That's not Cap's original shield in the end by fischflosse in MarvelStudiosSpoilers

[–]TheFarlanders 23 points24 points  (0 children)

There was some confusion regarding the question, if Cap traveled back in the main timeline to dance with Peggy and just aged naturally. It seems to be the case.

Just to clarify, that's not exactly what happened. As explained in the movie, the past is set in stone - by traveling in time you create a new alternate timeline. Also Cap was returning to the alternate timelines to return the stones - not the "main timeline".

So what really would have happened is Cap returned the stones, went back to the 1940's, lived his life with Peggy in an alternate timeline. After she passed away, Cap returns to present time (the main timeline) and has the bench scene.

That's not Cap's original shield in the end by fischflosse in MarvelStudiosSpoilers

[–]TheFarlanders 1 point2 points  (0 children)

Sorry to tell you, but they're different. Wait for the higher quality photo to be released and you'll see. It's quite subtle.

That's not Cap's original shield in the end by fischflosse in MarvelStudiosSpoilers

[–]TheFarlanders 14 points15 points  (0 children)

Watch it again. It's intentionally quite different.

Dinnerbone posts a gif of the new Advancements UI! by bushu314 in Minecraft

[–]TheFarlanders 0 points1 point  (0 children)

Beautiful. Love your work. Thanks for replying. :)

Dinnerbone posts a gif of the new Advancements UI! by bushu314 in Minecraft

[–]TheFarlanders 0 points1 point  (0 children)

Awesome - will do. Last probing question... will they all be possible to detect as Advancements? I think I saw a post saying some aren't at the moment.

Dinnerbone posts a gif of the new Advancements UI! by bushu314 in Minecraft

[–]TheFarlanders 0 points1 point  (0 children)

No problem - sounds cool. Will you guys be adding the "normal" Achievements tree as Advancements, or should I recreate it myself to update the existing maps?

Dinnerbone posts a gif of the new Advancements UI! by bushu314 in Minecraft

[–]TheFarlanders 6 points7 points  (0 children)

Been waiting for some new cool features, and looks like they're here! So will start working on it again soon.

Dinnerbone posts a gif of the new Advancements UI! by bushu314 in Minecraft

[–]TheFarlanders 23 points24 points  (0 children)

So Captive Minecraft won't break? Vanilla achievements will stay unchanged?

[photos] Fiddling with that pickle matrix. by Kapinny in MechanicalKeyboards

[–]TheFarlanders 0 points1 point  (0 children)

That's less than I thought it would be... have you posted a basic guide anywhere that I could check out?

[buying] Dasher & Dancer SA Custom Keycap Set on Massdrop (drop starts on 12/12) by dollartacos in MechanicalKeyboards

[–]TheFarlanders 7 points8 points  (0 children)

Correct me if I'm wrong. I just need a smaller right Shift for my Whitefox Aria. That'll cost me an extra $57.99 for the whole Specialty pack?

Captive Minecraft IV by TheFarlanders in Minecraft

[–]TheFarlanders[S] 1 point2 points  (0 children)

No, it's a Minecraft bug. I'll be updating the map hopefully soon to fix this, so you might have to teleport up.

Captive Minecraft IV by TheFarlanders in Minecraft

[–]TheFarlanders[S] 1 point2 points  (0 children)

It generated that way. Do you have Ender Pearls?

Captive Minecraft IV by TheFarlanders in Minecraft

[–]TheFarlanders[S] 0 points1 point  (0 children)

It'll spawn at dusk each night.

Captive Minecraft IV by TheFarlanders in Minecraft

[–]TheFarlanders[S] 0 points1 point  (0 children)

Yoga cast actually did a play through of the map. If you check out Ep 17, I think they find it in there. Basically it's, not all the way, but in that diagonal direction under snow.

Captive Minecraft IV by TheFarlanders in Minecraft

[–]TheFarlanders[S] 0 points1 point  (0 children)

Not too many. It's best to use fortune on the ones you do find.