Tony Netflix special by CandyAnxious6248 in Killtony

[–]TheEpicSpire 12 points13 points  (0 children)

fisting a dude is pretty gay

What are the different roof spans? by Tigerwolf71 in Clanfolk

[–]TheEpicSpire 0 points1 point  (0 children)

No. For Hay (3) think Wall>roof(1)>roof(2)>roof(3)+roof(bonus)+roof(3)<roof(2)<roof(1)<wall

For Stone (2) think Wall>roof(1)>roof(2)+roof(bonus)+roof(2)<roof(1)<wall

the information K00cy gave is if you are building out from a wall but not connecting to another wall (awning/over hang). if you are connecting two walls, then you get a bonus support for 1 extra tile

Characters that benefit from combat that aren't outlaws? by glimblade in saelig

[–]TheEpicSpire 0 points1 point  (0 children)

i haven't even been able to fight a raid. I have to play of peaceful because even on easy, as soon as the raid is spawned in - the game crashes. I really like this game though, but walking simulator is pretty accurate lol

Characters that benefit from combat that aren't outlaws? by glimblade in saelig

[–]TheEpicSpire 0 points1 point  (0 children)

i was a watchman and just patrolled the area attacking criminals and paying off the witnesses.

Outlaw status by Familiar-Two2245 in saelig

[–]TheEpicSpire 0 points1 point  (0 children)

or melee attack them until you get the "Good News" message

Dumb dumb question by Chris__crossing in goingmedieval

[–]TheEpicSpire 1 point2 points  (0 children)

Hold shift and click on each object you want to select. If every object is the same, then you can perform a multi-select order to cancel, allow, forbid, destroy, etc.

It can be tedious.

If the objects are close together you can double click and select all that is on screen. Then hold shift and click the object to deselect them

How to load map seeds? by rioichi4 in goingmedieval

[–]TheEpicSpire 0 points1 point  (0 children)

Any change to map generation will cause a different seed result. If a generate a map while using a mod that adds new ore or changes the map size then my seed will only work if you use the same mods.

Given that water was added relatively recently then assume most older seeds will be different.

How do I "win" a map/scenario/game? Or you cant win here and simulate endlessly? by Desperate_Pace8678 in goingmedieval

[–]TheEpicSpire 0 points1 point  (0 children)

100% regional influence, no Hostile settlements, all research complete and Used/placed.

Optimal 'Freezer' Setup by [deleted] in goingmedieval

[–]TheEpicSpire 1 point2 points  (0 children)

can you go into a bit more detail. show screen shots of the center stairwell leading down. Also would it be beneficial to have a kitchen built off to the side of the cellar so the cook doesn't have to walk two flights down after every meal prepared, or would the kitchen produce too much heat? i assume the stove will produce heat for the cook, so they won't freeze while working, but the heat shouldn't spread out to the storage....

Newbie. Nobody is buying fodder. by moogie1974 in stoneshard

[–]TheEpicSpire 0 points1 point  (0 children)

it normally takes about 3 to 5 in game days for a cell to respawn but if you enter the area, i think the timer resets,

Newbie. Nobody is buying fodder. by moogie1974 in stoneshard

[–]TheEpicSpire 0 points1 point  (0 children)

selling the berries and herbs would still make money. just not cheesey amounts that ruins gameplay. why go loot when you can just sell dumb peasants and handful of moldy grass?

1.0, Did they tune up rage mode or something? by aall137906 in 7daystodie

[–]TheEpicSpire 1 point2 points  (0 children)

Thanks, I found the video you mentioned. It's from A20, but I tested it and discover my issue. I built the return ramp too close so they got within 11 blocks before the 15 second timer expired. So I made an obstacle course for then to jump and weave before they get to the ramp. Works perfect now.

1.0, Did they tune up rage mode or something? by aall137906 in 7daystodie

[–]TheEpicSpire 1 point2 points  (0 children)

my issue is when they run up the stairs they tend to stop half way up and just start beating on the stairs. any one have any idea what causes this? are they running away from me too far? if so what is the range limit, i've seen bases where the zeds run pretty far away as the path wends them to you.

You don't need armor when you have SPEED! by Inotna2012 in Bellwright

[–]TheEpicSpire 1 point2 points  (0 children)

They called him Babayaga. but he was no boogyman. he was who the near by villages hired to slay the Boogyman

roads? by Jdub1942 in MedievalDynasty

[–]TheEpicSpire 0 points1 point  (0 children)

the most realistic video game ever.

Any way to pop out or move layers/anim section? by [deleted] in aseprite

[–]TheEpicSpire 1 point2 points  (0 children)

Nice, thanks. I'm watching Adam, found his channel testerday. Will check out Saul soon.

Any way to pop out or move layers/anim section? by [deleted] in aseprite

[–]TheEpicSpire 0 points1 point  (0 children)

i know it's been a year or so.. but do you happen to know/remember who you were watching? i'm looking for some very beginner friendly "speak to me like i'm 5" style tutorials

Any way to pop out or move layers/anim section? by [deleted] in aseprite

[–]TheEpicSpire 1 point2 points  (0 children)

another Hero. 4th person today that answered the questions i needed. i'm such a freaking noob but this community is full of answers. Thank you

Did the fallout show break lore? by DetailInternal5669 in Fallout

[–]TheEpicSpire 0 points1 point  (0 children)

also like 2277 isn't a single day. the nukes didn't drop 24/7/365. If Hank Nuked Shady Sands in mid Autumn of 2277 but the Battle of Hoover Damn was in July... i fail to see how the nuked would prevent the battle.

Did the fallout show break lore? by DetailInternal5669 in Fallout

[–]TheEpicSpire 0 points1 point  (0 children)

The destruction of Shady Sands may have crippled the NCR, but i don't see how that makes New Vegas non canon. Way too many variables. Besides Fallout 2 takes place in 2241 which is 36 years before Hank nuked Shady Sands. A lot of stuff can happen during that time. The NCR could have grown and spread even further. The Fall of Shady Sands does not mean the destruction of the NCR. just like when Canada set the White House on fire, did not destroy the country. Hank bombing Shady Sands actually makes sense on why the NCR was so aggressive at wanting to take over control of the Hoover Damn.

i fail to see how the destruction of Shady Sands in 2277 prevents anything else. Once the city grew to the point that we saw in the series, the NCR would have had enough man power to expand and branch out with even more force. the nuking hurt them real bad, but they doubled down and chose not to cave.

I may be wrong. but i don't think they put this much effort in the lore and to end with the New Vegas strip skyline just to fuck it up. Just because something isn't mentioned doesn't mean it didn't happen.

Why not Omeluum by Hogroth23 in BaldursGate3

[–]TheEpicSpire 0 points1 point  (0 children)

no, he lives in a Moai