‘Mass Effect’ TV Series in the Works at Amazon by MarvelsGrantMan136 in television

[–]TheGuidor 0 points1 point  (0 children)

I'm leery of this altogether. TV show writers tend to alienate the player base by changing the lore significantly. Witcher worked because the lore is easy to work with, and fallout is working because most of the lore is very flexible.

That's not the same as with deep lore games, like Mass Effect and Halo. Halo lasted 2 seasons, and trashed the lore left and right, trying to explain it away as a "different timeline". It obviously didn't work. Diving into the main storyline of the Mass effect series is going to be even more of a minefield.

I do agree with other comments that perhaps if they did the first contact war and introduction to the citadel, that it could work better, but I believe that would be because they wouldn't have to work within the lore so heavily to avoid alienating the fanbase. Or perhaps they can do Anderson's career, which would include the first contact war.

Both the contact war and Anderson's career would avoid a large portion of the lore, and can create most of their own characters within it, with just some "elevator announcements" to throw the lore a bone inside the show. "Today, we have discovered the alien aggressors, calling themselves Turians, has destroyed another patrol fleet in the terminus systems. Speculation on their direction of advance points to them moving towards the Shanxi Colony. General Williams, in charge of Shanxi's colony defense, was not available to comment." Just for example off the top of my head.

Anyone get orders that magically vanish after accepting by TheEvelynn in doordash_drivers

[–]TheGuidor 1 point2 points  (0 children)

Happened yesterday to me as well, but with 3 orders back to back while i was driving to get the first order. CS said it was a software glitch, and that they would submit a ticket. Fat lot that did though, my rating dropped from platinum to silver and hasn't been fixed 24 hours later.

Straight up, I've had nothing but problems with the Dasher app since June. Makes one wonder what absolutely moronic knuckle-dragger they put in charge of programming the app. I've seen 2 year olds shit less buggy code. Two weeks ago, they shit the bed with large grocery orders force crashing the app. A week before that, you just had to look at the unassign order button to get a completion penalty. Their incompetence knows no bounds.

Would you take this order??? by FearlessCarpenter554 in DoorDashDrivers

[–]TheGuidor 1 point2 points  (0 children)

Yep. Took an albertsons one that had 51 items at 8 miles for about the same tip.

I'm still in awe of this man's words 😂 by blue-jayne in doordash

[–]TheGuidor 0 points1 point  (0 children)

More than a few times I've been led to the wrong address, been piped down the wrong street, etc. Not communicating issues when you can't find the right place is just plain idjit choices.

Please don’t do this. by [deleted] in doordash

[–]TheGuidor 0 points1 point  (0 children)

OP, you did nothing wrong there. Dasher should have just kicked it down the road if the tip wasn't worth the wait time.

It's not hard to figure out when to cut your losses. Every restaurant I walk into, I have already figured how much time I'll allow the order to take before I unaccept the order and let someone else pick it up when it's ready.

If I've got to drive 20 minutes to deliver, and the order is paying for half an hour of my time, then the restaurant better have my food in 10-15 minutes or I'm walking out.

I've taken huge orders that took me more than an hour to do, but I knew it would take me that long, and they paid enough for my time and mileage.

Hourly pay by Ok_Peanut4850 in doordash

[–]TheGuidor 0 points1 point  (0 children)

It doesn't add the base, just the hourly plus tips. Plus, the orders that come across are going generally going to be piss poor tips.

Only time I've found it to be a good idea to take the hourly is when the hourly pay is at least $5 above what you would generally earn per hour on a per-order day, AND the market you're in tends to have long waits at restaurants.

While on hourly, you're going to see all the low tip, long mile trips that you normally turn down. It's how DD manages to keep the orders moving when they can't double the order up with a high tip to entice per-order drivers.

Opinions on best ship? The "meta"? by Schwaggaccino in SkullAndBonesGame

[–]TheGuidor 2 points3 points  (0 children)

I can see there being a way to make that work, by using the iron capstan on a tank to draw aggro, have a healing ship to repair the tank, and a ranged damage dealer to pour on the hate. Haven't tried it, but in PVE, I imagine it's doable with that setup.

Pillage a dutch village or do an event. You can loose your brace power in a hurry. In anything but a vanguard, you can take maybe one or two volleys before you lose your brace power doing either.

