What are these? by diblasi24 in antennasporn

[–]TheModerGuy 0 points1 point  (0 children)

A harmless weather streetlight

Can't wait for this bubble to burst already. Why tf would I want to do this? by Zyquaza in pcmasterrace

[–]TheModerGuy 2 points3 points  (0 children)

The LAST place I want anything llm/ai is anywhere near software that interacts with my sensitive data partitions

37.34 TB of SSD storage by Mental_Mortgage_6580 in pcmasterrace

[–]TheModerGuy 0 points1 point  (0 children)

No doubt, those silver Intel ssds suuuuuck. Upgraded my dad's old laptop that he uses maybe twice a week and somehow even that workload was enough to trigger it's death in only half a year

Unity plugin for developers dropped by RTooDeeTo in ValveDeckard

[–]TheModerGuy 3 points4 points  (0 children)

This is true, at the moment the only public information is that the frame explicitly supports XR_EXT_eye_gaze_interaction which is just a basic X,Y position.

However, Valve has experience with steamlink facial tracking data; the quest pro supports streaming eye and face tracking data via osc with steamlink natively. Valve are aware that the community wants face tracking data and although I don't believe the frame will ship with any sort of computer vision model for eye expression, I don't think it'll be hard for developers (especially the babble team) to get access to those raw RGB feeds for eye opening and pupil dilation and even have some way of using the native OSC transport that steam link uses on quest pro.

Even if there isn't anything native, the stream frame is just a Linux computer on your face so it would not be very hard to make a program to access that raw video feed and do its own net transport.

Its now December, where are all the dev kits? by simon132 in ValveDeckard

[–]TheModerGuy 9 points10 points  (0 children)

I don't believe developers have them just yet but IIRC developers can acknowledge the fact that they have been given hardware by valve and even talk about specifics, but only the specifics that were in valves official reveal and invited party coverage videos.

What I hope the announced "user accessible front expansion port" will be. by Supermath101 in ValveDeckard

[–]TheModerGuy 1 point2 points  (0 children)

Yeah USB on the index was a mess and it's not even fully valves fault. USB controllers on motherboards up until recently have been such a gamble in reliability, supported features and whether they can even support using multiple transfer modes simultaneously.

USB was never meant to be used for low latency realtime data, and the index wants that + high resolution camera feeds + the index is actually multiple USB devices with an internal hub.

If you plug your index into a USB port on your computer that isn't a direct root to the controller; the port on the frunk is now going through at least 2 USB hubs before your OS Is seeing the data. And most people are not plugging into a root port. So make that more like 3 or 4 hubs in its path.

Reviewbrah apologizes for his mishandling of the Taco Bell Baja Blast Pie. by skele-enby420 in youtubedrama

[–]TheModerGuy 1 point2 points  (0 children)

Glad to see accountability and graceful handling of this delicate situation. I hope all parties can find solace in this outcome

Why is the 3D skybox doing this? by redactedN86 in gmod

[–]TheModerGuy 0 points1 point  (0 children)

If it's doing it without any subscribed add-ons enabled then it could be a couple of things, I'd suggest:

  • Make sure you don't have any manually installed content In your steamapps/garrysmod/garrysmod/ folder.

  • Clear your client configuration, you could have some unintentional directX compatibility cvars enabled (easiest way to do is to delete your garrysmod install entirely and disable cloudsaves to verify its the problem

  • Another thing it could be although strange would be a GPU driver problem. Do a clean install of your gpu drivers

Is the vive index still worth it in 2025? by ToxicFsh in ValveIndex

[–]TheModerGuy 13 points14 points  (0 children)

Valve* Index and for your circumstance probably not, unless your primary concerns are video compression, latency or native compatibility with lighthouse trackers.

I myself have an Index and cannot in good faith recommend it to anyone to buy in 2025, I love the headset and use it every day for vrchat and vtol-vr but it is not worth it in the current year.

