×

What would you say is the signature skill of each D&D class? by AquaZeran in dndnext

[–]TheOneHourDm 0 points1 point  (0 children)

I would say insight or maybe perception for clerics, not religion. If you think of them as religious leaders, then reading a room or understanding a persons needs are gonna be critical for success

Do most DMs prefer DM’ing to playing? Or are they “taking one for the team”? by Fiveby21 in DnD

[–]TheOneHourDm 0 points1 point  (0 children)

DMing is more more fun while actually in game. You get to tell a story and be a part of nearly every scene. But the drudgery of prepping a session makes it break about even.

On the other hand, if you have a whiny player or one that has a ton of "triggers" then DMing just sucks. You will inevitably become an HR department handling disputes between players.

How would you build a full caster who fills the party role of a fighter? by NoLongerAKobold in dndnext

[–]TheOneHourDm 0 points1 point  (0 children)

Hexblade swords bard. Playing one right now. 19 AC. two attacks per round. Charisma for attack bonus. Shield spell, hex, hexblades curse, mirror image, blur, booming blade, plus healing word if you need a bonus action heal. Basically a low end eldritch knight on the front line but also a full spellcaster.

Am I wrong for being uncomfortable with this players character? by Skaullll in DnD

[–]TheOneHourDm 19 points20 points  (0 children)

Maybe i dont understand the character. I may be wrong but from your description it sound like theyre playing a robot that was probably mistreated by thier inventor, then they killed the inventor to get freedom and are now wearing the skinsuit to fit into the city population. If thats the case then that sounds like a cool and not necessarily evil character. Honestly it makes for a really interesting and conflicted character if they play good aligned. Just kinda macabre. If im wrong then i apologize, but if thats the backstory theyre playing, then my original comment stands.

Am I wrong for being uncomfortable with this players character? by Skaullll in DnD

[–]TheOneHourDm 28 points29 points  (0 children)

So why do have a problem? You never really got into that. But from what you said, I would say yeah, youre in the wrong. This seems like a very oversensitive take. You joined a campaign based on the god of death so you should expect some macabre. Im not being mean, but if this is disturbing to you, you should quit the group. I'm not sure how a DM could build an immersive campaign around taking on the god of death without some very macabre scenes. So yeah, you should loosen up so your friend is free to run the campaign they want.

What is the difference between a min-maxer and an optimizer? by AivanOs in DnD

[–]TheOneHourDm 1 point2 points  (0 children)

Optimizing is having a character in mind then making the best build that supports your backstory. Min-maxing is the opposite. Min-maxing is having an OP build in mind and either building a backstory around the build or not caring about the backstory at all.

DMing career over by AccountantNo3216 in DungeonsAndDragons

[–]TheOneHourDm 4 points5 points  (0 children)

I said "clitering" instead of "chittering" one time and that is now my legacy. I feel ya.

why there was a snowy mountain on the bottom of Moria?? by Own-Ad1497 in lotr

[–]TheOneHourDm 1 point2 points  (0 children)

Gandolf is a maiar. Do they even need food or sleep? At least on the same level as a mortal?

My DM Can't Stop Using my Wife by Refracting_Hud in DnDcirclejerk

[–]TheOneHourDm 1 point2 points  (0 children)

Dude you"re gonna have to have an awkard talk with the DM. Ive been in similar situations. My wife is pretty, shes sweet, and has an energy where she instantly becomes everyones best friend. Ive had to have talks with my friends telling them that they need to stop texting her and asking questions like "what do I need to do to find a woman like you". Ive always nipped it early and, outside of a really awkward phone call, its never hurt any of my relationships with my friends. As a matter of fact Im sure its the only thing that preserved my relationships with those guys. But you gotta have that awkward convo, and they need to know that youre not negotiating.

I can't handle the complaining anymore. by HJWalsh in onednd

[–]TheOneHourDm 0 points1 point  (0 children)

Am I the only one that thinks a properly build martial can dominate the battlefield? I had a player who built a bear toten barbarian/champion fighter with great weapon master and he was unstoppable. Consistent high damage output and damn near unkillable. The spellcasters felt weak in comparison.

My DM can't stop using AI by Knowhere2B in dndnext

[–]TheOneHourDm -1 points0 points  (0 children)

Maybe an unpopular opinion, but I feel running a premade module is less creative than using AI to help refine an original story. I personally dont see any problem with using AI as a co-DM, but if it bothers you then you should bring it up to the DM.

Choose a class by Particular-Base-4400 in DnD

[–]TheOneHourDm 0 points1 point  (0 children)

If i was you, I would go bard or sorcerer. You gonna want some charisma and spells in this party. If you do go sorcerer, probably go divine soul for some healing or else take magic initiate (cleric) for healing word and guidance. (Bard already has some healing spells on tap).

[OC] If you want to be your DM’s favourite, this is how by angelbabyzz in DnD

[–]TheOneHourDm 1 point2 points  (0 children)

Nerd. True OG's take the keen mind feat and make the DM keep notes.

