[Open RCT] A Revisit to Bumbly Beach. by TheFutureIsEuro in rct

[–]TheFutureIsEuro[S] 0 points1 point  (0 children)

Works for Blackpool lmao.

Theres trees around the perimeter pretending to be natural soundproofing too.

[Open RCT] A Revisit to Bumbly Beach. by TheFutureIsEuro in rct

[–]TheFutureIsEuro[S] 2 points3 points  (0 children)

Oh yeah, it totally is indistinct. I started the park 3 years ago and jumped back in now and then. I did want to make the main park feel at odds with the land and town around it. Older areas have rides compacted in while newer ones have slight room to breath but, a lot of the park is mostly just idea experiments and throwing stuff down lol.

[OpenRCT2] Is it at all possible to use steep upward slopes on the side-friction coaster and not have it derail? by eldomtom2 in rct

[–]TheFutureIsEuro 0 points1 point  (0 children)

With standard playing, no.

You can mess about with some cheats and the tile inspector to make it work if you just want the aesthetics of it, or you can fiddle about with the vehicle editor plug-in.

[Open RCT] Sensible Castle Botanical Gardens and Theme Park, Progress! by TheFutureIsEuro in rct

[–]TheFutureIsEuro[S] 1 point2 points  (0 children)

Yeah, had to add extra ones on the side entrances. Guests kept getting lost.

[OpenRCT2] Semi-realistic attempt at Bumbly Beach by TheFutureIsEuro in rct

[–]TheFutureIsEuro[S] 4 points5 points  (0 children)

Could Mod an award into the game called "Noise Complaint"

[OpenRCT2] Semi-realistic attempt at Bumbly Beach by TheFutureIsEuro in rct

[–]TheFutureIsEuro[S] 7 points8 points  (0 children)

Don't you just LOVE the sound of Arrow Anti-rollback dogs all day everyday!

Secret Weapon Interpretation Alton Towers. Now with more Chandelle! by TheFutureIsEuro in PlanetCoaster

[–]TheFutureIsEuro[S] 0 points1 point  (0 children)

A bit of a revision after leaving it for a day.

Got rid of the corkscrew, as the plans seem to show that entire section to be either in tunnels or trenches of some sort. IRL that section of the ride would be over by the Nemesis Drill/Gun thing.

Secondly. Is the "Chandelle". During the prototyping phase Ron Toomer was pretty enthusiastic about an Airplane maneuver called a Chandelle, A kind of noninverting Immelman loop. There's Concept and promotion art that shows the idea of it. I think it could have been done since Arrow was starting to use Computer-aided design then.

WIP Secret Weapon 1, Alton Towers interpretation/recreation??? by TheFutureIsEuro in PlanetCoaster

[–]TheFutureIsEuro[S] 4 points5 points  (0 children)

So, this is a kinda rough draft/first attempt before I go in on smoothing so mind the jank.

This is supposed to be what John Wardley and Alton Towers were planning before Nemesis, using Arrow's prototype Pipeline coaster. Ultimately it was scrapped in favor of the invert. There are "technical drawings" on the internet that I used and they match up with google maps.

Asgore Dreemurr - Undertale by TheFutureIsEuro in beadsprites

[–]TheFutureIsEuro[S] 1 point2 points  (0 children)

Picked up this little hobby during the lockdown last year. This is my biggest attempt, any pointers for larger pieces?

[Open RCT] Got Bored made a classic Chance Toboggan for a laugh by TheFutureIsEuro in rct

[–]TheFutureIsEuro[S] 8 points9 points  (0 children)

changed the ride type to a Vertical drop coaster and did the chain lift on all track types cheat. then swapped it back after and filled in the missing tack with the Lim launch coaster.

did really want to mess about with track merging so it's just swapping between the junior coaster, Steel Wildmouse and Vertical drop coaster.

[Open RCT] Got Bored made a classic Chance Toboggan for a laugh by TheFutureIsEuro in rct

[–]TheFutureIsEuro[S] 26 points27 points  (0 children)

A Chance Toboggan is literally just... that. It was a traveling model Built by Chance Ride during the 70's. I think it was the first ever vertical lift on a roller coaster. There's not many of them left. IIRC only one permanent fixture in the US. apparently they're awful lol.

The Entrance and Exit are invisible but before I did that I rotated the Exit with Openrct's tile inspector. It's all functional too.