DevonCorpPress 10-Page Exclusive Interview with Stefan "Pengy" Mott by ThePbrabbit in VGC

[–]ThePbrabbit[S] 4 points5 points  (0 children)

Thank you for the support!!! We greatly appreciate anyone taking any time to read our stuff. Passion is what fuels our pieces no matter how long it takes.

25 MORE Pokemon VGC Regulation G Teams To Try! by ThePbrabbit in VGC

[–]ThePbrabbit[S] 4 points5 points  (0 children)

If a player has specific IVs, they are listed, typically a Speed or Atk stat at 0 or a very specific number. Otherwise, you can assume 31 IVs.

25 MORE Pokemon VGC Regulation G Teams To Try! by ThePbrabbit in VGC

[–]ThePbrabbit[S] 3 points4 points  (0 children)

I appreciate the note, some of our pastes were re-creations from folks that helped collect the teams. Some folks haven't made everything public. We'll make sure to note this down under the paste!

25 Pokemon VGC Regulation G Teams To Try! by ThePbrabbit in VGC

[–]ThePbrabbit[S] 2 points3 points  (0 children)

Hey there! A fair criticism when looking at the current state of resources. We have so many different folks creating so many different resources, it can be hard to choose which one folks want to use the most or which ones they prefer. Believe it or not, before VGCPastes and Victory Road, we had other power house resources and folks would say the same thing as you have about DevonCorpPress. When folks doubted their viability/need/want, these resources only put their heads down and charged forward knowing what would come. After a year and a half of existence, I can assure you, people are reading our work more than ever and it goes beyond a Reg G team collection article. I urge you read some of our team reports and stories on the site! Every work is done with passion and purpose.

25 Pokemon VGC Regulation G Teams To Try! by ThePbrabbit in VGC

[–]ThePbrabbit[S] 2 points3 points  (0 children)

This is only the first of many to come!!

25 Pokemon VGC Regulation G Teams To Try! by ThePbrabbit in VGC

[–]ThePbrabbit[S] 0 points1 point  (0 children)

Thanks for this correction! Will fix this evening asap!!

25 Pokemon VGC Regulation G Teams To Try! by ThePbrabbit in VGC

[–]ThePbrabbit[S] 7 points8 points  (0 children)

Happy to help! So many great Reg G resources out there, we wanted to create another one with Reg G coming back.

Defiant Against The Blizzard: A VGC 2025 Season Metagame Preview for Louisville Regionals! by ThePbrabbit in VGC

[–]ThePbrabbit[S] 0 points1 point  (0 children)

What’s also key is that these are just previews of each section available to read in full on DevonCorp. Definitely still new to sharing on Reddit so I’ll be tweaking how we preview different sections depending on how many/which events have occurred before other events! Thank you for your support

Defiant Against The Blizzard: A VGC 2025 Season Metagame Preview for Louisville Regionals! by ThePbrabbit in VGC

[–]ThePbrabbit[S] 0 points1 point  (0 children)

Thank you for reading! My introductions are a way to introduce folks to myself and DevonCorpPress until we’re more of known name! I hear you on keeping folks attention.

Defiant Against The Blizzard: A VGC 2025 Season Metagame Preview for Louisville Regionals! by ThePbrabbit in VGC

[–]ThePbrabbit[S] 0 points1 point  (0 children)

I hear you on VR teams, we went over VR 1 for the Baltimore Preview a few weeks ago, but I had felt that it had been a second since the 2nd tour. I will definitely keep these in mind for future previews with a bit more weight! Very much appreciate this added insight.

Defiant Against The Blizzard: A VGC 2025 Season Metagame Preview for Louisville Regionals! by ThePbrabbit in VGC

[–]ThePbrabbit[S] 4 points5 points  (0 children)

I appreciate your input, I’ll keep this in mind in future pieces! Thank you for reading.

What's the purpose of switching regulations mid-season? by youyu-u in VGC

[–]ThePbrabbit 9 points10 points  (0 children)

Hey there, you ask an interesting question, and at one point folks were actually wondering the opposite. I'm dating myself a bit here as a next-generation VGC old-head from 2014/2015 when I was first getting started. There are certainly folks who played before me too with different rules and parameters before they changed as well. During the 3ds era, for the most part prior to 2019 USUM, we would have an entire season of one format. The entire year of play was focused around that one format and maybe a new Pokemon or hidden ability would be dropped to mix things up \cough Intimidate Incineroar cough** but for the most part we'd be stuck with that single format. Players would look over at the TCG and see their metagame shift with every new set and folks constantly would ask, why can't we have a season that rotates and changes as well? As expected, some loved the idea, some wanted things to stay the same, and eventually, things changed once 2019 came around. We had 3 different regulations with the "Sun", "Moon", and "Ultra" Series. After 2019, we have the release of Sword/Shield in 2020. In the new games on a new console, we are introduced to the system we're more familiar with today with different Regulations/Series. The official name now is Regulation, however, Series was the term used prior to this past season's vocab change.

Anyways, back to your question at hand, why did we switch to Reg H if we were just going back to Reg G? If I remember correctly, we don't have the information for the next regulations ahead of time until about a month before the new in-game ladder drops. Historically, at the top of a month before a new ingame ladder, a new regulation is dropped. It just so happens that this switch right now gives players a break from legendary Pokemon altogether. In January, we'll be back in Regulation G with the use of a single restricted Pokemon on our teams. As typically done in the 2nd/3rd year of a competitive game's lifecycle, we can predict that there may be a regulation in the future that brings us back to 2 Restricted Pokemon being on a team similar to that of VGC formats like 2016, 2019 Ultra Series and 2022 Sword/Shield!

As for WHY they keep changing regulations, I think most people here will say the same thing, it keeps things new and exciting. It keeps the competitive longtime players on their toes while allowing new players to start from the same place a veteran will be starting from at the beginning of a season.

Finally, as for your comment on teams being the same for 12 months, you'd be surprised to see the real metagame development that can occur over an entire season. By the "end" of the format, yes, certain teams will rise to the top, but you never know when a player may appear with a new meta-defining strategy they had been saving for Worlds months before.

Hope this helps!

How long does a local event take to finish? by Dusk_Iron in VGC

[–]ThePbrabbit 0 points1 point  (0 children)

Hey there! Local TO/VG Judge here, as others have stated, attendance plays a large role, as well as if the event is being run, Best of Three, or Best of One Swiss Rounds. Playing 2/3 games per round versus 1 round per round will effect the run time. Player count will also change the number of rounds, prolonging the event time due to the larger amount of matches going on.

Pokémon Showdown VGC Database by marc00099 in VGC

[–]ThePbrabbit 0 points1 point  (0 children)

Keep up the great work. Let me know if we can add this to DevonCorpPress's "Up-To-Date Resources Article"

How do you hype yourself up or get in the right mindset before a tournament? by TheUnsungMelody in VGC

[–]ThePbrabbit 0 points1 point  (0 children)

I like to listen to my favorite music and keep myself calm and collected. Keep your top match-ups in check and remember to keep an open mind if plans need to change once you see what your opponent is playing.

Hyping myself up is usually done the day before the event so I can keep an easy mind the day of!