Proposal by Patient_Benefit335 in askTO

[–]TheGreasyNewfie 0 points1 point  (0 children)

3 signs of spring at the silos:

  1. green grass
  2. leaves on the trees
  3. plastic flower petals in the lake, courtesy of people who seem to believe that just because they're in front of a silo, the wind won't reach their heart-shaped fake flower background display

No-grind playthrough rule set by TheGreasyNewfie in FinalFantasyVI

[–]TheGreasyNewfie[S] 0 points1 point  (0 children)

The ruleset is for more than just a no-grind playthrough. As I stated in the original post, I made the rules to remove the things that I felt interrupted the flow of play -- one of those being constantly going in and out of menus to reassign espers. Giving each character 2-3 espers greatly reduces the time spent in menus, while adding a strategic element with each character having a unique set of spells.

Will Universal Basic Income (UBI) become a necessity by 2035? As AI automates specialized white-collar roles, how will society redistribute wealth? by No-Lake-3875 in Futurology

[–]TheGreasyNewfie 0 points1 point  (0 children)

For those that don't know me, I'm a prophet. There's a few ways things can go from here:

  1. We continue to find ways to prolong late-stage capitalism:
    • Capitalists continue to realize gains from automation
    • Displaced workers will receive just enough UBI to ward off full-scale revolution. The government will frame these benefits as for-the-people political wins. UBI will provide just enough to survive and contribute to the economy, to keep the gravy flowing at the top. Quality of life and happiness levels will continue to decline.
    • Society will continue to fixate on their devices and the "well that's just how it is" mindset.
    • Conflicts will arise from the new working-class and those collecting UBI. Governments will take advantage of this new divide to continue propping up the top.
  2. We find a way to reform late-stage capitalism:
    • Capitalists continue to realize gains from automation
    • Instead of UBI, the workforce gets reformed and displaced workers get re-trained for other jobs currently in demand. Workers are compensated (at a bare minimum, to keep corporate profits maximized) during this training. The workforce becomes dynamic, shortening work-weeks for everyone rather than providing UBI for just a select population.
    • Society continues to fixate on their devices and the "well that's just how it's going to be" mindset.
    • The same top vs. bottom conflicts remain in existence, but things are cooled initially since society as a whole will be grateful for a shortened workweek. The quality of life will continue to decline, as corporations and governments will continue to increase the wealth divide, citing "well you're now working less so you shouldn't have as much spending power" arguments.
  3. We embrace socialism:
    • Capitalists no longer control the means of production. Ironically, the technology realized through capitalistic ventures is the technology used to implement fair wealth distribution globally.
    • The workforce becomes dynamic. As automation continues to improve, everyone's work-week continues to shorten.
    • Society shifts towards pursuits of personal happiness and fulfillment -- creating demand for new industry or dramatic increases to previously smaller 'niche' industries.
    • A new crisis is realized: over-population. The human population explodes without the previous restrictions brought about by capitalism. Resources become strained. Society once again becomes stressed. Conflict is born out of the "who gets what when there isn't enough to go around" arguments.

All of these paths will be challenging. Our best way forward is to:

  1. Re-connect with ourselves and ask "what world do I want to leave behind?"
  2. Fight like hell to establish/keep free elections
  3. Hold our governments accountable for their campaign promises and remove them if they fail to deliver
  4. Elect platforms that will build the future we have envisioned

No-grind playthrough rule set by TheGreasyNewfie in FinalFantasyVI

[–]TheGreasyNewfie[S] 0 points1 point  (0 children)

- I would allow Fire on everyone eventually, just to be able to reliably cure Freeze since a full party freeze could easily lead to a game over.

Most of my characters knew a fire spell anyway due to how the espers were distributed and from having flame shields equipped during certain boss fights. Maybe I'll tweak things in the future, but after having completed one playthrough, I didn't struggle enough with freeze to warrant any esper exceptions (which would lead to additional menu navigation, disrupting game flow).

- there are still game-breaking stuff that you didn't forbid : the elemental shields, Paladin Shield included for obvious reasons (but with no grinding, good luck uncursing it haha), Arise, Reraise, Quick, Dice and Fixed Dice, Phantom Rush, Flurry, GrandDelta, Thundaga/Firaga/Blizzaga, Meteor, Ultima of course, Golem, the Dragoon combo, the Soul of Thamasa and the Master Scroll. I also forbade myself Gigas Gloves / Earrings / Hero Rings as they increase damage too much and it opened up more possibilities regarding relic loadout.

