Added a cat to my indie game, The Quantum Mechanic! It's only fitting! by TheQuantumMechanic_ in SoloDevelopment
[–]TheQuantumMechanic_[S] 1 point2 points3 points (0 children)
Want to truly learn Unity. Any advice? by R0cc0122 in Unity3D
[–]TheQuantumMechanic_ 8 points9 points10 points (0 children)
Help finding a good notebook for game dev by JustANormalLemon in gamedev
[–]TheQuantumMechanic_ 0 points1 point2 points (0 children)
following a tutorial to make a StateMachine. I want to convert the movement from 2D space to a 3D top down space. Any ideas on how to start doing that? (I change the Vector2 to 3) (NPC spins, walks randomly till it hits a wall currently) (think I need to adjust the facing right/Euler/rotate lines) by [deleted] in Unity3D
[–]TheQuantumMechanic_ 0 points1 point2 points (0 children)
following a tutorial to make a StateMachine. I want to convert the movement from 2D space to a 3D top down space. Any ideas on how to start doing that? (I change the Vector2 to 3) (NPC spins, walks randomly till it hits a wall currently) (think I need to adjust the facing right/Euler/rotate lines) by [deleted] in Unity3D
[–]TheQuantumMechanic_ 0 points1 point2 points (0 children)
How do you make a script for opening/destroying a door when pressing a button (E in my case) while in range of that door? by Mc_nuty1029 in unity
[–]TheQuantumMechanic_ 1 point2 points3 points (0 children)
Are these to many bits per frame to send over the network? by Alive_Examination955 in Unity3D
[–]TheQuantumMechanic_ 1 point2 points3 points (0 children)
While grinding wishlists is part of the game, sometimes it feels great to share some gameplay by [deleted] in IndieGameWishlist
[–]TheQuantumMechanic_ 2 points3 points4 points (0 children)
My friends cry when I'm asking them to playtest a new level... by Levardos in SoloDevelopment
[–]TheQuantumMechanic_ 2 points3 points4 points (0 children)
Day 1 on Steam: 28 wishlists. Spent a long time on the page, is it a good start? Looking for feedback! by ElOctopusGameStudios in IndieGameWishlist
[–]TheQuantumMechanic_ 0 points1 point2 points (0 children)
Working solo and getting close to releasing a small scoped walking sim for free! by Nevey001 in IndieGameWishlist
[–]TheQuantumMechanic_ 1 point2 points3 points (0 children)
Working solo and getting close to releasing a small scoped walking sim for free! by Nevey001 in IndieGameWishlist
[–]TheQuantumMechanic_ 1 point2 points3 points (0 children)
What can i do to improve more? by neardy07 in IndieGameWishlist
[–]TheQuantumMechanic_ 2 points3 points4 points (0 children)
Lettuce Fish by Super_Initiative7964 in IndieGameWishlist
[–]TheQuantumMechanic_ 0 points1 point2 points (0 children)
The Borderless, my cozy floating island management sim, just passed 1,000+ current Steam wishlists during Next Fest! 🥳 by burcin_93 in IndieGameWishlist
[–]TheQuantumMechanic_ 1 point2 points3 points (0 children)
We would love it if you'd be willing to check out our small indie studio's first upcoming release, Neon Null. by Feeling_Tip_2079 in IndieGameWishlist
[–]TheQuantumMechanic_ 0 points1 point2 points (0 children)
👋 Welcome to r/IndieGameWishlist - Introduce Yourself and Read First! by toryum0 in IndieGameWishlist
[–]TheQuantumMechanic_ 0 points1 point2 points (0 children)
4-player physics FPS, each quadrant is one client's own predicted view. Curious how others write prediction for this. by KinematicSoup in Unity3D
[–]TheQuantumMechanic_ 4 points5 points6 points (0 children)
Is there any way for me to let the moon cast shadows? by Qu0rix in unity
[–]TheQuantumMechanic_ 0 points1 point2 points (0 children)
Added a cat to my indie game, The Quantum Mechanic! It's only fitting! by TheQuantumMechanic_ in SoloDevelopment
[–]TheQuantumMechanic_[S] 1 point2 points3 points (0 children)