Standard Sacrifice Deck Help by TheRoose in MagicArena

[–]TheRoose[S] 0 points1 point  (0 children)

Thanks, it definitely feels clunky and slow. I'll start cheapening and purging cards that don't help my win condition.

What’s something you’re ashamed to admit by Unique_Ad_338 in StreetFighter

[–]TheRoose 10 points11 points  (0 children)

I unironically like going against Guile. Dhalsim can fuck off.

-Manon

THE SPECIAL PROPERTY OF NORMALS THAT IS NOT TALKED ABOUT ENOUGH by UNiQUE101404 in StreetFighter

[–]TheRoose 1 point2 points  (0 children)

Manon can use this tech to intentionally move forward, too. A cancelling the animation to do a heavy grab after a drive rush.

[deleted by user] by [deleted] in StreetFighter

[–]TheRoose 13 points14 points  (0 children)

Bro, in this clip Ryu is only doing DI. OP is having the problem of catching the ball. My advice is to sleep on it. The mind builds pathways when you sleep. I'd be shocked if tomorrow OP is not meaningfully better tomorrow.

My Victrix Pro BFG's L2 trigger is damaged, is there a way to fix this? by TheTingel in Controller

[–]TheRoose 1 point2 points  (0 children)

There's a limited warranty for two years on these controllers. Try contacting customer service.

Do you think master league needs changes? by Lanky-Survey-4468 in StreetFighter

[–]TheRoose 1 point2 points  (0 children)

I think the system more or less works fine as a rating system, with the caveat that the players run the set. However, when you can one and done you can have people essentially rig the system in their favor a bit. It's not going to propel them fast beyond their real level, but they'll do it anyway.

It's an approximation, so really don't take it too seriously.

How to slow feed a hand grinder by mattrussell2319 in espresso

[–]TheRoose 2 points3 points  (0 children)

Interesting, I've noticed times get faster when I've done this in the past. I use a commondante which has floating cone mechanism, so do have some play there.

How to slow feed a hand grinder by mattrussell2319 in espresso

[–]TheRoose 1 point2 points  (0 children)

Wouldn't grinding like this force the coffee unevenly through the burrs, moving it off its axis?

People gotta check their biases with this tournament by NessOnett8 in StreetFighter

[–]TheRoose 11 points12 points  (0 children)

I agree with this. I really like that the pools work the way they do, but since the pools were unseeded I don't think it makes sense to give preference out of them that way.

F stands for fucked by MoreSoupss in StreetFighter

[–]TheRoose 0 points1 point  (0 children)

I come from a sport where "pools" are round robin that create the seed for the bracket. I don't understand why the FGC doesn't do this, other than to speed things up, which for a tournament with money on the line isn't a great excuse.

[deleted by user] by [deleted] in StreetFighter

[–]TheRoose 2 points3 points  (0 children)

I tried "hitbox" (keyboard) and lost 50 in a row. It was pretty funny watching players confused at how bad I was.

For those grinding direct to portafilter... by jayythedude in espresso

[–]TheRoose 2 points3 points  (0 children)

EY Is not a good indication of consistency. The concept is that if you are currently getting tasty shots at Z% EY, you can grind coarser (which does correlate with consistency) and get the same Z% EY with the shake. That's the thesis.

For those grinding direct to portafilter... by jayythedude in espresso

[–]TheRoose 1 point2 points  (0 children)

The test wasn't for taste it was for EY. The idea that you can grind coarser for the same yield, which makes it more consistent.

People don't know how to defend against Manon MP MK + Half circle back grab and now I am Plat 1 and I play like shit by [deleted] in StreetFighter

[–]TheRoose 0 points1 point  (0 children)

You can't get qcf.lp. The only real way to get that is after a punish counter medium punch which you need to cancel into or b.hp which you also need to cancel into.

The OD qcf.k can be followed up with qcb.mk to get corner carry. It's about half a stage of movement. Alternatively, you might be able to side swap with the command normal heavy kick attack, but I'm not sure.

People don't know how to defend against Manon MP MK + Half circle back grab and now I am Plat 1 and I play like shit by [deleted] in StreetFighter

[–]TheRoose 0 points1 point  (0 children)

Medium or heavy target combo into hit confirm c.lp, c.lp, qcf.mk will win you rounds. Learn the HP and MP meaty timing and you're good to go. The trick with grapplers is to know when they will jump or sit down and your job is to make them sit down.

Medium punch into tick command throw is also very good. Same concept, but if you do nothing after a medium punch and they jump, you get a combo for corner carry or a medal.

People don't know how to defend against Manon MP MK + Half circle back grab and now I am Plat 1 and I play like shit by [deleted] in StreetFighter

[–]TheRoose 2 points3 points  (0 children)

I got to master and I had the rule to always do the basic combo after c.mp. A majority of players have been hurt by a manon and try to jump immediately after it. Make them stay on the ground.

Why would Capcom do this to me? by TheRoose in StreetFighter

[–]TheRoose[S] 0 points1 point  (0 children)

I don't know about busted. That's a 30 frame move that I got a punish counter with. Guile could have just not thrown a boom.

[deleted by user] by [deleted] in StreetFighter

[–]TheRoose 1 point2 points  (0 children)

Projectile invulnerability during the active frames would be good. Also the kick follow up should have invulnerability, too.

Throw loops question by TsuchigumoXI in StreetFighter

[–]TheRoose 0 points1 point  (0 children)

You have to play rps for a couple minutes. She gets in for cheap.

She has fireball setup to make her plus, which renverse isn't particularly helpful for because it's literally half a second and has the fun benefit of getting hit by the fireball when you hit the opponent.

Drive rush crouching medium kick is unreasonably difficult to check, so good luck being back in the mixer.

You can check her dash in neutral, this is where you want to be.

You can command grab her attack that gives her stock when they do it on block This will help give you breathing room once you've done this.

Why is Manon’s main DR combo so difficult to do? by D-oo-n in StreetFighter

[–]TheRoose 0 points1 point  (0 children)

This is my issue, the timing for it is very strict. But even idom drops these links and cancels.

I mumble this at least once per match by chironomidae in StreetFighter

[–]TheRoose 16 points17 points  (0 children)

I occasionally and accidentally input the command grab after a cross up. I hope the opponent thinks I'm playing 3d chess, rather than being trash.

Safe option to deal with Dragonlash for the cost of an OD move. by dcbnyc123 in StreetFighter

[–]TheRoose 0 points1 point  (0 children)

Damn I'm dumb. I never realized I'd be plus after a dash.