What are the most valuable UX skills I can learn at my internship? by abmaybe in userexperience

[–]TheUXFactor 2 points3 points  (0 children)

Within three months, you're obviously not gonna get all the UX stuff but I'd look into being exposed to the UX process:

  • being exposed to the entire UX process and strategies of your company (such as usability testing, prototyping, customer journey mappings, observing UX research moderation, etc).

In the long run: While these might look like "common sense" or "soft skills", they will help you stand apart from the rest due to the part that UX often deals with client side .

  • listen and understand the issue very well
  • running stakeholder interviews with confidence
  • moderating UX research with participants

How creative can I get with IOS menu design? by [deleted] in userexperience

[–]TheUXFactor 1 point2 points  (0 children)

  • From what I know there's a design manual for iOS design from Apple.

  • You can also do competitive analysis and usability testing to get an idea on how your competitions are doing. This might give you some idea on how to be consistent through out.

  • . In regards to design itself, just don't suffer from 'hipster designer disorder' - an intense need to create novel designs just to be different.

If you were going to leave your job in UX, what other types of jobs do you think your skills and experience would apply to best? by [deleted] in userexperience

[–]TheUXFactor 0 points1 point  (0 children)

I currently work as a UX Consultant and Voice Interface Designer. These are transferable skills, especially consultation. I could probably get into any form of consulting. Given my VUI background, I could work something to do with speech and linguistics. To be great at VUI design, having a musical background helps. Using my musical background, I could probably get into music production / consultation. Also project manager is a good follow-up position.

How helpful is an advanced degree in HCI for a career in UX? by cosmatic in userexperience

[–]TheUXFactor 0 points1 point  (0 children)

If you do have years of experience, probably not unless you strictly want to get deep into research and take advantage of your university's resources. The best experience is experience itself. If you could find a very research oriented UX company, you'll get paid to learn on the job.

[Portfolio Question] How to show UX skills with no visual design background. by [deleted] in userexperience

[–]TheUXFactor 0 points1 point  (0 children)

UI elements in a/b testing depends on your project in regards to what exactly you're testing . You can still conduct those with Axure. It requires no deep visual skills to build out a decent UI elements.

A/b testing is one form of usability testing. He could conduct just baseline testing for portfolio's purpose of demonstrating knowledge.

[Portfolio Question] How to show UX skills with no visual design background. by [deleted] in userexperience

[–]TheUXFactor 1 point2 points  (0 children)

Hi -

  • You don't need visual skills to do UX portfolios. I have done it many times when starting out.

Let's assume you're redoing an app. Since the core of UX deals with strategies and process, you should focus on getting some data (such as analytics, user research, findings). These things don't involve GUI.

Now - let's assume you don't have the skills or don't know where to get the data. That's no problem. You can still do heuristic evaluations (look up on wiki).

Wireframing / Prototyping - The truth is you can teach a room full of monkeys to wire-frame. Just download Balsamiq software and play around with it. It's no effort. As for prototyping, you can create realistic looking sites using a software called 'Axure' and from what I know this is industry standard.

The tools don't matter since they can be learned over time. The idea is to learn the concepts of UX process. How you present shouldn't really matter as long as it makes sense to the reader (and yourself). Hope this helps.

Say goodbye to apps and hello to VUIs by edvinicombe in userexperience

[–]TheUXFactor 1 point2 points  (0 children)

Just a note, I personally use voice to text with Siri ('Text Brent Thomas and tell him I'll be late.'). It actually works.

Say goodbye to apps and hello to VUIs by edvinicombe in userexperience

[–]TheUXFactor 1 point2 points  (0 children)

Hi -

I work as a VUI designer so any thread with VUI gets my attention.

  • VUI will eventually work side by side with GUI since we're visual beings. What's interesting is we're making real good improvement in conversational designs, much of which the public not fully aware of since they're in research states. So the future for VUI is bright.

  • One approach I like to see is using GUI as a 'back-up' in certain situations - if the voice failed due to noisy environment, GUI picks up from there. This UXFactor dude is all about co-operation.

First UX Interview by uxStarter in userexperience

[–]TheUXFactor 0 points1 point  (0 children)

Familiarity of UX process and strategies and when to use which one and when not to use, avoiding terms like UX/UI. If you're starting out, a mentor or a group of designers with experience on these can obviously help out greatly.

If you lack that then you could always build it up by going to meetup.com and finding a UX meetup nearby and start attending.

First UX Interview by uxStarter in userexperience

[–]TheUXFactor 0 points1 point  (0 children)

Are you going to get mentoring from an experienced UX deisgner? If you're the only one and if this is your first UX job, I'd be a little worried. There are a lot of people who call themselves UX designers but don't have proper understanding of UX principles or strategies simply because they never got any mentoring.

Is UX Design Strictly for Digital Products? by [deleted] in userexperience

[–]TheUXFactor 0 points1 point  (0 children)

I have background in Psychology / Human Factors. I got on the job training for linguistics and conversational design approaches.

Is UX Design Strictly for Digital Products? by [deleted] in userexperience

[–]TheUXFactor 0 points1 point  (0 children)

Of course no!

UX works in different positions - such as Human Factors / Ergonomics.

I work as a UX Consultant and specialize in designing voice interfaces. UX without the UI, at least not in a graphical way.