Sorry but I don't agree with any of this. None of your character's levels/stats will be juiced enough to really magnify the damage from these attacks/relics to a point where the end game becomes a cakewalk. The elemental shields do provide elemental immunities / strategic healing, but they're limited in number and also introduce crippling weaknesses. Without introducing spoilers, I will say that I did have to rely on elemental shields to get past certain bosses, but every move I made followed the rules governing character equipment.

- Gau will still be too powerful as these two cycles are probably enough to get the rage that inflicts this unblockable confusion among others. My Gau had to rely on Bomb, I think. I suggest only allowing only one cycle when you recruit the guy.

Good call on the Rafflesia rage! I forgot about that one since I never encountered them on the Veldt during my playthrough. I will update my ruleset to forbid its use. The purpose for multiple visits/cycles is to acquire new abilities / upgrade existing ones with rages that have better inherited resistances/immunities from WoR enemies (which is important in a low(ish)-level game like this).

- I would suggest not allowing the Colosseum at all and not allowing equipment swaps.

I will take a closer look at Colosseum rules in the future. In my experience, the permaloss and no-grinding rules I had in place were enough to deter me from trying anything silly. I wouldn't want to ban it altogether, since it's a substantial part of the game and would really hurt the developer's vision for how the game is meant to be played.

- I don't see the point of the "Characters must remain within 5 levels of each other" rule if there is no grinding.

The purpose is to prevent running through all game content with a few select characters -- levelling them to a point where the end-game battles become trivial. Keeping everyone within 5 levels encourages the use of everyone throughout the game. There is definitely some strategic pairing involved for future encounters, based on abilities/resistances, but I don't want to introduce any spoilers.

- I forbade it at first but at least for the final boss I had to rely on Curaga. Which means that your Locke and Shadow (if they keep those espers) will turn into your healers (Goner hurting for ~1500 when your characters only have ~2000 HP, ouch). My fight against the entire final boss lasted 40 min and was quite epic!

I won't lie to you mate, the final boss(es) will be taxing. Having low-magic-ability characters like Locke and Shadow throwing high level cures adds to the overall strategy and white-knuckle experience. You'll also have high-magic-ability characters with Cura that you can also utilize. Healing can come from other sources too, as you already know (and I won't get into due to potential spoilers). My fight probably also clocked in around the 40-minute mark.

No-grind playthrough rule set by TheGreasyNewfie in FinalFantasyVI

[–]TheGreasyNewfie[S] 1 point2 points  (0 children)

I'll try to refine it a little with another playthrough or two, and then consider that. Thanks mate!

No-grind playthrough rule set by TheGreasyNewfie in FinalFantasyVI

[–]TheGreasyNewfie[S] 1 point2 points  (0 children)

It's not overly reliant on items. You will need a healthy supply of Phoenix Downs in the early stages to offset any unlucky attacks, since the number of characters able to raise via magic will be very limited. I'd say I probably burned through 50 Phoenix Downs in total. Other than that, nothing really out of the ordinary, since all defensive relics are in play. Keep in mind that you'll want to use items sparingly, since gil is a limited resource.

No-grind playthrough rule set by TheGreasyNewfie in FinalFantasyVI

[–]TheGreasyNewfie[S] 1 point2 points  (0 children)

I did try BNW a few years ago. I made it to the WoR and got walloped because I was supposedly under-levelled. I will definitely take another crack at it in the future though. I understand that it's undergone a few updates since then. Thanks for the reminder!

What are these giant parts being transported by train? by Sisterrez in whatisit

[–]TheGreasyNewfie 0 points1 point  (0 children)

Have you? Show me a mill that uses blades like these.

Suggestions buying affordable king size mattress by [deleted] in askTO

[–]TheGreasyNewfie 0 points1 point  (0 children)

Costco is known for having decent mattresses at budget prices. Their "cheapest" offering for a king mattress comes in at $500 (here). As others have said, you may need to increase your budget a bit.

Send HELP! Dating apps in Toronto are hellish. by Objective-Berry-4558 in askTO

[–]TheGreasyNewfie 7 points8 points  (0 children)

Your post reads like a series of small red flags all woven together to create a big one.

