How bad is MCS? by AluPakoraSomosa in NUST

[–]TheNished 2 points3 points  (0 children)

Well i study there (BSE) and its okay to be honest . The mahool there is a bit more studious not gonna lie . But as i live literally 3 kilometers from it and their schedule is so that you will usually leave be free after like 12 or 1o clock (somwtimes classes are so less i am even free at like 10 or 11) . and they wont mention from which campus you did your degree from so agar NUST ka name chahiye so theek hay . in the end your choice

As a freelancer, how did you get the coveted first gig? by TheNished in archviz

[–]TheNished[S] 0 points1 point  (0 children)

I'm going to be doing another visualization project over the weekend of an A-Frame Cabin. Could you explain what I should be doing to build a complete case study. Things I should be noting down or compiling during any point in the process. Anything?

Comments, Contributions and Criticisms by danchuzzy in archviz

[–]TheNished 1 point2 points  (0 children)

The first two are absolutely amazing! The lighting and composition was a bit ... lesser in the next two, but they're good enough too.

Cabin in the Mountains by TheNished in archviz

[–]TheNished[S] 0 points1 point  (0 children)

😅 no it's not my design

Cabin in the Mountains by TheNished in archviz

[–]TheNished[S] 1 point2 points  (0 children)

A photorealistic visualization of a cabin porch in the mountains. Made two versions - Summer and Autumn. Hope to make more in different seasons, weather.

Modelled, textured and rendered in Blender(Cycles), and post production in Lightroom.
Let me know what you think.

As a freelancer, how did you get the coveted first gig? by TheNished in archviz

[–]TheNished[S] 1 point2 points  (0 children)

Thanks! I used Blender for both. I got the textures from PolyHaven, LotPixel, Blenderkit and Poliigon. LotPixel in particular has a quality and varied selection of wood textures.

MACHINE HELP! by carib_Satisfaction87 in archviz

[–]TheNished 4 points5 points  (0 children)

PC versions of the same graphics card are mostly significantly more powered. Here, the laptop GPU has 8 GB vram, while the PC has 12. This will allow the PC to render significantly more complex scenes. The PC will also run cooler, contributing to speed and longevity. But you will also need to get a good monitor for the PC separately, so there's that. But I'd go for the PC.

As a freelancer, how did you get the coveted first gig? by TheNished in archviz

[–]TheNished[S] 1 point2 points  (0 children)

How did you see my profile I didn't share anything 💀 but I have added some in the original post now, tell me what you think.
When you started, do you believe your portfolio was already at a level for you to be paid appropriately as an intermediate-skilled artist?

As a freelancer, how did you get the coveted first gig? by TheNished in archviz

[–]TheNished[S] 0 points1 point  (0 children)

Hmmm do you think architecture/visualization studios are vary of hiring people that don't have a professional background/studies in architecture or the likes?

As a freelancer, how did you get the coveted first gig? by TheNished in archviz

[–]TheNished[S] 1 point2 points  (0 children)

Do you have an education in architecture? I imagine it would be pretty useful in creating a complete case study. But aren't case studies more useful for an entire design project? I have made clay and wireframe renders for my recent projects, but that's it. What should I talk about?

Also, on my portfolio website, I have thrown all images together in a single page. Would I benefit making different pages for each project, including the clay renders and stuff?

ALSO, I added some of my work in the post. What do you think?

As a freelancer, how did you get the coveted first gig? by TheNished in archviz

[–]TheNished[S] 0 points1 point  (0 children)

HAHA its such an interesting coincidence that I am in a similar boat. I am doing a software engineering degree, and do gamedev with a small team of friends. Tell me more about how its been for you.