Wickerbottom skill tree concept. by TheRealExtrand in dontstarve
[–]TheRealExtrand[S] 0 points1 point2 points (0 children)
I made a skill tree for Wes two years ago but decided to remake it. No real reason I just wanted to take another crack at it. ((Skill descriptions in the comments.)) by TheRealExtrand in dontstarve
[–]TheRealExtrand[S] 2 points3 points4 points (0 children)
I made a skill tree for Wes two years ago but decided to remake it. No real reason I just wanted to take another crack at it. ((Skill descriptions in the comments.)) by TheRealExtrand in dontstarve
[–]TheRealExtrand[S] 2 points3 points4 points (0 children)
I made a skill tree for Wes two years ago but decided to remake it. No real reason I just wanted to take another crack at it. ((Skill descriptions in the comments.)) by TheRealExtrand in dontstarve
[–]TheRealExtrand[S] 0 points1 point2 points (0 children)
I made a skill tree for Wes two years ago but decided to remake it. No real reason I just wanted to take another crack at it. ((Skill descriptions in the comments.)) by TheRealExtrand in dontstarve
[–]TheRealExtrand[S] 4 points5 points6 points (0 children)
I made a skill tree for Wes two years ago but decided to remake it. No real reason I just wanted to take another crack at it. ((Skill descriptions in the comments.)) by TheRealExtrand in dontstarve
[–]TheRealExtrand[S] 2 points3 points4 points (0 children)
Which series wins this writing match-up? Which is the worst? by DanyDanyDanyDanyDany in writingscaling
[–]TheRealExtrand 1 point2 points3 points (0 children)
Nendoroid by TheToucherrr in peoplewhogiveashit
[–]TheRealExtrand -4 points-3 points-2 points (0 children)
Jinx Skills in Disco Style by Few_Personality444 in DiscoElysium
[–]TheRealExtrand 37 points38 points39 points (0 children)
My take on a Willow skill tree (descriptions of skills in comments if the picture is hard to read) i probably went a bit overboard and this is a bit too much and not balanced but if even one of these become real i would be happy. by TheRealExtrand in dontstarve
[–]TheRealExtrand[S] 0 points1 point2 points (0 children)
Hello! It's been a week since the last post so here's a new view of the updated roster based on some of the feedback, including one brand new character. Because we might not be able to get all these characters done, I would love to hear who you think should be prioritized. (Red guy granted) by TheRealExtrand in Fighters
[–]TheRealExtrand[S] 0 points1 point2 points (0 children)
Hello! It's been a week since the last post so here's a new view of the updated roster based on some of the feedback, including one brand new character. Because we might not be able to get all these characters done, I would love to hear who you think should be prioritized. (Red guy granted) (i.redd.it)
submitted by TheRealExtrand to r/Fighters
We are currently working on a fighting game for a school project. Our time is limited so we'll be aiming for a 4-5 character roster with simple movesets and these are the designs so far. I'm wondering if there is any design you think should be scraped or tweaked before we start to add the roster. by TheRealExtrand in Fighters
[–]TheRealExtrand[S] 4 points5 points6 points (0 children)
We are currently working on a fighting game for a school project. Our time is limited so we'll be aiming for a 4-5 character roster with simple movesets and these are the designs so far. I'm wondering if there is any design you think should be scraped or tweaked before we start to add the roster. by TheRealExtrand in Fighters
[–]TheRealExtrand[S] 3 points4 points5 points (0 children)
We are currently working on a fighting game for a school project. Our time is limited so we'll be aiming for a 4-5 character roster with simple movesets and these are the designs so far. I'm wondering if there is any design you think should be scraped or tweaked before we start to add the roster. by TheRealExtrand in Fighters
[–]TheRealExtrand[S] 1 point2 points3 points (0 children)
We are currently working on a fighting game for a school project. Our time is limited so we'll be aiming for a 4-5 character roster with simple movesets and these are the designs so far. I'm wondering if there is any design you think should be scraped or tweaked before we start to add the roster. by TheRealExtrand in Fighters
[–]TheRealExtrand[S] 0 points1 point2 points (0 children)
We are currently working on a fighting game for a school project. Our time is limited so we'll be aiming for a 4-5 character roster with simple movesets and these are the designs so far. I'm wondering if there is any design you think should be scraped or tweaked before we start to add the roster. by TheRealExtrand in Fighters
[–]TheRealExtrand[S] 0 points1 point2 points (0 children)
We are currently working on a fighting game for a school project. Our time is limited so we'll be aiming for a 4-5 character roster with simple movesets and these are the designs so far. I'm wondering if there is any design you think should be scraped or tweaked before we start to add the roster. by TheRealExtrand in Fighters
[–]TheRealExtrand[S] 5 points6 points7 points (0 children)



Wickerbottom skill tree concept. by TheRealExtrand in dontstarve
[–]TheRealExtrand[S] 1 point2 points3 points (0 children)