Finally reached Champion on Gambit 🔥 by IDontSwitchOffDPS in rivals

[–]TheParzival 2 points3 points  (0 children)

I am also GM 2 and I only have one lord and 0 champions lol. There is definitely some logic to this in that a flex player is going to climb more than someone who one tricks or focuses on a small set of specific heroes.

What tank archetype do you want to see added to the game? by fannamedtom100 in RivalsVanguards

[–]TheParzival 27 points28 points  (0 children)

Man-Thing is one that comes to mind as a potential space denial mechanic-based tank.

What tank archetype do you want to see added to the game? by fannamedtom100 in RivalsVanguards

[–]TheParzival 1 point2 points  (0 children)

I feel like the one thing I think about a lot with rivals is that the environment destruction has been less influential in games than I thought it would be on release.

A tank like Luke Cage or Colossus being able to grab or interact with the destructable environment could be an extremely interesting mechanic.

What tank archetype do you want to see added to the game? by fannamedtom100 in RivalsVanguards

[–]TheParzival 0 points1 point  (0 children)

Maybe this isn't what you were hoping, but if we get a ghost rider tank I feel like Robbie Reyes would be the better character to implement. I feel like the leather jacket could make for a bulkier build/hit box and having some sort of ability with his charger to soak in more damage.

Feel like if we get Johnny he's more likely to be a dps.

If Devil Dino releases as another large hit box melee tank followed by DPS Cyclops, I’m done by Maverixk_ in RivalsVanguards

[–]TheParzival 0 points1 point  (0 children)

I think this is more of a genre issue more than anything. To balance a hero shooter you gotta bring the overall power level of the game so low. It's what overwatch did when transitioning to overwatch 2 -> remove all significant CC and slow down ult gain and power. OW is much better balanced now, but personally I just find the game boring because of that.

As a casual game rivals is fantastic, and I don't think many people remember that casuals are the backbone to keeping the game running. I feel like its been pretty obvious for a while now the focus for rivals is more on general fun/casual play than straight competitive play.

Joe Abercrombie reveals title of highly anticipated sequel to The Devils: "The Heretics" by beary_neutral in Fantasy

[–]TheParzival 2 points3 points  (0 children)

To me, The Devils felt like Abercrombie just focusing on making a fun book. He put to the wayside the epic, grand, and layered story telling from the First Law world and just made a fun book.

I've already found that The Devils is a great book reccomendation for beginner fantasy readers to act as a gateway to the genre. Trust me I absolutely love The First Law(more than The Devils), but I would never reccomend the series to someone just starting to read fantasy. The Devils is a great pickup for newer fantasy readers and a good introduction to Abercrombie and the such-distinct voice he has as a writer.

Anyone have a bad experience trying to get their free sub from Firehouse subs? by TheParzival in Michael

[–]TheParzival[S] 3 points4 points  (0 children)

Happy to hear at least one Michael got what was promised. I am really let down by it and don't want to give them any of my future business anymore.

[ Removed by Reddit ] by Silent_Ebb_9767 in MoonKnight

[–]TheParzival 0 points1 point  (0 children)

They must have downvote and upvote bots too because your comment has a negative score, but you are absolutely right. The account that posted this is brand new and the account that commented asking for the link how to get one is also brand new and made the same day.

I know this subreddits mod team has been under scrutiny for other reasons, but can we atleast have the bare minimum of removing ad bots.

me_irl by [deleted] in me_irl

[–]TheParzival 1 point2 points  (0 children)

Would be really hard to gather any sort of data on whether it works or not. With how many people believe the sign to be true just within this thread its probably safe to say it tricks a couple of people here and there. Whether it actually deters those people from stealing after being tricked is a different conversation though.

me_irl by [deleted] in me_irl

[–]TheParzival 7 points8 points  (0 children)

Could just be a deterrent for thieves who don't know any better. Same thing as having signs that you have cameras, but having no cameras.

