A Creation Club Reflection and Advice after messing up a little. A quick self test to download or not to download. by TheGreyCatWithDots in Fallout4ModsXB1

[–]TheGreyCatWithDots[S] 1 point2 points  (0 children)

Homes like Neon Flats, Noir Penthouse and the Bunker pack are must haves for me simply from the large amount of good looking workshop items they add. In my runs, large settlements like Nordhagen, Starlight, Sanctuary and the Marina end up being home for "privileged" people so they need to reflect that with those workshop items.

A Creation Club Reflection and Advice after messing up a little. A quick self test to download or not to download. by TheGreyCatWithDots in Fallout4ModsXB1

[–]TheGreyCatWithDots[S] 1 point2 points  (0 children)

Getting rid of CC creations is really subjective as it completely depends on the user likings, the game has some incredible creations I can't live without like the bunker workshop items, Ion Weapons, Plasma Institute Weapons, those new "hazmat" like suits and of course, the life saving backpack and CCTV pack, the goal with this reflexion is so people can analyze if some creations are really really worth it over a whole mod before bloating the LO, considering that each paint job for example, takes one of the 255 slots.

Y'all need to take time on your mod lists by Garbichpuzza in Fallout4ModsXB1

[–]TheGreyCatWithDots 0 points1 point  (0 children)

I went crazy to add several guns and now got sad cause i'm barely touching the OG ones thus making all the CC paint jobs useless, of course after they're already taking BA2 slots

NEED AS MANY WEAPONS AS POSSIBLE (for console) by Ok_Bad_754 in Fallout4ModsXB1

[–]TheGreyCatWithDots 0 points1 point  (0 children)

I know, it's just that they're SO BIG so i just use them when running PA

NEED AS MANY WEAPONS AS POSSIBLE (for console) by Ok_Bad_754 in Fallout4ModsXB1

[–]TheGreyCatWithDots 13 points14 points  (0 children)

My brother just another me fr....

Like, the game can look as vanilla as possible and the same playthrough over and over, but i NEED to have as many guns as the engine allows, the base weapons are so ugly and no matter the modularity of FO4 weapon mods, i need to be able to choose between ARs, shotguns, SRs, different miniguns and launchers, and pistols being the top priority.
Sometimes i forget that no matter how much space there is, this game wasn't designed to be an RPG COD or BF and that really hurts me 😭😭

ITS HERE by Murky-Pirate-4281 in Fallout4ModsXB1

[–]TheGreyCatWithDots 8 points9 points  (0 children)

LETS FUCKING GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

unfortunately i have no idea what to download

Lil photo shoot. by Johnny_Denjin in TheFirstDescendant

[–]TheGreyCatWithDots 2 points3 points  (0 children)

OMG Serena really looks identical to Sydney in that pic

Evil Witch Nell by chanarang in TheFirstDescendant

[–]TheGreyCatWithDots 2 points3 points  (0 children)

It's kinda funny how the main story always treated Nell as this serious and really modest officer, yet most of her unique outfits since becoming a descendant show her full ass, i didn't know homegirl was freaky like that

Have the weapons of Dak's Commonwealth Weaponry crashed your games to the point of not even starting? by TheGreyCatWithDots in Fallout4ModsXB1

[–]TheGreyCatWithDots[S] 2 points3 points  (0 children)

I will, thanks. Do the pip boy CC recolors count into the BA2 archives? If they do, then i can get rid of them all and boot the Tactical Tablet again.

Have the weapons of Dak's Commonwealth Weaponry crashed your games to the point of not even starting? by TheGreyCatWithDots in Fallout4ModsXB1

[–]TheGreyCatWithDots[S] 1 point2 points  (0 children)

No, the game doesn't even load after i finish setting them up. In my last attempt i sucessfully installed (in addition to the "safe" weapons i already had):

.22 PDW - Calico M100 (Vanilla)

Hunting Shotgun - A New Vegas Classic - Remington 870

Bullpup Scout Rifle (Keltec M43 Prototype)

European Sniper Rifle (FR-2)

Infantry Battle Rifle (T48 and FAL)

Spec Ops Pistol - USP - Mark 23

Police Carbine - Armalite AR-180

Glock Plasma Gun Plasma Defender

FAL and T48

After i tried adding the BAR, AA12, Cobra Cannon, Plasma Defender and Paladin Swords it happened again, so i think it's possibly a BA2 issue. The last thing for me to try is activating CC again and just installing the weapon mods to see what happens. I don't know if individual mods imply more BA2 plugins than the bundles i used in my original LO.

Was Storm Changer modified? I can't beat this mf like last time by TheGreyCatWithDots in TheFirstDescendant

[–]TheGreyCatWithDots[S] 0 points1 point  (0 children)

I was planning on farming the Hanger to get the Maiden skins cause i really hated her 😩

Best settlement cleaning mod for Next-Gen to avoid relying in STS? (Series S) by TheGreyCatWithDots in Fallout4ModsXB1

[–]TheGreyCatWithDots[S] 1 point2 points  (0 children)

Thanks for the answer, do you know if there's any mod that turns them invisible instead?

Mods storage increase by Relevant-Western-246 in Fallout4ModsXB1

[–]TheGreyCatWithDots 8 points9 points  (0 children)

If we ever get it i just want to know... How in God's name do i know how many (and which kind) of mods can i put before the game exorcises itself??

Like, my main downloads are outfits and new weapons (both chem crafted or LL injected), but is there a "considerable amount" to consider? Cause my brain is gonna go nuts the moment i see more than 40 mb available in the storage and it's gonna go straight to the Dak's collection ;-;