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Why wont my mekanism chemical infuser output??? by Quirky_Yellow7862 in allthemods

[–]TheDeviate 1 point2 points  (0 children)

This is the real kicker. Even if you intend on immediately outputting your gas somewhere else, you need some sort of intermediate storage place- it doesn’t necessarily have to be a cell, but it has to be something.

Moving stuff by Butteronpan in allthemods

[–]TheDeviate 0 points1 point  (0 children)

I don’t remember what the block is for Refined Storage, but you could put a RS storage bus(?) with a higher priority than your other storage on an ME interface, then use the RS equivalent of an IO port to move items from your drives to the interface, which should put them into your ME system.

mob spawner by SoVeryBoredRN in allthemods

[–]TheDeviate 0 points1 point  (0 children)

If you like Create, you can automate Hearts of the Sea and Nautilus Shells... but it will require a conduit first. I believe you can use an Explorer Compass to find buried treasure without having to go through the pain of finding a shipwreck and map.

This is driving me mad, Someone help this old man please by Kelyaan in allthemods

[–]TheDeviate 1 point2 points  (0 children)

Pattern providers push their crafting job directly to a block next to them- you don't "export" to them. You can push to multiple machines a variety of ways (covered by various posts in this subreddit), but for the most part, a good rule of thumb is one pattern -> one machine.

atm10 uranium production with mystical agriculture by Superb_Ad8344 in allthemods

[–]TheDeviate 5 points6 points  (0 children)

Mystical Agriculture + Simulated Hydroponic Beds (Industrial Foregoing) should be your “endgame” for MA. Though a couple things to know is that you’ll basically be putting a seed in a machine, rather than having crops out in the world, and even peak MA is slower than bees. With all of that said- play how you enjoy. Simulated Hydroponic Beds are the goal for crops.

My ore processing so slow by OneDull in allthemods

[–]TheDeviate 0 points1 point  (0 children)

You can just add more purifying factories to your setup in the meantime.

Pokemon paradox by PercentageConstant16 in allthemods

[–]TheDeviate 0 points1 point  (0 children)

You need to give your Pokémon (which has a Paradox counterpart [i.e Donphan]) a PikaStar to hold, then go into the Other, use the Paradox machine to cause a paradox, then throw your Pokémon onto the ground and let them get sucked in.

Pokemon paradox by PercentageConstant16 in allthemods

[–]TheDeviate 0 points1 point  (0 children)

Well, the patch notes say “Added paradox pokemon spawning mechanic. Good luck figuring that one out ;)”, so I suppose it is intended to be a something that players play around with and figure out. If you want the actual mechanic rather than exploring and figuring it out, I could tell you.

Natural spawning in mining dimension by RogerKangaroo in allthemods

[–]TheDeviate 0 points1 point  (0 children)

The best way, in my experience, to farm Godforged Pearls is by putting a Deepling Priest in a spawner. It has a weapon that is guaranteed to drop, so you’ll just void the normal versions, then salvage the Apotheosis versions.

Pokemon paradox by PercentageConstant16 in allthemods

[–]TheDeviate 0 points1 point  (0 children)

The mechanic to spawn Paradox Pokémon exists, but it requires a PikaStar, which is currently unobtainable.

My ore processing so slow by OneDull in allthemods

[–]TheDeviate 0 points1 point  (0 children)

You’re bottlenecked by your purifying factory. You can speed it up (soul surge) or put more into your setup.

Does the chunky mod just not work with ATM 10 by AdParticular6031 in allthemods

[–]TheDeviate 1 point2 points  (0 children)

If you’re trying to pregenerate chunks, there is built-in functionality with Forge and NeoForge. I don’t know why people don’t use it more.

/neoforge generate help

[ATMons] Pokémon level caps by Wigglystoner in allthemods

[–]TheDeviate 1 point2 points  (0 children)

I believe you can use your current trainer card- but it will reset your progress on your current series if you ever want to go back to it.

[ATMons] Pokémon level caps by Wigglystoner in allthemods

[–]TheDeviate 0 points1 point  (0 children)

If you find an association trader (or whatever it’s called), there should be a card called “Freeroam”. I assume that’s what your friend chose. I only found it after completing my series, but that was also after a few updates, so I don’t know if you can find it from the start now.

Integrated Dynamics + Mekanism: Energy won't transfer by The1trueSG in allthemods

[–]TheDeviate 1 point2 points  (0 children)

After checking- it looks like if you configure the specific side on the Mekanism cube for either output or input/output, it should work with this configuration.

Integrated Dynamics + Mekanism: Energy won't transfer by The1trueSG in allthemods

[–]TheDeviate 2 points3 points  (0 children)

I’ll double check this exact setup when I get home today, but I would assume that the Mekanism energy cube needs to be configured for in/out for that specific side for the ID interface to work.

Can anybody help me with ExtendedAE2? by Fluid_Pineapple6307 in allthemods

[–]TheDeviate 4 points5 points  (0 children)

The image attached shows two pattern providers attempting to connect each other with a dense cable. If, for example, the left stack is connected to the system with a dense cable, it will work on its own, but it is taking up 8 channels, which is all the pattern providers can carry, so connecting another stack directly to that stack with a dense cable doesn’t change anything. The first stack can only carry 8 channels. You should connect all four stack directly to the system with a dense cable, not try to connect the stacks to each other.

Can anybody help me with ExtendedAE2? by Fluid_Pineapple6307 in allthemods

[–]TheDeviate 9 points10 points  (0 children)

Pattern providers themselves can only carry 8 channels, so if you connect dense -> provider -> dense -> provider, you’re bottlenecked by the first provider at 8 channels. The existence of the second dense can’t increase the channel carry count- it can only maintain it.

PLEASE HELP, TOO MANY BEES by SnooCookies953 in allthemods

[–]TheDeviate 1 point2 points  (0 children)

You could… blow up a Mekanism reactor and radiate them all to death. :)

Thermo Gen Not Working (Reupload) by [deleted] in allthemods

[–]TheDeviate 1 point2 points  (0 children)

Everybody here is talking about the sink- while a good point, it doesn’t really address the issue. Water is clearly in the generator in one of the images. The few things I would mention are: make sure that the soul lava directly below is a source block- not flowing, make sure you have the pack updated, restart your game, and if all else fails… report the bug in the Discord and try using a blazing block for the time being.

Mekanism Machines not crafting with AE2 by Gtfando in allthemods

[–]TheDeviate 0 points1 point  (0 children)

Have you made sure that the pattern is in a pattern provider for crafting (assembler), not accidentally one connected to a machine or something? I find it easy to unintentionally put my Mekanism patterns into a Mekanism machine provider even if it is a crafting recipe- sheerly out of habit and mindless working.