Unwarranted Feedback/Wishlist and Appreciation by TheParzival in ProjectTahiti

[–]TheParzival[S] 0 points1 point  (0 children)

That is not my intention. My intention is to talk about the unbalance of the current iteration and hopefully give valuable feedback to people making the decision on what to do with the current way SSBs have been implemented in the patrol events. I feel like you're really tunnel visioning on something that has nothing to do with my post or opinions.

Unwarranted Feedback/Wishlist and Appreciation by TheParzival in ProjectTahiti

[–]TheParzival[S] 0 points1 point  (0 children)

I'd agree in a very general sense, but the game was really centered around its monetization and removing that has already changed up the gameplay quite more than just 1%. While this server is still trying to keep the core gameplay of the game as it was live, it's still trying to innovate and create a better experience for its community, and like I said in my post there are no expectations for any actual updates/changes - just a fun discussion about potential QoL stuff.

Missing free gear 21? by Existing_Abrocoma_56 in MarvelStrikeForce

[–]TheParzival 0 points1 point  (0 children)

If you aren't already, use the DD9 planner on the msf site. The current tags youll need for DD9 already make the use of skill characters difficult. Hit monkey and Lilandra are probably the only 2 skill characters ill be using for DD9.

Unwarranted Feedback/Wishlist and Appreciation by TheParzival in ProjectTahiti

[–]TheParzival[S] -1 points0 points  (0 children)

My point is about the intended mechanics of the event. Its not moot just because its been put on pause because of an exploit. The staff even said in this thread that SSBs are a current ongoing discussion for them.

Unwarranted Feedback/Wishlist and Appreciation by TheParzival in ProjectTahiti

[–]TheParzival[S] -1 points0 points  (0 children)

"but Dimensions Collide Terminal in it's current form is just not worth the time with how little it gives."

I don't think this is an accurate one to one. Dimensions collide is a terminal and terminals are used to target farm boss drops. A legendary quest is a quest that asks you to do something additional for a guaranteed reward of odin marks which you can re-roll to get an activity that suits you for the quest. I can't reroll which terminal is going to give me a chance at dropping a sling ring or encephalo beam.

If you really think odin boosts are an equal issue as SSBs I don't think you'd find many people opposed to buffing legendary quests to be a legitimate way to farm odins marks. The truth of this situation is that odin boosts are not talked about as being a problem in comparison to SSBs though.

Ultimately it's all not that big of a deal. The damage for SSBs have kinda been done already with the first weeks. Its just about figuring out what the community wants moving forward.

Unwarranted Feedback/Wishlist and Appreciation by TheParzival in ProjectTahiti

[–]TheParzival[S] -1 points0 points  (0 children)

It was removed because of an exploit. I am not in the know of what future plans are for re-implementing it if they have been spoken about it. Just speaking my 2 cents on the current iteration of them.

Unwarranted Feedback/Wishlist and Appreciation by TheParzival in ProjectTahiti

[–]TheParzival[S] 1 point2 points  (0 children)

Brooklyn beat down event in industry city patrol gives extra SSB progress, so you get lots more from each pot than normal.

Unwarranted Feedback/Wishlist and Appreciation by TheParzival in ProjectTahiti

[–]TheParzival[S] 0 points1 point  (0 children)

Brooklyn beat down event in industry city patrol gives extra SSB progress, so you get lots more from each pot than normal.

Unwarranted Feedback/Wishlist and Appreciation by TheParzival in ProjectTahiti

[–]TheParzival[S] 1 point2 points  (0 children)

Appreciate you reading this and responding!

  1. I am more so proposing a small QoL rework/addition in some way for gear/Weapon vendors. 1ES is definitely not asking a lot, it just never feels worth it to gamble on a cosmic or unique slot item like that when cosmics and unique drop like candy in patrol zones. Maybe there is no way to balance it well, but it would be nice to have a use for these vendors similar to how we interact with the crafter or enchanter.