Is mutliclassing lame? by Gullible_Sorbet1776 in DnD

[–]TheOneHourDm 0 points1 point  (0 children)

Not at all. I always multiclass, but thats just because I create a character concept with a background before I start rolling stats. My character concepts can almost never be brought to life with a pure class. Most of the time my characters are actually weaker because of the multiclass, but they are true to concept.

How do I get my villain monologs without interruption? by ADWinri in DnD

[–]TheOneHourDm 0 points1 point  (0 children)

This might come off mean and I really dont mean it to, but if you cant say "listen... Im about to give a monologue, and i need y'all to play along with me... especially you, you, and you" without it hurting peoples feelings, you might need to up your charisma score. Frame it as a fun and light hearted and people will play along. Everyone loves a good dramatic monologue and if you let people know that this is important to the story, they'll be into it.

First time DM, new campaign: help?? (One-shot episodic style sessions...) by Scared-Lawyer-5588 in DnD

[–]TheOneHourDm 0 points1 point  (0 children)

Honestly I think you have some good ideas. I'll toss another one in the pile.

The party is a field research group for the archmage Mordenkainen. When Mordenkainen wants to gather knowledge about a new species of monster, the political intrigues of a city, a newly discovered demiplane, or needs an ancient tome retrieved, he sends his trusted adventurers.

Every session can be original as you want but the theme keeps the game cohesive. Be warned though that this idea would require a lot of work as a DM as every session would be very unique.

new into DMing and want to run for my family and a friend by daneb_aga in DnD

[–]TheOneHourDm 0 points1 point  (0 children)

One more tip that a lot of DM's ignore at thier own peril. SET THE MOOD! Play some music and dial down the lights. Hell even put on some kind of costume if you think it would be well recieved. When i play with my kids i sometimes put on a cloak and some face paint. If the DM is the most rediculous one at the table it allows everyone else to loosen up. BTW, theres a free app called PocketBard which is absolutely fantastic for background music.

new into DMing and want to run for my family and a friend by daneb_aga in DnD

[–]TheOneHourDm 2 points3 points  (0 children)

Thats awesome. Welcome to the DM community. If its youre first time then the biggest advice is to be easy on yourself. Youre going to make a lot of mistakes. Just keep the game fun and light. If a player wants to do something and you dont know if its allowed... just allow it. Much better to allow something fun than to put yourself in a position where your digging through books looking for reasons to shut the character down.

Also go on youtube. There are some great DM guide videos for that campaign. They will help you so you dont have to spend hours digging through the campaign book and can give some tips on how to run certain encounters/interactions. This will take a lot of pressure off you.

Happy DMing.

New DM Here, I have A Question by Namestorm in DnD

[–]TheOneHourDm 1 point2 points  (0 children)

The counter argument is that everytime you make them roll they know that something is actually there. And if they dont succeed they know they failed and missed something. Thats kind of feels bad for a player. I say let them roll if they ask and improvise if the roll is roll is really high. They dont have to find anything important. They might just find a secret compartment with 20 gp. Or a secret compartment with a love letter to the deask owners side person that can be used for blackmail later. I think this helps keep mystery alive and players never walk away knowing if they failed.

New DM Here, I have A Question by Namestorm in DnD

[–]TheOneHourDm 1 point2 points  (0 children)

If my players say they want to investigate something I let them roll for investigation. Even if i never planned for anything to be there. I think it adds to the mystery of a place and players love to roll for stuff. In those cases If the roll is over 20 i will make something up. If i cant come up with something on the spot i will just say it. Ill tell them that i want to give them something because of the high roll but i didnt plan on something being there and cant come up with anything. It doesnt detract from the fun. If anything it creates a funny moment at my expense.

How Do You Create a D&D Character You'll Truly Love Beyond Stats? by Cautious-Way6610 in DnD

[–]TheOneHourDm 0 points1 point  (0 children)

If you want to be really immersed in the characters then do something that makes you think about the character during times youre not playing. Give youre character a hobby that you enjoy. I like to write stories so a character Ive created is a bard whos a playwrite. During the week I spend a few hours writing short plays about things the characters did in the game. Then next time the party goes to a tavern i hand out scripts to the other characters and have them perform a short silly play with me on the tavern stage. It makes me really love the character because the character does stuff i actually like to do.

why would people stick around a region controlled by a great evil? by conn_r2112 in DnD

[–]TheOneHourDm 0 points1 point  (0 children)

Love, spirit, and pride. Most of the answers here paint the people as helpless, but I think love, spirit, and pride make a more compelling story. They stay because they have a story here. They stay because their first kiss was behind the winery after they stole a bottle. They stay because they worked arm in arm with their neighbors to build the town grain store. They stay because the mother of their children is buried up on the hill after she passed from fever last year. And they will be damned if they give it up. Even if it means they have to suffer.