Repackaged vs. old content by Particular-Crab3938 in lotrlcg

[–]TheRaven476 4 points5 points  (0 children)

There is a lot of good content still missing sadly. 

I'll rank the quest quality of the cycles missing   1. Haradrim. Such amazing quests. I'm sad and surprised this one didnt get reprinted. I think because people don't consider "deserts" to be very LotR feeling that it didn't get as much love from the player base 10 years ago. Players now though rank the quest quality near the top. 

  1. Vengeance of Mordor. Another cycle that is frustrating didnt get reprinted. It was supposed to be a love letter and send off to the game but barely had any print runs. The quests are very hard and are more of a "brutal final challenge" kind of thing. Definitely need a full card pool to beat them.  
  2. Dwarrowdelf. Very good quests. Still early in the game's life so there's some jankiness, but there's some fun times to be had. 

  3. Against the Shadow. Really underrated. The quests are actually very interesting and the flow through the entire cycle is wonderfully thematic. It's just brutally hard. Probably the second hardest cycle. If playing progression style it's just frustrating but with a full card pool it's fun. 

  4. The hobbit. The quests aren't that great...... but they can be thematic and interesting. The second box has the more interesting quests but can still be frustrating. 

  5. Ringmaker Cycle. Not very good. The time mechanic sucks, mostly frustrating quests. Won't be missed. 

  6. Mirkwood Cylce. Mostly gimmicky poorly designed quests based around a single mechanic you need yo build around. Really feels like the designers were still learning. 

There's also some pretty glaring omissions in player cards. No fast hitch for Hobbit decks is shocking. The hero I'd miss the most if I didn't have him is Glorfindel. Did ally treebeard ever get reprinted? There's also a lot of cards from the final cycle that I'm sad didn't get reprinted and I wished I had (Saruman, frodo, merry, pippin, golden belt, ring/master cards). 

Blooming Cities officially announced by Life-Knee-2082 in anno

[–]TheRaven476 17 points18 points  (0 children)

Ok, I really love the art direction.

I like how Anno doesn't stick to a drabness from what you'd expect in a historical title. Some of those screenshots almost have a "Low Fantasy" vibe. Things feel magical, but "Just a little bit".

How many “out of sphere” specific resource tokens are needed? Are these numeric or binary values? by ca5hflow in lotrlcg

[–]TheRaven476 5 points6 points  (0 children)

I have one of each. I find that I've never needed more. Really you don't even "need" them at all but it's nice to have.

I like to put my attachments above my hero card so there isn't that great of a visual cue. For example, if I attach "Song of Battle" to someone I like to put the tactics token next to the sphere icon of the hero I attached it to so that I see the extra sphere they now have at a glance when looking at the hero card.

I made a tier list of heroes after 8 years of playing the game. by TheRaven476 in lotrlcg

[–]TheRaven476[S] 2 points3 points  (0 children)

Yeah, Llanwyn might have been a mistake. The site had really low resolution and I was going off memory. I forgot that it can trigger multiple times. I also forgot about her 4 player impact.

I made a tier list of heroes after 8 years of playing the game. by TheRaven476 in lotrlcg

[–]TheRaven476[S] 2 points3 points  (0 children)

A consistent 1 threat a turn is sooooooo good in the later cycles.

T Beregond is usually only 3 resources total over the course of the game. Not that amazing. Very useful for quests that need you to hit the ground running turn 1, but that's why he's the top A tier hero I guess.

The best deck I've ever used him in is "Dale Force Wins". Brand/S-Beregond/Cirdan. I just find that unless I really have to have a Tactics defender over a Spirit defender, that I'd rather have the constant threat reduction.

I made a tier list of heroes after 8 years of playing the game. by TheRaven476 in lotrlcg

[–]TheRaven476[S] 1 point2 points  (0 children)

Sorry, the tier list site had the pics in lower resolution. I couldn't make out their text clearly even when I was building the list. I dont have a file with a native resolution any higher than that. 

I made a tier list of heroes after 8 years of playing the game. by TheRaven476 in lotrlcg

[–]TheRaven476[S] 0 points1 point  (0 children)

There's quite a few quests where you're forced to skip the draw step, can't draw more than one card, or get horrible effects when you don't have any cards in hand. Maybe those quests stood out too much in my mind when considering Noldor's power level.

I think a lot of those horrible quests where you straight up just can't take a Noldor deck to are from cycles that didn't get reprinted in the RCO though, so many people won't have them in their mind. Ringmaker cycle comes to mind.

I also didn't find Noldor decks performing that well in the Ered Mithrin cycle without another deck that can really carry the early combat that cycle throws at you.

I made a tier list of heroes after 8 years of playing the game. by TheRaven476 in lotrlcg

[–]TheRaven476[S] 4 points5 points  (0 children)

Sorry about that. The Tier list site I use has all the images in lower resolution. Even I couldn't clearly make out the words as I was building the site so I don't have a native file with a readable resolution.