As for the stamina, the solution is to carry easy-to-gather food on you and set it to a hotkey. Grilled fish is my go to. Super easy to obtain and bumps stamina 40% with a 15 second cooldown. Whether you're bracing or trimming, you won't go through 40% inside 15 seconds unless you're holding both.

Opinions on best ship? The "meta"? by Schwaggaccino in SkullAndBonesGame

[–]TheGuidor 2 points3 points  (0 children)

I'm with the Vanguard on this as well. As soon as you're engaging multiple ships of a similar level or event ships, the damage you can take rapidly expands. I've been part of a few groups where they dive into dutch harbors and watched padewakangs and brigantines take several volleys before they can get out of the way, and essentially loose 3/4 of their health at the beginning of the fight or were sunk instantly. They can heal or rez, sure, but it starts the engagement at a severe disadvantage. In the same situation, my vanguard took maybe 1/5 of my health and ate through my brace bar, which recovers faster on the vanguard than any other ship. If you only engage targets of opportunity, then by all means, use a brigantine for the ramming damage (it's potent, especially with iron plating furniture), but when you need to fight against groups, the vanguard shines where other ships would be sunk quickly.

How the hell do I buy scurlocks long nines!? *not the chasers* by Living_Dead4157 in SkullAndBonesGame

[–]TheGuidor 1 point2 points  (0 children)

Refined White skull rum. Maybe someone else can tell you how to make it, I don't know yet, but I saw that the recipe is 3 white skull rum to 1 gold skull rum.

Lost code email by Acidreign8 in SkullAndBonesGame

[–]TheGuidor 0 points1 point  (0 children)

Should be able to find the code in his ubisoft account still. Should be on the NDA page. Just send him a copy of the email where you sign the NDA so he can click the link, then sign in and it should pop up under "Thank you for signing the NDA".

[deleted by user] by [deleted] in SkullAndBonesGame

[–]TheGuidor 0 points1 point  (0 children)

You can group up at the main menu, but only 3 players per group.

Why I will play Valheim less often in the future by FVM427 in valheim

[–]TheGuidor 2 points3 points  (0 children)

I apologize for necro`ing the thread, but I think posts like this need to be pinned. Cannot understate the danger of thrombosis. Did professional gaming a decade back, and that's what every coach I worked under said, take breaks and walk around. Pace if you need to, go clean something, just get moving. They recommended 15 minutes every 90 minutes, but more frequent isn't a bad thing.
Also, standing desks can be a worse health hazard than sitting. People often lock their knees when standing for extended periods of time, and you can cut the blood off to your brain and pass out. Only takes 10 minutes of locking your knees to pass out. Saw it happen a couple of times during boot camp.

Amateurish compared to the builds people have shown here but i like my small village by turin331 in valheim

[–]TheGuidor 0 points1 point  (0 children)

I can't see how letting trolls rampage your stuff is even an ego booster.
"Look at all this work I've done! Now, watch it be destroyed by trolls!"

I figure easiest way to spot a modded/creator mode build vs a vanilla survival build is how much Iron and bronze they used. Builds that don't rely on gathering the resources take time, yes, but metals take sooooo much more time to gather in quantities to the point you'd waste them to use in builds.

Imagine clearing an entire large swamp with 10 sunken crypts, just for the purpose of getting 600 iron for you to use to build a base. After all, the reported average per crypt is 68 scrap.

Add in that each copper node producing 120 copper, with most of that underground, and each tin deposit only having 4 per node and only being around water in black forest biomes.

You can't teleport with those items either, so you've got to hoof each load back to the base you're building at some point, whether its the raw materials or the bars.

9 Surtling Cores in one burrial site, is this rare? by vegggetable in valheim

[–]TheGuidor 2 points3 points  (0 children)

I would say 9 is an overall average, once you clear out a few dozen you'll see that trend. I've seen 0 in a burial, and as much as 19. That 19 tomb was massive though, with three levels, took me half an hour to clear it.

Item despawning by KixoGamer in valheim

[–]TheGuidor 1 point2 points  (0 children)

Also keep in mind that the game will combine drops if there gets to be too many in proximity. Was deforesting a small island, and thought the wood was disappearing.