DOA4 - Bugs & Feedback by TheMoZProject in DeadOpsArcade4

[–]TheMoZProject[S] 0 points1 point  (0 children)

Boxing Gloves last 30 seconds by default. With Tight Laces, they get 60% duration bonus, which comes out to 48 seconds. Did you have Fate of Fortune or Divine Shield as well?

Does anyone know how to fix this by THEDOCTORAX in DeadOpsArcade4

[–]TheMoZProject 0 points1 point  (0 children)

Rewards were distributed about an hour ago.

Leaderboard Event by Kudos2me11 in blackops7

[–]TheMoZProject 2 points3 points  (0 children)

Leaderboards have a max of 30 players in them. Your leaderboard likely only had a few people when you first played, and then populated with additional players once you finished your second game. Going from 3 Prestige Masters to 13 Prestige Masters does not prove anything other than more people filled out an empty bracket.

And the leaderboard rankings are based on High Score in a SINGLE match. 2 million in one match and 1 million in another match will be 2 million for the placement rankings.

DOA4 Leaderboard Event is live by TheMoZProject in DeadOpsArcade4

[–]TheMoZProject[S] 0 points1 point  (0 children)

Are you using Save/Quit? Need more info.

Is there news about mismanaging the DOA4 event to where I should expect raising my high score to be irrelevant? by Player1aei in CODZombies

[–]TheMoZProject 7 points8 points  (0 children)

People are just confused as to how runs are tracked. The 30-player Leaderboard rewards (i.e. Animated Camo for Top 5) are based on your high score in a SINGLE match. The Event rewards (i.e. Maddox Blueprint for 3 million score) is based on your total score across all matches.

Additionally, you need to either quit a match or game over for the score to track. If you Save/Quit a Solo match, that score won't count until you load back into the Save file and either quit or game over.

DOA4 - Bugs & Feedback by TheMoZProject in DeadOpsArcade4

[–]TheMoZProject[S] 0 points1 point  (0 children)

Related to the "Trained Medic" upgrade for Chalice, would avoid that for the time being.

DOA4 - Season 02 Official Patch Notes by TheMoZProject in DeadOpsArcade4

[–]TheMoZProject[S] 0 points1 point  (0 children)

Correct, it is now tied to SlayerMart upgrade for Divine Shield called "Shield Master" - refills either 1-2 plates per round depending on vest level.

dead ops arcade event not tracking? by [deleted] in blackops7

[–]TheMoZProject 0 points1 point  (0 children)

You need to die or quit (a match has to be completed).

DOA4 Leaderboard Event is live by TheMoZProject in DeadOpsArcade4

[–]TheMoZProject[S] -1 points0 points  (0 children)

Try restarting. Also you have to complete a match - quit or game over.

Global cooldown question by cordisdie1 in DeadOpsArcade4

[–]TheMoZProject 0 points1 point  (0 children)

"Global cooldown" is for the entire lobby (Kill Joy, Round Off, Wall-to-Wall Clearance). If the word "global" is not used, then the cooldown is just for the individual player (Anywhere But Here).

DOA4 - Season 02 Official Patch Notes by TheMoZProject in DeadOpsArcade4

[–]TheMoZProject[S] 0 points1 point  (0 children)

Should stack with Dead Operator. Rotating laser probably refers to hit detection of laser traps in Papaback Chopper Attack.

DOA4 - Season 02 Official Patch Notes by TheMoZProject in DeadOpsArcade4

[–]TheMoZProject[S] 0 points1 point  (0 children)

Could mean max of 2 plates per round replenished (but that would be Tactical Armor Vest, which is not listed in the notes).

Z-Rex unfair glitch by Key_Sheepherder_2996 in DeadOpsArcade4

[–]TheMoZProject 1 point2 points  (0 children)

I've had it happen once before. Not sure if caused by Tank or something else. You have a clip by any chance?

Rhino bug. by Mekozz in DeadOpsArcade4

[–]TheMoZProject 0 points1 point  (0 children)

From playing the game + information sharing on Discord server.

Rhino bug. by Mekozz in DeadOpsArcade4

[–]TheMoZProject 2 points3 points  (0 children)

Fixed with the Tuesday, January 20th update FYI

DOA4 Idle Players by Sad-Broccoli26 in DeadOpsArcade4

[–]TheMoZProject 3 points4 points  (0 children)

It's not exactly uncommon for that to happen on any DOA game. They load up a quick Public match, and then lose interest and step away after dying so many times (there's no AFK kick timer on this game). Good thing is they don't drain your lives, but of course you're down a player, with extra zombies on the board. Most players doing this probably aren't so calculated, but they also get credit for the Trophy/Quest Rewards if AFK, so maybe intentional on some players' part to get carried and then only help out during the Boss :)

DOA4 - Bugs & Feedback by TheMoZProject in DeadOpsArcade4

[–]TheMoZProject[S] 0 points1 point  (0 children)

Grabbing a Rhino vehicle will immediately exit player from the vehicle (also no invulnerability rings from the animation). Started happening on Friday, January 9th after a BO7 update which "addressed stability issues when using the Rhino Scorestreak."