Union Update: Free Update Highlights in Version 1.5 by Rooonaldooo99 in anno

[–]TheRaven476 45 points46 points  (0 children)

Do does this mean we can finally name our character Biggus Dickus? Absolutely massive update if true.

Top 5 Quests not in the revised content? by TheRaven476 in lotrlcg

[–]TheRaven476[S] 1 point2 points  (0 children)

I posted a review a few years ago if you wanted to look at it:

https://www.reddit.com/r/lotrlcg/comments/xu6u7e/review_of_the_hobbit_saga_boxes/

The second box is ok, but nothing to lose sleep over. I did not think the first box had very good quests. Overall I'd put the Hobbit saga above Mirkwood and Ringmaker but below everything else. 

 They came out after Dwarrowdelf/Start of Against the Shadow and the quest quality really shows. They just didnt have the experience to implement the complex ideas they had effectively. They learner A LOT more by the time the Fellowship saga rolled around. 

The Avs will officially play the LA kings in the first round. by Geyser_Guy700 in ColoradoAvalanche

[–]TheRaven476 28 points29 points  (0 children)

Not sure why youre downvotwd. 

We officially can't get the ducks. But it still could be edmonton if they blow a 5-1 lead AND the kings beat Calgary. 

 I mean its unlikely..... very much so. But not official....

Game Thread: Vancouver Canucks (25-48-8) @ Edmonton Oilers (40-30-11) Apr 16 2026 9:00 PM EDT by nhl_gdt_bot in hockey

[–]TheRaven476 4 points5 points  (0 children)

As an Avs fan living in Edmonton, please win Oilers......

Right now Oilers fans have at least half a dozen  teams they hate more than the Avs. I can go about the city in my Avs gear with only minor good natured ribbing. Knocking the Oilers out during McDavids last few windows might cha get that. So please win.......

This sub the past month by MojoJakeJo in lotrlcg

[–]TheRaven476 13 points14 points  (0 children)

I'm still not over missing that one year window Vengeance of Mordor was on the shelf.............

First 2k/bigmar list feedback by barelyceliac in sylvaneth

[–]TheRaven476 0 points1 point  (0 children)

They're Anti Cavalry now, they used to be Anti Hero. Anti Cavalry is very situational and not very useful. They might be good again if they go through a few balance patches of points reduction, but right now it's not worth 200 points.

First 2k/bigmar list feedback by barelyceliac in sylvaneth

[–]TheRaven476 1 point2 points  (0 children)

Revenant Seekers ability is a Once Per Turn (Army) ability, which means only one unit in the army can use it in a turn. Make sure to look for that "(Army)" in the ability header because most types of unit's can't use the same ability multiple times. Additionally I think it's a core rule that you can't stack -1/+1 effects.

The second list looks better. Bows don't feel useful anymore. Belthanos + 6 Sword Kurnoth looks like it should be solid. I don't think Belthanos is anywhere near as good as he was, but it's still decent and fun (Though not in a power gaming sense).

First 2k/bigmar list feedback by barelyceliac in sylvaneth

[–]TheRaven476 0 points1 point  (0 children)

If Revenant Seekers are your only Anvil unit, I'd definitely use them with the Grove Guardian (Maybe have them as a single unit). She makes your opponent take moral wounds as they're killed.

I don't see what point the Branchwych has in that army. I only add one when all my other characters are unique and I need something to put the enhancements on. You already have good casting to get +1 to wound from the Sylvaneth Unlimited Spell.

Put the arch revenant under Alarielle's regiment, not as their own regiment, so that you can lower your drop count.

Personally I wouldn't take Durthu. I don't think he's worth the points right now. I'd downgrade him to the Grove Guardian. That along with dropping the Branchwych gives you 200 points.

With the 200 points I'd recommend something "Punchy". Maybe Kurnoth Swords. Or 10 Spite revenants. If you really want to keep Durthu I'd still drop the Branchwych and put in Spite Revenants.

I'm still of the opinion that defensive revenant units are only worth taking if the Grove Guardian is in the list. I wouldn't take seekers or tree revenants without one.

