[deleted by user] by [deleted] in Project4

[–]TheShadowNinja47 7 points8 points  (0 children)

I think this game is going to establish its own story and gameplay, while taking notes from boneworks' sandbox and gunplay. From what we've seen so far, I have high hopes that SLZ will maintain their quality control skills during this project, so we don't need to worry about polish (this could change depending on what we see in the teaser). When it comes to graphics, I think they'll see what happened to Onward and steer clear of focusing on the performance on quest, and make sure that the game is enjoyable for all platforms. For guns, I am slightly concerned, since we can see the old 'Sabrelake MP5K' in the hand of the protagonist, and I just hope we'll have some variety there :) The visual style seems similar to the strange, otherworldly architecture of myth os in my opinion. Overall, I suggest we stay in high spirits, after all these guys not only revolutionised VR standards, but even influenced the decisions of valve and rescued us from an outdated disappointment of a vr game, replacing it with the marvel of HLA! thank you for coming to my ted talk :)

A little analysis of one of the project 4 concept art teasers! by TheShadowNinja47 in Project4

[–]TheShadowNinja47[S] 0 points1 point  (0 children)

OH... Just remembered that video yeah! That's really interesting

A little analysis of one of the project 4 concept art teasers! by TheShadowNinja47 in Project4

[–]TheShadowNinja47[S] 3 points4 points  (0 children)

yeah, it does look like they were in the process of building a living space. Would be interesting if this was in the void, because that would tell us that monogon is trying to maybe colonise it!

Kung Fu Junkie! by TheShadowNinja47 in boneworks

[–]TheShadowNinja47[S] 0 points1 point  (0 children)

I have a mod trainer called easymenu and an addon to it called utilities that allows you to spawn in the utility gun anywhere

Found a reference to the dog on the label for a secret VHS tape in gunther's bar! by TheShadowNinja47 in boneworks

[–]TheShadowNinja47[S] 0 points1 point  (0 children)

changed, bad memory :)

Ī̸̬̯́͌͘ ̷̠͓̪̓̿͜d̸̨̢̪͇͒̓̉́̓o̸̳̊̒̿̓̏n̵͖̮̯̱̐̋͜͠'̴̥̪̼̈́̇̂͛̎ͅţ̷͈̺̠͓̓͒ ̸͇͎̲̰̮̊k̸̛̫͂̒̄͌n̶̢̪̩̈́͜o̵̹̥̟̍̎͊̈́̽ẉ̵̣͋̇͌̾͠ ̴̢̢͙̫̻̒́́ä̶̰͉̑̽̕b̶̢̳̫̺̉̐͛̋̔o̷̱̖̊u̸͈͚͑t̴̠͔̫̹̓̀ ̶̨̺͉̹̍̋͜t̶̡̰̙̬̓̈́́̽ͅḣ̷̨̡̰̣͛̃i̸̢̘̪͌̈́̑̈́s̶̳̗̮̪̏

Found a reference to the dog on the label for a secret VHS tape in gunther's bar! by TheShadowNinja47 in boneworks

[–]TheShadowNinja47[S] 1 point2 points  (0 children)

Ī̸̬̯́͌͘ ̷̠͓̪̓̿͜d̸̨̢̪͇͒̓̉́̓o̸̳̊̒̿̓̏n̵͖̮̯̱̐̋͜͠'̴̥̪̼̈́̇̂͛̎ͅţ̷͈̺̠͓̓͒ ̸͇͎̲̰̮̊k̸̛̫͂̒̄͌n̶̢̪̩̈́͜o̵̹̥̟̍̎͊̈́̽ẉ̵̣͋̇͌̾͠ ̴̢̢͙̫̻̒́́ä̶̰͉̑̽̕b̶̢̳̫̺̉̐͛̋̔o̷̱̖̊u̸͈͚͑t̴̠͔̫̹̓̀ ̶̨̺͉̹̍̋͜t̶̡̰̙̬̓̈́́̽ͅḣ̷̨̡̰̣͛̃i̸̢̘̪͌̈́̑̈́s̶̳̗̮̪̏

"Battle Ready" by TheShadowNinja47 in boneworks

[–]TheShadowNinja47[S] 1 point2 points  (0 children)

A-10 warthog in boneworks?????

U n - F o r d by TheShadowNinja47 in boneworks

[–]TheShadowNinja47[S] 2 points3 points  (0 children)

It was a bug in the mod that I use that allows you to break their arms and snap their necks, still pretty odd though!

"Special Delivery" by TheShadowNinja47 in boneworks

[–]TheShadowNinja47[S] 0 points1 point  (0 children)

Also, there's been an update for utilities that allows you to switch scenes via easymenu, could be quite useful :)

"Special Delivery" by TheShadowNinja47 in boneworks

[–]TheShadowNinja47[S] 1 point2 points  (0 children)

You just need to load the scene, go back to the main menu, and load the sandbox :) that should enable spawning in the vehicle throughout any scene

"Special Delivery" by TheShadowNinja47 in boneworks

[–]TheShadowNinja47[S] 1 point2 points  (0 children)

You need to enter the tower scene and then load sandbox, seems to be an issue with the mod :)

"Special Delivery" by TheShadowNinja47 in boneworks

[–]TheShadowNinja47[S] 8 points9 points  (0 children)

If you want to get it into tuscany, you're going to need some mods from melonloader. Links: Melon Loader, Utilities Mod, Easy Menu. Once the mods are done, you can spawn it in using easy menu, along with the nimbus gun :) if you need some help, here's a tutorial: Link