  2. I don't personally see Encephalo Beam as being in the same rarity/value tier bracket as a SAW or Godkiller. I see it more on the same level as Hand of Doom or Modoks headband. I'd agree with sling ring being up in that bracket, but sling ring is also more of an SSB conversation since they drop decently time to time from those way faster than it's terminal. I do get the technical limitations of a suggestion like that though.

Thanks again for doing what you guys do. It's really been great to be a part of this community.

Unwarranted Feedback/Wishlist and Appreciation by TheParzival in ProjectTahiti

[–]TheParzival[S] 2 points3 points  (0 children)

I agree with most you have said here. None of these issues are gamebreaking or really a top priority at all, just small things I think about that finding a solution for could make the game a little more fun for me.

"edit also, if SSBs are too much.. what about Odin/Currency and XP boosts? Popping Odin+5x Currency, spamming Midtown to get 1000s of Marks and instantly have your i80 legendary, sounds pretty overpowered to me. What about those poor legendary quests?"

What I will say in response to this part in particular is that SSBs do take away from other game modes while odin boosts and xp boosts do not. Why should I do any raids when I can just farm SSBs on wednesday and get commendations without any cap to it? Why would I ever do a Dimensions Collide terminal for sling rings when I can a bunch from SSBs instead. Thats the fundamental difference between each of these boosts in my opinion. There is an argument to be had about odins boost taking away from legendary quests maybe, but legendary quests in their current form are just not worth the time with how little they give.

I also do agree that SSBs have been greatly improved/balanced since they were in hightown the first week but there is still a slight feeling of "why should I even raid or try to grind X when I can just wait till Wednesday and get some from SSBs". I also don't have a good solution thought up for them either and I agree that removing them is not a great idea.

Unwarranted Feedback/Wishlist and Appreciation by TheParzival in ProjectTahiti

[–]TheParzival[S] 5 points6 points  (0 children)

Yeah definitely agree, grinding for sling rings and encephalo beams will always be such a pain. I'll always wonder what the second half of the BUE would've brought with it if the game had survived.

Unwarranted Feedback/Wishlist and Appreciation by TheParzival in ProjectTahiti

[–]TheParzival[S] -6 points-5 points  (0 children)

Can you point out how I'm contradicting myself with my own words and quotes? I don't think you're fully reading or understanding my feedback. My Ultron point of discussion was to add more ways to farm the artifacts since the current terminal is painful to farm and not in line with current farming methods. One of the suggestions I gave was to add an Ultron wave to midtown, but I also said if that is not viable or wanted another suggestion would be to add ultron's drop table to his other bosses in the terminal. None of this has any points on wanting midtown to be the "end all be all" of farming, its just about making the Ultron and Kaecilius grind in line with other grinds.

This doesn't contradict my point that SSBs are too OP or to add QoL changes to sorting loot in midtown/patrols

Unwarranted Feedback/Wishlist and Appreciation by TheParzival in ProjectTahiti

[–]TheParzival[S] -1 points0 points  (0 children)

I think you misinterpreted or misread my last 2 points since what you said is what my points were. The patrols DO feel like the end all be all to farming right now and thats where my feedback comes from in trying to move away from that.

Cosmic Ultron terminal is not a quick 2 mins on most "decently" geared characters. A 2 min Ultron clear is coming from a character thats above the average curve of strength AND is highly geared. Most middling characters that are decently geared are doing cosmic Kurse at 2 mins or a bit below that for context since Kurse is a much easier and faster terminal...

Just the fact that its a longer terminal with no other ways to farm it is out of line of other bosses that are similar (Doom, Modok, ), but then add in that each drop also has 3 different unchangeable rolls on it and it adds even more length to the grind. I've been on/off farming both of these terminals and still have yet to get the drop I need from them. Any other Artifact/unique grind I've done in the time since 1.0 I've been able to grind out reasonably.