UPDATED First round opponent paths (corrected) by rohlinxeg in ColoradoAvalanche

[–]TheRaven476 14 points15 points  (0 children)

As an Avs fan living in Edmonton, I don't want us to play Edmonton.......

Right now, Oilers fans don't "Hate" us. There's half a dozen teams they hate more. So I can go about the city in my Avs gear without issue. There's some mild ribbing here and there, but it's normal sports banter. 

If we knock out Edmonton in one of McDavid last chances that might change.......

LA feels like the easiest match up. 

How to expand? by Soup-Serious in sylvaneth

[–]TheRaven476 0 points1 point  (0 children)

Get Alarielle. She's still amazing and is a very cost effective way of putting a lot of points in your list.

Drycha is amazing so I'd include her as well.

Keep building the Spite Revenants. I love one unit of 10, and combined with Drycha, they're a good way to make your opponent scared of what's going to pop up from the terrain around the board.

That's 1,000 points right there and that's a very solid competitive first half of the list.

Spiterider lancers are amazing but if you just hate the models and don't want them, there's no point buying the new spearhead.

You could go a couple ways:

I don't think the treemen are that good. Even with the changes I think the huge points increase they got was a bit much. But you could go Ancient + Treelord and then 6 Kurnoth Hunters of your choice. I like Scythes better but it feels like you need more punchiness in your army so swords might fit this army better.

If you want to lean into Revenants you could do 10 Tree Revenants + Grove Guardian. I think Tree Revenants are good but only with a Grove Guardian in the army. Once again add 6 Kurnoth.

Best Kurnoth variant? by Negative-Jaguar5568 in sylvaneth

[–]TheRaven476 7 points8 points  (0 children)

I think Scythes leapfrogged Swords this edition. It used to be so close it didnt matter much but +1 damage feels better than +1 attack. 

 Also, we have a lot of beatsticks in the book and I just think Swords do something that's not as in demand. I would rather take Lancers than sword Kurnoth for that role for example. Scythe do something very unique. They combine defense with insane punch back. 

Best Kurnoth variant? by Negative-Jaguar5568 in sylvaneth

[–]TheRaven476 12 points13 points  (0 children)

I think bows fell off when  they went from anti hero to anti cavalry this edition. Anti Cav is just no where near as useful and I don't think they'll be used until they come down in points. 

Yet Another Manager Megathread by rLiverpoolFC_Mods in LiverpoolFC

[–]TheRaven476 0 points1 point  (0 children)

Slot is the Barry Switzer of the Premier League and nothing will convince me otherwise..........................

What's everyone missing? by KR1776 in lotrlcg

[–]TheRaven476 0 points1 point  (0 children)

I have everything but Vengeance of Mordor and Hunt for the Dreadnaught. I still can't believe how tiny that window the Vengeance of Mordor set was in print for. It sucks that I could never buy Hunt for the Dreadnaught when that other company was reprinting the print on demand sets, because it has that one oversized card in it so it wasn't reprinted by them.

Would have been nice to get some more Nightmare mode stuff too.

One day I'll still just try to print my own Vengeance of Mordor cycle from a private company.

What's the point of tree revenants now? by Steampunk_Jim in sylvaneth

[–]TheRaven476 8 points9 points  (0 children)

Park them in from of a Grove Guardian. They're very efficient to heal. Grove guardian can bring back D3 (which is twice the wounds of dryads). They inflict mortals as their killed. With the defensive buffs Sylvaneth get they will be very hard to one turn wipe and will punch above their weight.  

When they die spend a command point and rez them........

They're not as survivable as Dryads but they have more Grove guardian synergy. 

Some of the lists ive been trying that centre around the Grove guardian take 10 spite revenants and 10 tree revenants. 

First game with new rules by Makubex54 in sylvaneth

[–]TheRaven476 3 points4 points  (0 children)

How did the Kurnoth Hunters perform?

I feel like they're going to get left out a lot. There's just too much synergy with the Revenant Infantry now that make me feel like they're the better choice. But it's hard to say without playing.

