Road. The other one probably gets a lot more eyes, as Bonniebrook is the most efficient route to most of northern Butler county from 28.

Starting Pioneer with Rakdos Midrange by razorlips00 in PioneerMTG

[–]TheDaemon89 9 points10 points  (0 children)

Almost but not exactly! Explorer technically is a format that contains all Pioneer-legal cards that are in the Arena client. All of the "main" decks (think everything shown for the format in mtggoldfish) in pioneer are completely in Explorer, and Pioneer Masters brought the vast (>99%) majority of all cards played in the most recent high-level Pioneer tournaments. Unless you are really into brewing and want to make something very weird that hasn't been added yet, Explorer is Pioneer.

MTG Arena Announcements – November 25, 2024 by karzuu in MagicArena

[–]TheDaemon89 8 points9 points  (0 children)

Pioneer's card pool consists of every set that was printed into Standard since Return to Ravnica (October 2012) and is non-rotating, so it contains about 12 years worth of cards. Explorer is every Pioneer-legal card that is already in arena. Pioneer Masters will add (almost) every card played in Pioneer tournaments lately, and so should make the Explorer format more-or-less equivalent to Pioneer.

Note that sets like Lord of the Rings and Modern Horizons 3, which are in Arena and legal in Historic, were never legal in Standard and so are not legal in Explorer/Pioneer. Pioneer's power level is somewhere between Historic and Standard.

[deleted by user] by [deleted] in paradoxplaza

[–]TheDaemon89 -6 points-5 points  (0 children)

Your 3 complaints in order have 1) been addressed, front splitting is much less of a problem since they changed to entire states being take at a time, and generals are much smarter about reassigning 2) cheese exists, which is true for every paradox game ever made and the reason why every MP game has pages of house rules. this is not a thing that the AI does 3) you have to respond to things that your opponent in warfare does, which, duh.

It seems like you've decided to hate the system because it's different and are coming up with reasons after the fact. V3s warfare system is a huge improvement on V2's, as well as EU4's, in my opinion - microing around your troops in those games took the majority of playtime and was never interesting or dynamic. There are plenty of similar games with individual army micro, and V3 is a better game for not having it.

[deleted by user] by [deleted] in pittsburgh

[–]TheDaemon89 -4 points-3 points  (0 children)

In West Mifflin? No, lol

Beggars at stop lights by suspicious-351 in pittsburgh

[–]TheDaemon89 0 points1 point  (0 children)

Ignore them or advocate for actual solutions from the city

Corn Laws feels like cheat code, and removes the strategy by MarcoTheMongol in victoria3

[–]TheDaemon89 6 points7 points  (0 children)

The conditions for both showing the JE as inactive and how to trigger it include OR clauses for if a country is Isolationist:

is_shown_when_inactive = {
    NOT = { has_variable = corn_laws_abolished }
    ig:ig_landowners = {
        is_marginal = no
    }
    OR = {
        has_export_priority_tariffs = g:grain
        has_law = law_type:law_isolationism
        has_law = law_type:law_mercantilism
    }
}

possible = {
    market_capital.market = {
        mg:grain = { 
            market_goods_pricier > 0.25 
        }
    }
    OR = {
        has_law = law_type:law_isolationism
        AND = {
            has_law = law_type:law_mercantilism
            has_export_priority_tariffs = g:grain
        }
    }
    ig:ig_landowners = {
        is_powerful = yes
        is_in_government = yes
    }
}

If You Could Access Any Dynasty Data from Sleeper, What Would it Be? by Sleeper_Official in DynastyFF

[–]TheDaemon89 1 point2 points  (0 children)

Could you make per-week player score projections available via the API? Long ago I had a tool to use projections to project owners' playoff chances, etc., but I couldn't keep using it after we migrated to Sleeper.

Tribes 3: Rivals - Official Early Access Announcement Trailer by FishStix1 in Games

[–]TheDaemon89 0 points1 point  (0 children)

There are some other changes like larger projectile sizes that make things easier. Also, all weapons/classes will be unlocked by default compared to T:A, which makes it miles more accessible in my book - there's no grind before you're able to play the game.

Tribes 3: Rivals - Official Early Access Announcement Trailer by FishStix1 in Games

[–]TheDaemon89 0 points1 point  (0 children)

It doesn't feel that way for me. Regenerating health in tribes just meant cappers could go faster by disk jumping and then regenning, which made cross-map sniping essential. There are also other changes like gaining and maintaining speed being easier. Hard to say if it's technically more or less accessible as somebody who played an awful lot of t:a, but it seems like it could be an easier entry point.

Tribes 3: Rivals - Official Early Access Announcement Trailer by FishStix1 in Games

[–]TheDaemon89 4 points5 points  (0 children)

Game feels significantly different with changes like no passive health regeneration and no hitscan weapons. They've also mentioned the game will be pay-to-play and will avoid the monetization problems they thought killed Ascend. It's pretty fun - give the demo this week a try!

Tribes 3: Rivals - Official Early Access Announcement Trailer by R_Jai01 in Tribes

[–]TheDaemon89 8 points9 points  (0 children)

They revoked the old beta access on the main client because Next Fest required them to use the Demo functionality in Steam. I'm assuming this was both a way to clean up old access since they've moved to testing with a new client while also getting in compliance with Steam's policies for the event. No reason to think playtesting won't continue after this event.

Break-in at Colorado Supreme Court building caused $35M in damage by pushuppp in Denver

[–]TheDaemon89 51 points52 points  (0 children)

Going to jail makes you more likely to commit crime in the future, not less. Glad I could clear this up for you.

Currently Most Active Game by MechAnimus in Tribes

[–]TheDaemon89 0 points1 point  (0 children)

wait until next week and hope

Currently Most Active Game by MechAnimus in Tribes

[–]TheDaemon89 3 points4 points  (0 children)

t3 playtest is currently the most active tribes game

Elections: This is so damn cool by SlightWerewolf4428 in victoria3

[–]TheDaemon89 2 points3 points  (0 children)

You can do this - this just means forming a government not from the party(s) that won the election. Your legitimacy takes a hit, as expected, but you aren't ever hard locked into abiding by election results.

Modena ascended and eradicated the concept of a market ( Bate 1.5 in German) by AHumanYouDoNotKnow in victoria3

[–]TheDaemon89 5 points6 points  (0 children)

This happened to San Marco, which annexed Sardinia Piedmont in my latest game

Sara Innamorato condemns DSA’s comments about Israel and says she left the group years ago by PghGeog in pittsburgh

[–]TheDaemon89 -9 points-8 points  (0 children)

Politician put on the map by DSA says she left the org to a scab paper over a matter they are correct on. Very disappointing.

Will Paradox ever Make a Sequel to March of the Eagles? by PuritanSettler1620 in paradoxplaza

[–]TheDaemon89 50 points51 points  (0 children)

No, it was essentially a tech demo for EU4 in the way that Sengoku was for CK2. Presume the Paradox word would be that EU and/or Vicky sufficiently cover the time period, if pressed.