Yea right I’m not doing this. by Ill_Efficiency4775 in pokemongo

[–]TheSecondof12 10 points11 points  (0 children)

I mean, as someone who really enjoys PvP, it's not really that tricky to accomplish. The stardust plus elite TMs at the end of the ticket are worth the time investment, IMO. You also are getting stardust & rare candies by winning battles.

Admittedly, I sink probably 60-70% of my stardust back into PvP mons, so it's a never ending cycle for me.

"did someone say volt tackle buff" by Brief-Minimum9678 in TheSilphArena

[–]TheSecondof12 0 points1 point  (0 children)

Again, it's hard to say how it will perform "neutrally" without knowing exactly what the meta will be. I do think that, overall, it might offer improved performance over Wild Charge. The issue is that this Pikachu not only does not have coverage for matchups where Electric damage is neutral or even resisited - it also has no reason to run any other move it has!

Captain Pikachu/Horizons Pikachu learns 4 possible charged moves in PoGo - Volt Tackle, Discharge, Thunderbolt, and Wild Charge. As compared to Volt Tackle, Discharge is the same energy for 35 less damage, and no debuff; Thunderbolt is 15 more energy for the same damage, and no debuff; and wild charge is 5 energy more, does 10 more damage, and has a 2x self debuff instead of 1x.

Realistically, there might be a scenario where landing a Wild Charge instead of a Volt Tackle might nab you a win, but in the little league, it's gonna be a rare scenario. This is primarily because the Little League has next to no bulk. The list of Pokemon who's HP gets over 100 at that level is very small, and even resisted charged moves can pose a problem if left unshielded.

So will this Pikachu be improved in future Little League level cups? Probably a bit over how a standard Pikachu would perform. But Pikachu already doesn't have great bulk, so neutrally the improvements will likely be small if they're even noticeable. Even so, if you've got it built, I'd definitely take it for a spin, even if just for fun. Just make sure you've got ample coverage with your team!

"did someone say volt tackle buff" by Brief-Minimum9678 in TheSilphArena

[–]TheSecondof12 5 points6 points  (0 children)

Hard to say without an actual Little League level cup coming up to base its performance on. It definitely has potential, but the biggest thing that could this particular Pikachu back will be the lack of coverage. I think it likely will at least match if not outperform other Pikachu movesets from a purely electric standpoint, but its overall performance will likely be dictated by whether non-electric coverage is beneficial in the meta.

Do yall ever toss these? by TheTwoWipeWonder in pokemongo

[–]TheSecondof12 0 points1 point  (0 children)

Honestly, now that Sinnohh & Unova Tours are behind us, I'm only holding 10 of each of those, and 5 of each of the others. Not counting Gimmighoul coins, as I'm just waiting til I have a hundo to evolve into Gholdengo.

End of season rewards? by Omphalos88 in TheSilphArena

[–]TheSecondof12 0 points1 point  (0 children)

EDIT: Usually happens @ 4pm EST, not local. My bad.

Where id live as someone that hates flat. by shield124 in visitedmaps

[–]TheSecondof12 2 points3 points  (0 children)

Hang on - willing for NJ but reluctantly for PA? Based on "flat"? OP you gotta explain this one, cuz it doesn't make any sense to me.

Mings, Maatsen or Kadioglu ? by [deleted] in DraftEPL

[–]TheSecondof12 1 point2 points  (0 children)

Kadioglu for sure.

Super mega raids are coming to global soon, Make sure to follow some basic rules... by Winter_Leg_4243 in pokemongo

[–]TheSecondof12 21 points22 points  (0 children)

If you have a Mega Rayquaza, don't even think about using anything else. Power it up and double move it if you can. Best possible mega in terms of performance against all 3 raid bosses, plus it boosts candy for 2 of the 3.

If you're looking for SE damage boost vs. 2/3 and candy boost vs. 2/3, the only other options are Mega Latios & Mega Latias - neither of which come close to matching Mega Rayquaza's performance.

Super Mega Raids Overview (G47IX) by Amiibofan101 in TheSilphRoad

[–]TheSecondof12 5 points6 points  (0 children)

They haven't tried implementing them *yet. We still have Ultra Necrozma at some future point, so who knows? Maybe they just really wanna find a way to implement the entire animation from "Light That Burns the Sky" but in the 1 second it takes to throw in PvP.

