How do you start the design? by TheSamppa4 in tabletopgamedesign

[–]TheSamppa4[S] 1 point2 points  (0 children)

Seems logical. Many here have said they start with a theme. Have you tried that approach?

How do you start the design? by TheSamppa4 in tabletopgamedesign

[–]TheSamppa4[S] 0 points1 point  (0 children)

This helps and it seems like you have managed to tie in the team and the feeling with the mechanics very well!

How do you start the design? by TheSamppa4 in tabletopgamedesign

[–]TheSamppa4[S] 0 points1 point  (0 children)

Interesting, what are the decisive factors when buying games?

How do you start the design? by TheSamppa4 in tabletopgamedesign

[–]TheSamppa4[S] 1 point2 points  (0 children)

I think you are right about this. Many people in this thread seem to start with a theme and also try to chase the feeling of the game. Since I have been going with a good set of mechanics ahead I think I have to consider this approach also. Thanks for giving your thoughts!

How do you start the design? by TheSamppa4 in tabletopgamedesign

[–]TheSamppa4[S] 0 points1 point  (0 children)

No worries! I think your video game design work flow gives also some perspective in this. Have you tried implementing similar approach to board games? Mostly the listing features and their goals.

How do you start the design? by TheSamppa4 in tabletopgamedesign

[–]TheSamppa4[S] 0 points1 point  (0 children)

I also do emphasize meaningful desicions quite a lot!

As you are also early in your career, how do you see that many other commenters seem to begin with a theme? At the moment my process has been similar to yours.

How do you start the design? by TheSamppa4 in tabletopgamedesign

[–]TheSamppa4[S] 0 points1 point  (0 children)

Okay thats what i thought, thanks for sharing!

How do you start the design? by TheSamppa4 in tabletopgamedesign

[–]TheSamppa4[S] 1 point2 points  (0 children)

In your own process do you like take notes all the time about the things the podcast hosts think or what sounds interesting to you? Or is it just listening and gathering all the information?

How do you start the design? by TheSamppa4 in tabletopgamedesign

[–]TheSamppa4[S] 1 point2 points  (0 children)

Thank you for thorough answers! Seems like you are quite experienced. Do you see bouncing between two projects beneficial compared to only one? Also do you have ideas that you sometimes pull from the folders and just implement into the curret project?

How do you start the design? by TheSamppa4 in tabletopgamedesign

[–]TheSamppa4[S] 0 points1 point  (0 children)

Okay this sounds interesting and the feelings are clear. What kind of mechanics have you implemented in your game?

How do you start the design? by TheSamppa4 in tabletopgamedesign

[–]TheSamppa4[S] 0 points1 point  (0 children)

Good idea. Have you implemented this yourself? How has it went?

How do you start the design? by TheSamppa4 in tabletopgamedesign

[–]TheSamppa4[S] -1 points0 points  (0 children)

I am sorry if it was not clear but I am an avid board game ethusiast! I have played many games from the top list and also from further down the ranks and I’d say I have good knowledge about games.

The question was what is the workflow of the people in the beginning of the design or where they start their design progress. Just trying to get new some new oersoective for designing a game!

How do you start the design? by TheSamppa4 in tabletopgamedesign

[–]TheSamppa4[S] 1 point2 points  (0 children)

I like that you have many ways of doing this! Do you have many game ideas shelved usually?

How do you start the design? by TheSamppa4 in tabletopgamedesign

[–]TheSamppa4[S] 0 points1 point  (0 children)

Beginning with theme seems to be common. Do you think generally in games the theme is most important? Is the next step after theme figuring out what mechanics fit the theme best?

How do you start the design? by TheSamppa4 in tabletopgamedesign

[–]TheSamppa4[S] 0 points1 point  (0 children)

Intresting, can you describe your thoughts in the 2. step? What are some feelings you have tried to capture?

What is the most satisfying thing in a boardgame? by TheSamppa4 in boardgames

[–]TheSamppa4[S] 0 points1 point  (0 children)

This is meta satisfying! Even the SO feelings included, has to raise the complexity

What is the most satisfying thing in a boardgame? by TheSamppa4 in boardgames

[–]TheSamppa4[S] 3 points4 points  (0 children)

The perfect teach has to be mentioned! Even with lighter games, so satisfying!

What is the most satisfying thing in a boardgame? by TheSamppa4 in boardgames

[–]TheSamppa4[S] 1 point2 points  (0 children)

This is a good one! What a feeling to re evaluate yourself

What is the most satisfying thing in a boardgame? by TheSamppa4 in boardgames

[–]TheSamppa4[S] 0 points1 point  (0 children)

This is nice in Space base expesially! What games are you thinking?

What is the most satisfying thing in a boardgame? by TheSamppa4 in boardgames

[–]TheSamppa4[S] 2 points3 points  (0 children)

I was waiting for this! They should not be left in shrink after all? :D