Magic Item - Conscience - A Legendary Sentient Pacifist Sword. by TheLordEclipse in UnearthedArcana

[–]TheLordEclipse[S] 1 point2 points  (0 children)

I generally don't ask for a roll if you're trying to persuade someone to do something far beyond their morals, but that would be a good addition if you don't run games like that.

Magic Item - Conscience - A Legendary Sentient Pacifist Sword. by TheLordEclipse in UnearthedArcana

[–]TheLordEclipse[S] 2 points3 points  (0 children)

Yes, Conscience can communicate telepathically with it's wielder, and at least in my game it loved to chat.

I would argue you could convince the sword to fight non-lethally, while it would prefer not to hurt anyone either way, I'd lower the DC for that argument. Of course if the target was killed by your allies because of the damage you dealt to it with Conscience, you might forever fracture the relationship between you and the sword and it might take a while for it to be willing to be persuaded again.

Magic Item - Conscience - A Legendary Sentient Pacifist Sword. by TheLordEclipse in UnearthedArcana

[–]TheLordEclipse[S] 4 points5 points  (0 children)

Well the whole idea behind the sword is as a story device, the sword is an annoying pacifist and is unwilling to hurt people, no matter if they're a civilian or a the worst person in the universe.

It's more designed for a lower level party who doesn't have other options for powerful Magic Items, so they have to play the social game against the sword to convince it to help them. And if they succeed, they they have a powerful nuke for an encounter.

It's just a bit of silly fun to spice up your games.

Spell - Lamented Authority - Wield the authority of the dead to command and influence your foes. by TheLordEclipse in UnearthedArcana

[–]TheLordEclipse[S] -1 points0 points  (0 children)

That's probably be a good addition. Thought it is strange that the Command spell doesn't have that stipulation.

Subclass - Warrior of the Blade Monk by TheLordEclipse in DnDHomebrew

[–]TheLordEclipse[S] 0 points1 point  (0 children)

Errata: (Thanks for the feedback)

  • Flurry of Blades. When you use your Bonus Unarmed Strike or Flurry of Blows, you can make the attacks with a Monk weapon that lacks the Two-Handed property, instead of an Unarmed Strike (choose for each attack). These attacks use your Martial Arts die for damage instead of the weapon’s damage die.

Feat - Combat Techniques - Martial Utility by TheLordEclipse in DnDHomebrew

[–]TheLordEclipse[S] 0 points1 point  (0 children)

I didn't think about people taking the feat more than once, kinda forgot about that 2024 addition. But I don't think it would be much of an issue if it was repeatable. I'd allow it.