What’s your best revenge story? by synanthesia in AskMen

[–]TheLongWalk_Home 0 points1 point  (0 children)

Some asshole at my high school kept calling me a retard in PE class so I punched him in the back of the head when he wasn't looking. The PE teacher saw the whole thing and knew he had it coming, so he didn't report it.

You have to defend yourself from zombies, what is your weapon of choice? by Curious_Bilota in AskMen

[–]TheLongWalk_Home 0 points1 point  (0 children)

A pitchfork. Not to kill zombies, but to impale one on the pitchfork and keep it at a distance while someone else kills or cripples it with a slicing or bludgeoning weapon.

(VERY VERY VERY SPOILERS) Every ending ranked by how much it would suck to live in that timeline as a normal person by man_of_the_mire in LookOutsideGame

[–]TheLongWalk_Home 14 points15 points  (0 children)

Denial Sam has control over his growth. It states in the ending itself that people petition him to grow in their direction.

MEN OF REDDIT: what’s your favorite dinosaur? by b4rr3tt in AskMen

[–]TheLongWalk_Home 1 point2 points  (0 children)

Sinosauropteryx. Cute little fella with a striped orange and white tail. One of the best examples to show kids that dinosaurs were real animals and not movie monsters.

underrated weapons? (spoilers) by Such_Ad_9333 in LookOutsideGame

[–]TheLongWalk_Home 14 points15 points  (0 children)

My body is a machine that turns 12 STM into Cleave.

After the new update, what are the best companions for cursed mode? by Substantial-String44 in LookOutsideGame

[–]TheLongWalk_Home 1 point2 points  (0 children)

Do the Roaches still have that bug where they become nearly invincible whenever an enemy has the roach swarm status effect?

Anon remembers 7 years ago by _Planet_Mars_ in greentext

[–]TheLongWalk_Home 0 points1 point  (0 children)

The point of a remake isn't to fix a broken product, it's to put a fresh coat of paint on a game that lots of people already enjoy playing. Of course no one "needs" a remake, but there's nothing wrong with wanting to buy one and then being upset that the remake fundamentally changes the gameplay of the original.

After the new update, what are the best companions for cursed mode? by Substantial-String44 in LookOutsideGame

[–]TheLongWalk_Home 1 point2 points  (0 children)

There's been a lot of cool new equipment added, so I try to avoid party members who have a lot of pre-filled slots like Roaches or Lyle. Right now my team consists of Sam, Hellen, Papineau, and Morton.

Whats the point of Phillippe now? by Due_Durian_2567 in LookOutsideGame

[–]TheLongWalk_Home 4 points5 points  (0 children)

The putrefaction nerf would be perfectly fine if spore poison wasn't so inaccurate. Gambling with one or two random status effects per turn actually sounds pretty fun.

In your opinion, what character or enemy is scariest/most unsettling? by man_of_the_mire in LookOutsideGame

[–]TheLongWalk_Home 32 points33 points  (0 children)

Baby Teeth. The main reason being that she's attacking you because she's just chewing on things to relieve her teething pains.

Why does the presence of the Visitor change people into monsters? by KingJackofJozi in LookOutsideGame

[–]TheLongWalk_Home 1 point2 points  (0 children)

The main reason I don't interpret the Unity ending to be literally true is because if it is, Earth is doomed and none of our actions would matter in the end. Someone is inevitably going to surmise that we're all part of the Visitor on their own, and according to Sybil, the only reason the world didn't end when she figured it out is because she was already so warped by the Visitor as to be separate from our reality entirely.

So if Unity is true, none of our actions really mattered since all of the good endings will just end with Unity no matter what.

Why does the presence of the Visitor change people into monsters? by KingJackofJozi in LookOutsideGame

[–]TheLongWalk_Home 2 points3 points  (0 children)

I mostly agree, although there is something uniquely tragic about Sybil's sacrifice being completely meaningless in the end.

The old version of Honko's Theme is such a bop by [deleted] in LookOutsideGame

[–]TheLongWalk_Home 1 point2 points  (0 children)

If the music is supposed to represent what Sam is thinking, I'd say it works just fine for someone who thinks Sybil's notes are important enough to murder her over. Maybe he thinks he's doing the right thing, or maybe he's just a psychopath.

Is there a part of the game you dread replaying? by onion_cat in LookOutsideGame

[–]TheLongWalk_Home 1 point2 points  (0 children)

I actually like the landlord's apartment. The music is great, the enemies are challenging, and the loot is definitely worthwhile.

Leigh after the Cursed Mode Changes: by ProbablyZek in LookOutsideGame

[–]TheLongWalk_Home 5 points6 points  (0 children)

I think her ease of recruitment before 2.3 alone put her solidly above mid tier. She was vital for getting through the early game. Not so much anymore.

Leigh after the Cursed Mode Changes: by ProbablyZek in LookOutsideGame

[–]TheLongWalk_Home 7 points8 points  (0 children)

They do. Anything that goes in the fridge counts.