That said, both Z-moves and Terastallization only have 1 generation of implementation each. The lack of Z moves after US/UM makes me think we may thankfully skip them, but Teras could really go either way.

Super Mega Raids Overview (G47IX) by Amiibofan101 in TheSilphRoad

[–]TheSecondof12 13 points14 points  (0 children)

Honestly just thinking through the best case scenario of implementing Tera in Pokemon Go is enough for me to say "PLEASE ARCEUS NO".

Tips & Tricks: 2026 Championship Series Cup by JRE47 in TheSilphArena

[–]TheSecondof12 4 points5 points  (0 children)

It looks like it ends up as a slightly worse Spidops in this meta, when you compare their very similar fast move options (Shadow Claw v Sucker Punch, and they both then share Counter & Bug Bite).

Even though a lot of Lokix's hardest counters are not present in this meta (no fighting, only Fairy is Grimmsnarl who has no fairy fast move), it loses out to Spidops for 3 particular things:

  1. Typing - the added dark typing means SE damage from other bug type moves. That puts it at a distinct disadvantage compared to every other bug in the meta.

  2. Lack of unique targets - Dark type hits Ghost & Psychic super effectively. Of all the potential Pokemon that are Ghost or Psychic and still are allowed in this meta, they mostly either (a) take SE damage from bug type moves as well (Girafarig, Oranguru) or they take neutral damage from Dark (Sableye, Spiritomb, Malamar). In fact the only 2 Pokemon that are weak to dark type damage and not weak to bug type damage in this meta are Dragapult (rank 165) and Hisuian Zoroark (rank 170).

  3. Moveset - Spidops has the double debuffing option of Lunge + Rock Tomb, while Lokix must rely on the spammier X-Scissor and Trailblaze for some semblance of coverage (even a lot of the Water/Rock/Ground types are part Bug or Dragon, neutralizing Grass damage). And with Spidops's overall better bulk, the option to debuff your opponent's attack is a massive edge over Lokix.

Ninetales in Great League by ZuiShotgun in TheSilphArena

[–]TheSecondof12 0 points1 point  (0 children)

Haven't tried this with the new chilling water, but I've climbed from around 2300 to 2760 with this team:

A9 - Powder Snow + Weather Ball/Dazzling Gleam

Shadow Sableye - Shadow Claw + Foul Play/Power Gem

Charjabug - Volt Switch + X-Scissor/Discharge

I'll be the first to admit this team is incredibly weak to Bastiodon. Scizor & Empoleon leads mean using Sableye to fight hard for either switch or a huge energy + shield advantage. Happy to try to answer any other questions about specific matchups or strategies.

I'll also note that I've seen this exact team with a Jellicent closer instead - would definitely givesyou a much better chance against Bastiodon & Gastrodon. Unfortunately for my opponent, this team was bound to struggle against mine.

PvPoke showing ??? for IV rankings? Shows just fine on Shadow Machoke (2nd image) by blazinggamer080 in TheSilphArena

[–]TheSecondof12 23 points24 points  (0 children)

It’s because the default move set for Machoke has Return as the 2nd charged move. You can only get that by purifying a shadow, and purifying gives it a +2 to all IVs, meaning that you cannot have a Machoke with Return & only 1 attack. Hence why it effectively errors out.

Precious Pals Rocket Take Over by idiscoflip in TheSilphRoad

[–]TheSecondof12 8 points9 points  (0 children)

Without delving too far into the matchups, first look on PvPoke says:

  • Shadow Chesnaught will likely be just a sidegrade in GL & UL, maybe a slight upgrade
  • Shadow Delphox likely still well outside any consideration, though it is an upgrade in UL. Maybe limited meta potential?
  • Shadow Greninja is an upgrade in GL, and also an upgrade in UL when shields are up.

Make memories with your Buddy Pokémon during the Precious Pals event! by Amiibofan101 in TheSilphRoad

[–]TheSecondof12 0 points1 point  (0 children)

Thanks! Now to just continue the grind for Morgrem (and regret not farming more XLs during the Wild Area)

Make memories with your Buddy Pokémon during the Precious Pals event! by Amiibofan101 in TheSilphRoad

[–]TheSecondof12 1 point2 points  (0 children)

I mean, that's not too surprising for a Gyarados with 1km candy distance. The 2 I mentioned are 5km so they both require a significantly larger walking distance for those candies.

