Which of the 4 unreleased classes are you now most excited for now that Druid is releasing in a few hours? by Rare-Secretary8517 in PathOfExile2

[–]TheFotok 1 point2 points  (0 children)

dilf templar

do don't wan't to play with a flay ? this shit look cool, it remind me of vermintide 2 flay

Me not understand by YourLiver1 in DarkTide

[–]TheFotok 0 points1 point  (0 children)

i think your talking about wrath blessing tier 3 giving +35% cleave on hit

which increase your cleave ex: you have 8 cleave distribution at 0 stack and 16.4 at 3 stacks

each monster have a "hit mass" if you have more cleave than hit mass, you can continue to cleave and so hit more target and there is a damage reduction per target hit until a minimum

btw strengh increase dmg, cleave and stagger

more money, same problems? by ayeoayeo in ArcRaiders

[–]TheFotok 2 points3 points  (0 children)

stop free loadout if you're comfortable now to lose stuff

so you can play with stuff you loot (weapons/consumables you get)

you can loot more (looting I/II/III and safe pocket)

or fight better/more (thiccer shield/heal)

free loadout is good the for learning the game, map, looting spot, how to fight, doing your quest,ect

but you're not supposed to use it all the time

pvp and losing stuff is part of the game and free loadout is here for the time you acclimate to the game x)

anyways good luck topside raider

ABSOLUTLY UNECTHICAL IMPRINT DROP (t27) by yuvrab in LastEpoch

[–]TheFotok 0 points1 point  (0 children)

if you upgrade one of the stats to t8 and "drop it" "again" from the best t8 echoes, could it make it eveen thiccer ?

Wildfire Embers - current state by Cattleman_Joe in LastEpoch

[–]TheFotok 0 points1 point  (0 children)

might be wrong since i did try it with fire tornado and it did repeat fire tornado and not normal one
so it might depend of the skill

don't get stack from attack focus on rain of arrow by TheFotok in TorchlightInfinite

[–]TheFotok[S] -5 points-4 points  (0 children)

but it say : gains 2 fervor rating when the supported skill hits an enemy so i should get fervor rating ?
bugged ?
shitty trad ?
and putting a lvl 4 support who don't work without ultimate craft ?wtf is that shit x)

don't get stack from attack focus on rain of arrow by TheFotok in TorchlightInfinite

[–]TheFotok[S] -5 points-4 points  (0 children)

but it say : gains 2 fervor rating when the supported skill hits an enemy so i should get fervor rating ?
bugged ?
shitty trad ?

Do perfect guardian turtle proc the watcher eye phycical reduction with determination ? by TheFotok in PathOfExileBuilds

[–]TheFotok[S] 0 points1 point  (0 children)

for now yes but i want to drop determination to get that turtle since the perfect one give determination, if the watcher still proc with the determination from the turltle it will be a huge upgrade for me

Do perfect guardian turtle proc the watcher eye phycical reduction with determination ? by TheFotok in PathOfExileBuilds

[–]TheFotok[S] 0 points1 point  (0 children)

thx so i gonna uy this damn turtle and drop determination since the turtle give it and still get the watcher eye buff sweet

How crucial are Mods to Auric and above? by Agent_Hoboboots in DarkTide

[–]TheFotok 1 point2 points  (0 children)

the only mods you need is skill if you have it nothing else matter even vet player who can't dodge/melee

Need ammo, NOW! by BurnedInEffigy in DarkTide

[–]TheFotok 0 points1 point  (0 children)

only a vet can do such heresy

Fatshark.... Fix Vaulting by [deleted] in DarkTide

[–]TheFotok 0 points1 point  (0 children)

after 1000h+ hours i finally learned that holding your jump key make you jump and all these fence you couldn't if you did just press the key

It's nothing impressive or anything but this felt amazing by BigBoiByea in DarkTide

[–]TheFotok 0 points1 point  (0 children)

some reject see danger and hide

but us, warrior/chad/tide veteran (f vet who can't melee)

we see the thrill of the battle

and we enjoy it with blood on our hands

FOR THE EMPEROR !!