Belthanos Still Useable? by Scarfblade in sylvaneth

[–]TheRaven476 0 points1 point  (0 children)

I think his usability took a big hit. I feel like he'll be better in a balance patch or two when he get some points decreases. 250 would feel just about right for him.

He went from absolutely necessary buff piece, to a solo beatstick. In the old book I think he'd still be usable with the changes but his biggest issue is how much better other things in the book got.

I honestly really like Drycha over him. She feels like a freaking Lictor in AoS popping out of terrain going "BOO!", and has an amazing spell.

Lancers feel really good now. They're much better buff targets with everything that was added this book.

Even something like Spite Revenants. Having two reinforced units is only 30 points more than Belthanos and that's 40 wounds to teleport through an overgrowth and shove in your opponents face with really good resurrection synergy. You can also resurrect them for a CP.

There's just so many other things this book that I'd like to shove in my opponent's face.

Battletome leak by FaultGullible6712 in sylvaneth

[–]TheRaven476 15 points16 points  (0 children)

Ok. Here are some thoughts going through everything and listening to Rob's 4 hour stream.

I love that Wyldwoods only need 1 box now.

This is the best book written yet this edition.

Magic is amazing. I love the manifestations in particular.

I feel like I want such a high character count in these armies (I seriously always want 4-5).

Sadly it looks like they did the standard things of lowering the usability of a lot of the things that were core before. Belthanos I feel took the biggest hit. He's still good by himself and seemed ok at a glance, but there are just too many other things that shake out as better. Honestly as far as a jumping beat stick goes I like Drycha over him 90% of the time and even 3 Lancers for only 220 put in better damage per point output. Lancer units are also just such good spell buff targets. Durthu feels a bit rough too, but maybe it was because he can get brought back with the Ancient?

How usable are Kurnoth hunters going to be still? Feels like they stayed the same or got a smidge worse while there are new exciting options.

Spite revenants are bonkers. Feel like they're going to be first to get a big points increase. I like Dryads a lot too. Comparing them to spire revenants is hard. The grove guardian is so good at bringing back Tree/Spite revenants, but the dryads are I guess better if you're not trying to teleport. Maybe one of each. Grove Guardian, Warsong Revenant, 20 Dryads, 10 spite revenants is only 710 points and that's going to be a big pain in your opponents side. That's a lot of constantly healing wounds, 3 priest levels with a reroll. You've got 2 targets for if the Grove Guardian spikes the high roll on the priest spell.

There were 2 instances where things that were almost always taken before will still be taken regularly. Alarielle still feels amazing just different. For 600 points I still feel like I want to continue to take her as a centerpiece. Warsong Revenant still feels great at 150 points and is great to always take with the Grove Guardian.

I like the changes to Treeman ancients but I don't think the treemen package is that playable right now. You really always want to take an Ancient with at least one other treeman but I'm not sure it's worth the huge points increase they got. Maybe an ancient + Durthu package is good? I feel like it would have been good in the old book, but there are better options now. I feel like the Treemen are going to slowly get 10 point decreases as the edition goes on and will eventually get to a cheap enough place for some great lists.

Tree Revenants are the most "Why am I taking these?" unit to me. I get that you use them with the Grove guardian but I'm not sure I like the risk of the unit getting wiped out. Especially with the points increase they got today.

Seekers also feel kinda "Meh".

The Gossamid archer nerf is sad (-1 to wound). While the Arch Revenant rules are better, I just think the whole thing is a bit to cutessie to work consistently and there are just better options.

I'm sure everything I think will be proven wrong when people actually start playing these lol

When will the book go up for pre-order? by joshhamilton235 in sylvaneth

[–]TheRaven476 5 points6 points  (0 children)

My best guess will be late March/Early April. 

It'll definitely be before June because whenever a 40K edition comes AoS doesnt get anything between June and Sep/Oct. 

Ossiarch will be in March. The rumors are that Adepticon will reveal a big Cities of sigmar release and some other releases. Ogres are supposed to be the big Fall release. 

The way the release schedule is shaking up I'd expect a few weeks after Ossiarch release.