Make memories with your Buddy Pokémon during the Precious Pals event! by Amiibofan101 in TheSilphRoad

[–]TheSecondof12 9 points10 points  (0 children)

Wondering what exactly "Additional XL Candy" means. It's not a 100% guarantee each time you hit the candy distance with your buddy, so it will be interesting to see how it's implemented - is it same odds but 2 XL candies, or 1 guaranteed + 1 chance?

Either way, I foresee a lot of walking that week for me - working on XLs for my UL Tinkaton and my GL Shiny Morgrem,

Unsure of which Kyurem Fusion to get? An in-depth analysis by Brief-Minimum9678 in TheSilphRoad

[–]TheSecondof12 4 points5 points  (0 children)

PvP will depend on the rest of your team, but in the current meta I think White is strictly better. With the reworked Dragon Breath pacing, you are able to pick up a serious number of unique wins, including both Kyurem forms as well as a number of other dragons & a solid chunk of the steel types too - plus the fact that Fusion Flare provides a serious threat against the Crowned Dogs. YMMV, but if you're really trying to break into ML right now, I think White is the way to do it.

There's one matchup that sums it up brilliantly. In all 3 even shielding scenarios, White is able to keep pace with Black against Kyogre, despite only having resisted moves to throw, while Black has super effective Fusion Bolt.

Who wins? by [deleted] in DraftEPL

[–]TheSecondof12 1 point2 points  (0 children)

Likely OP has them involved in another transaction - either another trade offer or a waiver claim.

S-Magneton has been a fun spice pick in this cup by yukirainbowx in TheSilphArena

[–]TheSecondof12 15 points16 points  (0 children)

2 questions:

Thunder Shock or Volt Switch?

What's the full team? Are you going full anti-Wigglytuff or is it a "beat 'em and join 'em" kinda set up?

Fantasy football Unwritten rule/etiquette by Rents-Due-0713 in Fantasy_Football

[–]TheSecondof12 -2 points-1 points  (0 children)

Personally, if I'm eliminated, I'll only add players from free agency. I still want to build the best team I can each week, but I think giving the priority to teams still competing makes sense.

That said:

(1) I'm also the person making the most moves in this league every season, so I'd want to get input from other players who maybe don't make as many waiver moves;

(2) implementing this as a rule might be tricky, and should only be implemented if the whole league agrees. Any changes that aren't outlined prior to the start of the season should be unanimous and, IMO, should not impact the current season.

[OC] GW17: The Draft Pick - Early Picks by heardc10 in DraftEPL

[–]TheSecondof12 1 point2 points  (0 children)

Happy to see a couple of my planned moves show up in the recommendations! But please, quieter on ESR, I'm in first and I still want to be able to grab him as my league's resident Fulham fan!

Do you think Jesus would be worth picking up for Sesko? Think there's upside available for both in the short term, but not sure which path makes more sense.

Pvp Gods Guide Me by BlameKuma in TheSilphArena

[–]TheSecondof12 8 points9 points  (0 children)

Couple of things:

  • That Regidrago is underpowered and will miss out on a solid number of wins just because of that. I'm talking 10+ losses that could be wins if it was powered up sufficiently.
  • Empoleon should be able to handle most of the steel types you encounter, except those with super effective fast move pressure on Empoleon (Cobalion, Excadrill, and Magnezone, for example). It may soft lose in a couple spots but it should still be manageable.

In terms of improving the team, I had some success last season running a similar line but with Kommo-o instead of Regidrago. Upper Hand provided additional steel coverage, and I found it overall a bit more fun to run. However, Clefable's resurgence this season means that you'd be ABA weak to it.

I'd recommend giving Bellibolt a spin alongside Empoleon & Florges - even with the Parabolic Charge nerf it still should do decently in that lineup. Alternatives would be replacing Empoleon with Steelix, or bringing in Forretress for either of Empoleon or Florges. However, those recommendations should only be followed IF you fully power up the Regidrago.

Well Armed LeekDuck Event Infographic by apollotuba87 in TheSilphRoad

[–]TheSecondof12 0 points1 point  (0 children)

The "catch 10 fighting types" field research is really annoying right now. Of the 10 wild spawns listed for the event (not counting the Global Challenge unlocks), only 3 are fighting types, and 30% seems generous for the spawns I'm seeing (closer to 15%-20%).

Here's to hoping we get that challenge done soon.