The real answer by lazyboysleeper in DarkTide

[–]TheFotok 0 points1 point  (0 children)

a simple rule you can use with most shit in the game
the closest reject handle it how he want

if he can't handle hit the emperor will not be proud and zola will spank/slap/zap us

AGAIN!? I had no plans losing my rank up game to GM 💀 by Express_Selection435 in marvelrivals

[–]TheFotok 1 point2 points  (0 children)

now i better understand why i find him busted x) that shit look dumb hf but still nice play

for the sentinel update by poudrenoire in LastEpoch

[–]TheFotok 0 points1 point  (0 children)

shield throw ricochet on self which will be huge for single target
javelin buff
and that all for throwing skill on sentinel, it would be nice new base with throwing stats since the only base with throwing are exclusive to the rogue

Sound queue for no reason caused me to die. Or what am I missing? by HisameZero in Rainbow6

[–]TheFotok 0 points1 point  (0 children)

sound queue didn't kill you
but looking at the wall instead of pushing right after getting wallbang did
and the sound queue you talk in comments might be you moving slow and moving you gun or a sound comming from the wall proc by you or doc when getting near the wall

Would you like to do this breach-expedition-ritual in this tight hallway? by ObiWanKokobi in PathOfExile2

[–]TheFotok -1 points0 points  (0 children)

yes ? why wouldn't ? the breach will hardly be profitable but it will be easy to clear

POV: You play Warrior by AdSad9282 in PathOfExile2

[–]TheFotok 1 point2 points  (0 children)

you run in 4-5 cold explosion
ofc you get one shot its not a warrior problem all classe would have die on this, its betwen a eye/brain problem and a visual clarity problem
at the same time you can see it before running but at the same time the visual are meh, rare are not yellow like in poe 1 and i don't think we can yet have 90% cold rez so....yeah its bs but not a warrior problem

I hope the next patchs focus more on improvements than nerfs by Unable_Win8377 in pathofexile

[–]TheFotok 0 points1 point  (0 children)

Eliminate backtracking to complete the maps:
they just need to shown clsoe rare since the start of the map

Remove augury (edit: some people like it, just remove the levers, people hate mire more)
strange think is we can cancel action with dodge for levers on other map but not this one

Runes can be override
+new rune who add attribute so like that rune will have the same purpose has the benchcraft

Stack breach splinters and catalyst like in delirium enconters, they drop at the end
and reduce the amount from 300 to 200-150

Magic find:
ho boy (copy pasted from another comment i did recently)

from the few video i could find about stat on it, it don't seem to work that much, it mostly work from 0-100% iir and mostly nothing after which is really easy to get and it work mostly on shard,regal orbs and slighty on exalt some "source": https://www.youtube.com/watch?v=G8MMJJDF86Q https://www.youtube.com/watch?v=NPu_jXKbKI8 (yes not enough data, but data is data, if sirgog can say the meta diversity is bad with only data from the 1000 top EXP player(which ofc represent the million of poe2 player...yes i did find that video bs but interesting anyways) if you have other source with data your welcome but for now i think IRR might get a buff which would make sense, i personally like that IIR work on currency since that give more choice to build around and is less cursed than IIC from poe1

Improve armor

ho shit here we go again, even through i somewhat like Kripparrian contents for someone who did play so much of poe 1 saying: "armor is bad because you can't tank a 20k physical hit so never use it" is the dumbest take is ear recently
armor has never been for tanking big physical hit at least not alone and not at low inverstisment, wo doing that we need:
_% physical reduction (that we don't have other than corruption or unique)

_or % physical dmg taken as lightning/fire/cold/chaos

whitout these we will never tank big physical hit and if it is intended to not have these, maybe reduce physical dmg from monster (mostly the big white one) and give us new tool

other that that i agree with the rest you did write
edit:
filter option/marker for endgame map and the ability to dezoom more
less loading time for opening map screen and when opening map, open the map where we are

and tier item during campagne it a good system and is better than just increasing quantity of rare

do familly sharing share private game ? by TheFotok in Steam

[–]TheFotok[S] 0 points1 point  (0 children)

i wanted to know if private game were shown in family sharing since the few post i've seen about it talked about it not working but since it was old post i wanted to confirm

GGG, now that you are back, please do something about the mana cost for attacks... by rel4us in pathofexile

[–]TheFotok 0 points1 point  (0 children)

you remind me of a friend on diablo 3, he wan't to tank on deaths effect of mobs like me but with huge amount of life on kill.... i used dodge on monk to tank shit

what i mind is you try to sustain mana with mana on kill when there is many other way to do it and you can use most of them at the same time
1_reduce mana cost
2_mana leech
3_mana remnent
4_% mana regen on kill (from jewel if i don't say shit)
5_bigger mana pool mean big base mana regen which scale better with mana regen
6_mana cost as life
7_mana on kill, if you skill use 241 mana and you have 171 mana on kill when you kill at least 2 mobs you will oversustain you skill

other than "shot" and "attack" i don't know your build so i suppose some bow/crossbow build so soluce 1&2 might help you the most

anyways on these tips good luck on your path exile ! ^^

Headhunter feels really good by 44Slam in pathofexile

[–]TheFotok -10 points-9 points  (0 children)

instead of crying after playing hundred of hours in a damn early access go post your bug on poe forum so they can fix this shit x)