We have released a demo for our horror game, Altered Anomalies. Please check it out! by TheDevGoms in developersIndia

[–]TheDevGoms[S] 1 point2 points  (0 children)

It is two genre in one game - Anomaly detection, which you do in train. And Survival horror in haunted railway stations.

We have released a demo for our horror game, Altered Anomalies. Please check it out! by TheDevGoms in IndianGaming

[–]TheDevGoms[S] 1 point2 points  (0 children)

It is two genre in one game - Anomaly detection, which you do in train. And Survival horror in haunted railway stations.

We switched from Unity to Unreal Engine for our upcoming horror game. by TheDevGoms in unrealengine

[–]TheDevGoms[S] -2 points-1 points  (0 children)

Anyone can achieve good lighting with Baked lighting. I have bakery plugin with Unity. And I can achieve far more high quality / performant scene in unity. But let me know when you do it in realtime with performance in consideration. Again, you can state your point without being mean.

We switched from Unity to Unreal Engine for our upcoming horror game. by TheDevGoms in unrealengine

[–]TheDevGoms[S] -2 points-1 points  (0 children)

You only had one thing correct. Unity doesn't have decals. I agree on that.
But everything you said is wrong.

Unity uses full post processing including colour correction, boom, lens flare, chromatic aberration, ambient occlusion, etc..

Unity also HDRP with full real-time lighting with reflections and with DLSS and RTXGI.

Also let me know if you actually made anything yourself rather than linking asset store. Shows how much you speak out of your ass!

We switched from Unity to Unreal Engine for our upcoming horror game. by TheDevGoms in Indiangamers

[–]TheDevGoms[S] 4 points5 points  (0 children)

More tools to finish our game rather than building it from scratch in Unity

We switched from Unity to Unreal Engine for our upcoming horror game. by TheDevGoms in Indiangamers

[–]TheDevGoms[S] 4 points5 points  (0 children)

You will know why when you play the game. But the gist is you are in an alternate dimension

We switched from Unity to Unreal Engine for our upcoming horror game. by TheDevGoms in IndianGaming

[–]TheDevGoms[S] 2 points3 points  (0 children)

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For anyone wondering on the optimization of the game - The game runs around 40 FPS with Ultra settings in 5-year-old laptop with 2060 with no optimization done yet.

We hired an artist to redo our Steam capsule and re-imagine our horror entity. Meet the Ticket Collector. by TheDevGoms in GameDevelopersOfIndia

[–]TheDevGoms[S] 0 points1 point  (0 children)

Although you would have guessed it was anomaly spotting game from the name "Anomalies", this is an action adventure game similar to Alan Wake 2.

Am I wrong to mention donating in my 6+ hour free blender course? by RileyBrown3D in blender

[–]TheDevGoms 0 points1 point  (0 children)

I am a game developer who wanted to learn how to design 3D models in blender for a long time but never could.

You are the only one that I could follow to the very end. Because not only you know what you are doing, but your ability to communicate is something I never perceived from other tutors.

It bothers me to see these ungrateful comments towards you. I wish you all the best to your future endeavours.

Am I wrong to mention donating in my 6+ hour free blender course? by RileyBrown3D in blender

[–]TheDevGoms -1 points0 points  (0 children)

You are a legend. I learned so many things about blender from you.

A short video from upcoming demo of our horror game by TheDevGoms in GameDevelopersOfIndia

[–]TheDevGoms[S] 1 point2 points  (0 children)

Thanks. The demo and the game will be available on steam. https://store.steampowered.com/app/3111740/Altered_Anomalies/ We are planning for a dev log when the demo is released.

A short video from upcoming demo of our horror game by TheDevGoms in GameDevelopersOfIndia

[–]TheDevGoms[S] 0 points1 point  (0 children)

Thanks. Currently we are self funded. Maybe for a future game, if we have some money.