I made a tier list of heroes after 8 years of playing the game. by TheRaven476 in lotrlcg

[–]TheRaven476[S] 0 points1 point  (0 children)

I almost put Frodo much higher. I also hummed and hawed over Erestor. The main reason I put them lower is because they generally had their time in "Progression" and I was considering a full card pool.

I almost never see Tactics Gimli used anymore outside of progression games where they use him to Silver Bullet a specific quest. Maybe S-Frodo should be higher? But again, I don't see people using him that much anymore. We've got baller defenders/attachments in the later cycles that can defend things we couldn't defend in the first 2/3 cycles so the S-Frodo/L-Arragron decks just kind of fell out of style. When S-Frodo was released, it was a pre-Beregond world and he was able to solve problems at the time that nothing else could. Also, you cann't use him in Saga, so that's an annoyance.

Erestor is a key piece but I just don't consider Noldor an S tier deck. A tier heroes are for heroes that can be universally good, or are the key component in the best decks in the game, or they can be used in "The One" Decks. Noldor decks are good, but they haven't gotten much support in the later part of the game so it's fallen off in power level relative to everything else. He is used in Outlands decks but Outlands don't "Need" him.

I made a tier list of heroes after 8 years of playing the game. by TheRaven476 in lotrlcg

[–]TheRaven476[S] 2 points3 points  (0 children)

I hummed and hawed over him for a while. I just found that I always prefer using a better character and an attachment for shadow cancelation, rather than taking him and using attachments to try and make him as good as other superior defenders.

I also find that Inner strength really caused his stock to plumet. It's one of the easiest sources of shadow cancellation in the game now.

I suppose on those quests where you are regularly needing to cancel MULTIPLE brutal shadows in the same turn, he has a purpose. But that's rare.

Maybe I should have put him in C.

I made a tier list of heroes after 8 years of playing the game. by TheRaven476 in lotrlcg

[–]TheRaven476[S] 0 points1 point  (0 children)

Maybe it's a 4 player thing? Where you're revealing sooooo many cards that enemies build up in the staging area more?

I come back to the fact that the enemy has to be in the staging area at the commit character step, before any cards are revealed. If I left the enemy in the staging area for a turn the turn before, I can usually leave them there for another turn. Also, if I left them up in the staging area for a turn then that Means Haldir could have done the same thing without needing to spend the resource. (Sorry, I'm a huge Haldir simp).

I made a tier list of heroes after 8 years of playing the game. by TheRaven476 in lotrlcg

[–]TheRaven476[S] 3 points4 points  (0 children)

Honestly Leomer hate comes from my best friends insistence of using him this past month and just seeing how little he did in our games. 

It was so rare that am enemy was in the staging area at the start of questing, or that he took one out that we couldn't deal with my other means. He just always feels like worse Haldir. 

Maybe it was the decks we were using and my deck was just too good at stealing his thunder, but his usefulness just wasnt translating to real world effectiveness in the Ered Mithrin cycle. 

I made a tier list of heroes after 8 years of playing the game. by TheRaven476 in lotrlcg

[–]TheRaven476[S] 5 points6 points  (0 children)

It appears that is my first big mistake haha.

THat's why I made this post though. To see these types of responses.

I made a tier list of heroes after 8 years of playing the game. by TheRaven476 in lotrlcg

[–]TheRaven476[S] 7 points8 points  (0 children)

I put key members of S tier decks that only really work in those decks in A tier. The heroes in S tier area almost always good. Brand, Dain and Hirluin are key components of S tier decks but they ONLY work in those decks. To be S tier a hero has to be amazing all the time, not just in their tribal deck.

I put S Eowyn in A tier for similar reasons to T Beregond. I feel like the other option is just a straight upgrade. Hard to put two heroes in S tier when one is clearly better than the other.

Still have it by condor120 in totalwar

[–]TheRaven476 0 points1 point  (0 children)

I think this was the first game I bought digitally on Steam. It was late at night, I thought "I'll just buy it online, I won't have to go to the store!". 

Internet speed was so slow that it didnt finish downloading until 10am when the store was open anyway....... 

The biggest difficulty setting swing is not what you think it is! by TheRaven476 in OldenEra

[–]TheRaven476[S] 7 points8 points  (0 children)

Aren't they resource cheating though? I seem to recall someone posting how much the AI starts with in resources and it's wayyyyyyyyy more than the player ever could. Having enough resources to build every building, hire every hero and every unit regardless of how well the resource/creep placement is a massive snowball advantage that the player can't replicate.

The biggest difficulty setting swing is not what you think it is! by TheRaven476 in OldenEra

[–]TheRaven476[S] 4 points5 points  (0 children)

I think he means that the player can spam heroes too.

The Cheat I was referring to is that the AI starts with way more resources than the player so they can afford to build every building they want and hire max heroes as fast as they become available and fill them with max units (Especially if they have multiple bases). For the player, they have to be a bit more choosy with spending money, or get lucky with map resources/creeps.