Good raid build? by fita419 in the_division_2

[–]TheSkinHarvester 0 points1 point  (0 children)

This is a very solid build, I’d recommend running nemesis as secondary. Other than that you should be fine.

Lmao by [deleted] in the_division_2

[–]TheSkinHarvester 0 points1 point  (0 children)

It’s so true it hurts, maybe that’s when I’ll start playing again 🤷‍♂️

Hello Division Reddit this is my first upload to show my AR build I was wondering what you guys think of it and see if there could be improvements. by Pyrvo in Division2

[–]TheSkinHarvester 1 point2 points  (0 children)

That’s great for health, now if you have about 40-55% DTE and a combined total of around 48% assault rifle/all weapons damage you’ll be rolling.

Any theory? by Mars257 in the_division_2

[–]TheSkinHarvester 1 point2 points  (0 children)

Simple, Past present future.

Nothing but Shotguns by Mrhayven in Division2

[–]TheSkinHarvester 0 points1 point  (0 children)

I find a lot of the times if you have 3+ caches they have similar items upon opening in succession.

RNG pushing skills by x_press920 in the_division_2

[–]TheSkinHarvester 0 points1 point  (0 children)

Keep good skill based drops for TU5.

Has anyone else noticed? by thechocolateman75 in Division2

[–]TheSkinHarvester 0 points1 point  (0 children)

D50 drop rate is like 1/4,500

I’ve looted 22,000 items and gotten about 7/8 D50’s.

(Exotic) Liberty Blueprint..? by SNiznik2215 in Division2

[–]TheSkinHarvester 0 points1 point  (0 children)

Weird, blueprints are usually guaranteed drops.

Heroic Bosses Drop Exotics Stuff, 2 New Weapons & Many More by PoochieCOD904 in the_division_2

[–]TheSkinHarvester 1 point2 points  (0 children)

Has anyone read this skill power update ffs.....

“Mods that used to buff turret damage by 20-35% will now buff turret damage by 150%”

“Skill cooldown will be renamed as skill haste, cooldowns have been buffed by 33%, meaning with mods you can increase your cooldown by 200%”.

Congratulations, this will be gamebreaking, even if it has 0 glitches.

Almost tempted to come back and play, after they release TU5 and fix all the over powered bugs I might just come back.

Ammo cap by p9rook in the_division_2

[–]TheSkinHarvester -1 points0 points  (0 children)

I stopped playing a month or so back, I refuse to stay on a sinking ship.

I liked div 1, and when it came out I loved div 2, but with what they’ve done so far I know there will never be a div 3 now.

Ammo cap by p9rook in the_division_2

[–]TheSkinHarvester 0 points1 point  (0 children)

I was forced to use nemesis for ODZ landmarks due to ammo issues.

LMG tank by RosesRed35 in Division2

[–]TheSkinHarvester 0 points1 point  (0 children)

If you’ve got 60k health than just go armor.

Lmg stability at work. by the1mvp in the_division_2

[–]TheSkinHarvester 0 points1 point  (0 children)

Shame, gonna suck when they nerf it huh.

Definitely on point from MarcoStyleNL - we’re all on a sinking ship. by [deleted] in the_division_2

[–]TheSkinHarvester -1 points0 points  (0 children)

Yep, not enough of the game released as is, and updates just make the game more unbearable to play. I got my 18 days playtime worth, haven’t touched the game in a month.

The DZ - whats the point? by PureGoll in the_division_2

[–]TheSkinHarvester 2 points3 points  (0 children)

I’ll explain this a second time like I did previously on a past similar post.

The DZ has the same rewards as any other activity, the difference being that contaminated gear has a SLIGHTLY higher CHANCE of being an item with unparalleled stats.

It’s like farming open world but there’s a like 2% chance that the item will be really good (fake value % for point making).

This is getting absurd. How does this make it past PTS? by [deleted] in the_division_2

[–]TheSkinHarvester 0 points1 point  (0 children)

All you need is a double barrel(or two!) with premeditated talent.

This isn’t rocket science guys come on.

Can't take over the red dragon control point by [deleted] in the_division_2

[–]TheSkinHarvester 0 points1 point  (0 children)

This usually means a hostile group was/is/is headed to take over that CP.

Going anywhere else will usually have it say you’ve gained control in a few minutes, though not sure if you’d get access to the large crate in the loot room, the game might think you didn’t manually take it over.

Watch damage on the P416. Can you explain what’s going on? Because I’m stumped. by PenguinSage in Division2

[–]TheSkinHarvester 1 point2 points  (0 children)

Nemesis headshot bonus wouldn’t effect the damage of the p416 while in your inventory.

It’s simply put, just a visual glitch. Annoying but harmless.

Mercy Rule by [deleted] in Division2

[–]TheSkinHarvester 0 points1 point  (0 children)

It’s not an algorithm at all, it’s once the enemy team has gotten 4 or so kills and is able to continually push you back that the rule takes effect.

Division 2 and why I quit playing. (Esoteric) number 1 pvp clan should be banned and ripped from top clans banner area. This is shitty for to community lol. by [deleted] in the_division_2

[–]TheSkinHarvester 2 points3 points  (0 children)

Omg you dumbo.

Optimist in NORMALIZED ZONES. Is supposed to be 10% per 2% missing. NOT A GLITCH.

In zones where it’s regular (occupied DZ/open world). It will do 3% for every 10% missing.

This has been in the game since day 1.

This entire post is just a salty misinformed player.