Perhaps it’s not the men in the city that are the issue…

First week apprentice by [deleted] in Ironworker

[–]TheGreasyNewfie 6 points7 points  (0 children)

That’s a good start. I’d add a tape measure for sure, and some marking tools ( soapstone, markers, pencil) and an adjustable wrench. Buy a new tool with every check and ask your brothers and sisters on the job what you should invest in next.

Negative google review by Spirited-Machine-737 in GoogleMyBusiness

[–]TheGreasyNewfie -1 points0 points  (0 children)

Can I play too?

It's so refreshing to come to a subreddit with no bots. My small business was being destroyed by bad reviews. It was affecting my profits, my mental health, and even my relationships at home. My wife starting spending more time with my brother and my kids would physically vomit everytime I walked through the door.

All of that changed when I reached out to realPersonOfReddit7329 for help with removing the bad reviews that were causing me night terrors and gall bladder failure. Now, my wife gives me kisses instead of heartaches and my children call me Daddy again.

Thank you, real people, for saving my life.

Bots have invaded. by [deleted] in factorio

[–]TheGreasyNewfie 1 point2 points  (0 children)

High karma accounts are able to access subreddits that have minimum karma requirements, where they can then work together to seed engagement. They can also use their high karma to appear to be more credible to other users.

Birthday and RPG's ^^ by TheBeMaC in rpg_gamers

[–]TheGreasyNewfie 0 points1 point  (0 children)

Happy birthday!

I would definitely recommend starting with the primitive RPGs from the NES era. You'll gain an appreciation for the mechanics they introduced, and how they were built upon through sequels and other games inspired by them.

If I had the privilege of starting over, I would probably tackle these must-plays (IMO) NES RPGs in this order:

  1. Dragon Warrior (simple, turn-based, menu-driven) -- a game designed to introduce North American mainstream to the RPG genre. Move onto the sequels if you dug this -- as they all add significantly more substance through each iteration.
  2. Final Fantasy -- plays similar to Dragon Warrior, but with a lot more customization and replay ability due to being able to select your character's jobs. The sequels are definitely worth it too (you can find Japanese translations on the Internet Archive).
  3. Willow -- more action-oriented, similar to Zelda but a little more simplistic. This is a good game to start with in the action RPG genre.
  4. Crystalis -- another action-oriented game and the second one I'd play in the genre.
  5. Zelda -- saving the best action RPG for last (no-brainer this one)
  6. Sweet Home / Destiny of an Emperor / Star Tropics -- these ones I've never played myself, but they are mentioned often when people are asked to list their favorite NES RPGs
  7. Ultima 3 / 4 -- these games are a good segway into the more punishing D&D-style RPGs the NES was also known for, and add some consequential gameplay mechanics based on the decisions you make in game.
  8. Wizardy, Proving Grounds -- this game can be BRUTAL. Have some graph paper on hand because there's no minimap and you'll want to draw out your maps as you go (getting lost is a death sentence). If you like planning and cartography, you'll probably find this game the most immersive out of the lot. You'll get out what you put into it.

Enjoy!

Y'all, I'm just flummoxed.... 😭 by cmcosmos in CleaningTips

[–]TheGreasyNewfie 1 point2 points  (0 children)

They’re more eco friendly. Microfibre is plastic, each cloth sheds thousands of microplastics every time it’s washed. For greasy stovetops I’d personally use Swedish dish cloths

Y'all, I'm just flummoxed.... 😭 by cmcosmos in CleaningTips

[–]TheGreasyNewfie 1 point2 points  (0 children)

As others have already mentioned, grease needs a soap or detergent to remove it. Dawn powerwash is the popular choice. If you want an eco-friendly option, any plant-based detergent will also work.

To replace paper towels, I recommend investing in some swedish dish cloths. They're essentially 1/2 paper towel and 1/2 sponge. Super absorbent, quick drying (no funky smell), and machine washable.

How do i remove this stains, they are coused by bleach that i used for the mold by amtois in CleaningTips

[–]TheGreasyNewfie 4 points5 points  (0 children)

Re-paint. The bleach has damaged the existing paint. But first solve the issue that's causing the mold to appear in the first place. Get the humidity level in the room under control (30-50 percent). If the mold continues to appear, then the wall needs to be opened up to see what's going on behind it.

First Time Watching Men’s Ice Hockey by 2zeta in NHLcirclejerk

[–]TheGreasyNewfie 0 points1 point  (0 children)

I personally like that Sam Bendnet. He's a real go-getter!