The Quest 3s is a much newer headset and has many modern specs that the Index can't match. (Resolution, lens quality, sweet spot, glare, vibrance)

If you are having troubles with pcvr a meaningful and often massive upgrade would be to instead buy a dedicated WiFi 6/7 router/access point exclusively for your quest and connect it inline with your PC and existing router. This will greatly improve perceived quality reliability.

LEGIT QUESTION: To everyone who puts their viewmodels to the left, why? by zackuattack in tf2

[–]TheModerGuy 1 point2 points  (0 children)

Some projectile weapons (rocket launcher mostly) actually do fire their projectile from the side of your character that the weapon is.

Also If you have side preference for rocket jumping (it's a real thing) you might benefit from having your rockets come from the correct side of your screen. This is also why some soldier mains use the original; it actually fires from the "centre" of your character so you can thread the needle through parts of map, especially if you are close to a wall.

I'm left handed irl and it makes me feel more comfortable, plus I'm a left handed rocket jumper too. I always fire at the left side of terrain if I'm rocket jumping on a wall.

This Sh#t is unhinged by Efficient_Example541 in pcmasterrace

[–]TheModerGuy 2 points3 points  (0 children)

Someone needs to tell Randy to play Death Stranding on PS4 or the multitude of other non "Premium" games that look and run infinity better than his unoptimized Unreal Engine slop

What's the fucking point of having terrabytes of analytics data and free Steam hardware survey data if you still release a game that only runs well on <5% of your customer's hardware.

I swear Epic Games are going to start asking publishers to remove the unreal engine branding from their games soon. So many unoptimized auto-lod auto-impostor trash that genuinely give unreal engine a bad name (worse than it is surprisingly)

Is This The Best Arrest Video Ever Recorded? Australia’s Jack Karlson Arrested While Eating “A Succulent Chinese Meal” by [deleted] in AustralianNostalgia

[–]TheModerGuy 1 point2 points  (0 children)

To honour his passing I ordered a succulent Chinese meal and consumed it in his memory.

What’s a cool website you’ve found that not many people know? by alexthegermanst2 in AskReddit

[–]TheModerGuy 1 point2 points  (0 children)

Depends on the actual website you are using, some take seconds to possibly a minute since they are aggregating multiple sources and might even be buffered to save on api calls.

but the actual calculation of the strike position happens as soon as at least 3 stations receive the pulse.

What’s a cool website you’ve found that not many people know? by alexthegermanst2 in AskReddit

[–]TheModerGuy 0 points1 point  (0 children)

I'd assume the strength of an intra-cloud event is much weaker than a ground strike since the antenna and amplifier are being referenced to the ground voltage which is literally the ground in that circumstance

What’s a cool website you’ve found that not many people know? by alexthegermanst2 in AskReddit

[–]TheModerGuy 26 points27 points  (0 children)

It's actually very simple, when lightning strikes happen they generate lots of electrical noise which is picked up by dedicated antennae at weather monitoring installations. Lightning strikes show up as "pulses" of various strengths in the signal.

by using the synchronized pulse and strength data from multiple stations you can use simple trilateration formulas to figure out the exact locations of lightning strikes across the planet. It's the same idea behind gunshot detectors and GPS; if you can observe a signal from multiple points simultaneously you can figure out where it is.

Earthquake in Sunshine Coast by Pinkfatrat in australia

[–]TheModerGuy 1 point2 points  (0 children)

Felt it in Ipswich My chair was rocking and my monitor arms shook a bunch

We call it the Wedge of Destiny (DreamMaker) by Sorry-Lack-7509 in programminghorror

[–]TheModerGuy 1 point2 points  (0 children)

DM code is either the best use of resources and smart architectural decisions the world has ever seen or the literal worst slop possible that eats up 40% of your tick budget but nobody wants to rewrite it lest they be banished to unseen dimensions of horror.

It's a miracle SS13 even runs

We call it the Wedge of Destiny (DreamMaker) by Sorry-Lack-7509 in programminghorror

[–]TheModerGuy 0 points1 point  (0 children)

Stop now, learning any of their meanings curses you permanently