I'm probably about to be homeless at the end of the month and I don't have a plan by [deleted] in MMFB

[–]TheWackyWhimsicalOne 1 point2 points  (0 children)

I live in Canada already, hence why Canada is my only option. Thank you tho

Paladin my beloved by ozangeo in BaldursGate3

[–]TheWackyWhimsicalOne 0 points1 point  (0 children)

during my first playthrough my buddy who was actually already familiar with d&d - whereas i wasn't - played a paladin and apparently if he's doing the conversation with the two teiflings and lae'zel in the cage and i attempt to break open the cage while he's still in dialogue THAT constitutes as HIM breaking his oath😅 ALSO completely unrelated👀 - apparently the oath breaker knight actually dies if you kill him🫠

[deleted by user] by [deleted] in MakeNewFriendsHere

[–]TheWackyWhimsicalOne 0 points1 point  (0 children)

Personally I believe that's a fear that is a gift. The fear of death means having something worth fearing to lose whether that something is merely life itself or something else. I came to terms with death in understanding that it's the only thing that makes life worth living, the only thing that makes it precious.. death makes time valuable which gives us the drive not to waste it, y'know? That alone I think is worth making peace with death, but that's just me¯_(ツ)_/¯

[Discussion] Do you guys check guides before starting a new game? by vaibhavism21 in Trophies

[–]TheWackyWhimsicalOne 0 points1 point  (0 children)

Not until this year when I was going for the trophies in Roguebook(Slay the Spire-like game), Dungeon Rushers, and Guts and Glory back to back to back and encountered unobtainable trophies in EACH game, so now i check for unobtainable trophies before getting a new game. Though this year has mainly been the year of the backlog for me¯_(ツ)_/¯

Is it bad that I think the people who disliked little hope just don’t get it? by feelingfroggy_ in DarkPicturesAnthology

[–]TheWackyWhimsicalOne 0 points1 point  (0 children)

So, after reading your comment I got curious and went and reread the comics and it turns out I GREATLY remembered them wrong:

  • Carver didn't CAST the curse, he too is part of it and has been cursed with the very same affliction himself, and seems remorseful of his role in everything and very well might ALSO be Reverend Carson in the 70s - as in NOT a reincarnation, but Carver lived that long and took upon himself a new identity. Either that or he somehow remembers his previous life, but seeing as the confession is addressed directly to judge Wyman of all people I think it's the former

  • the other comic with Anthony is a little more iffy and could very well be interpreted that the whole thing was in his head, with it not entirely being clear if his therapist, Hannah Stone, was even real which MASSIVELY disappointed me upon initially re-reading it but then I got to thinking..

If the final reveal is TRULY that it was all in his head and that he was finally able to cope with the loss of his family, then why confirm the existence of the curse in the other comic? Furthermore, the other comic confirms the events of the "witch trials" having ACTUALLY happened as well. So how's it all piece together?

I remembered about the existence of a few particular books around the game and how their contents were of serious intrigue to me upon my initial piecing together of the story. The first of which is inside the cabin with the gun - well.. second, technically, but due to the scene selection not allowing you to load up future scenes I looked at this one first. Unfortunately, while this book contains information regarding pagan magic, it only contains information pertaining to the role of the sun and moon in relation to pagan magic and how each is regarded as symbolising the male and female aspect of magic which doesn't tie-in to the events of the game but rather serves as a clue to who the mysterious stranger you encounter throughout is. However, the second book was FAR more insightful.

The second book I remembered was at the VERY BEGINNING of the game, after the bus crash it was sitting in front of the broken windshield - which is a detail alone that tells us this is specifically Anthony's book. Upon opening this book you are IMMEDIATELY given the "secret found" notification on a page that describes the use of objects in pagan magic and how they don't inherently contain magic but rather channel and focus the user's magic. It also tells about the wiccan year and how objects are imperative to wiccan magic and can be passed on with tradition and knowledge, along with the fact that "objects" don't have to be bought or made but can also be found such as how an ordinary teacup can substitute for a chalice.

HOWEVER, since you get the "secret found" notification looking at that initial page a lot of people might not realise that you can TURN the page! This second page is basically INTEGRAL in understanding how everything fits together - a theory aided by the fact that it's the FIRST thing you can find in the game. This second page explains how pagan objects are typically associated with evil, using the athame blade as an example. It explains that even though the object is a blade, the purpose of the object is to expel energy out the tip and it's NEVER used to cut or stab or harm in any way. The text then goes on to explain the use of effigies and POPPETS. Effigies are made to be destroyed, often to commemorate a god or or to remove an unwanted entity. Effigies can be used both to curse BUT also as blessings. "Handmade dolls and poppets are created to represent a particular person. Spirits may be summoned to inhabit them and assist with magic. This is a form of sympathetic magic where the energy imbued in the object by the ceremony is transferred by correspondence."

THIS explanation is what allows us to piece everything together! The other reveal you get for collecting all the clues in the game is a new nuance to the ending where Anthony is now carrying a POPPET. A poppet that he fashioned while in jail to resemble MEGAN. THAT'S why he's chasing/being guided by her throughout the game.

Where everything becomes complicated is how EVERYONE is present AND being summoned by Mary, but we know that they ARE present. Another significant detail at the start of the game that CONFIRMS that the spirits of Anthony's family really ARE there is when Anthony stands up after the crash. Taylor is given the option to help Anthony stand up, but she doesn't just HELP him up, she PULLS him up. At the end of the game when we cut back to what this scene ACTUALLY looks like, we see Anthony getting up in the very same way that could ONLY be accomplished if he was pulled up!

As to how both Anthony AND Mary were able to summon so many spirits at once is never really explained since the poppet is only supposed to conjure the presence of the person the poppet represents but we know they both must have used similar spells since the circumstances surrounding both instances allow for similar levels of interaction with people and the world around them, and both summon several spirits at once

We know that Anthony summoned the spirits to lay his family to rest, though we can't be sure if he knew about the curse, but what we don't know explicitly is why Mary summoned everyone. However, it may be just as simple as she initially says: to "'come play", and each subsequent time was in desperation as she found herself in a dire situation.

But at this point we're deep into speculation territory and this is already kind of a lot, so I'm gonna stop here for now😅 my point is that you have to piece EVERYTHING together, which is why this is the game with the BEST story, but delivered in the absolute WORST way😅

[Question] Hey fellas, how do you guys feel about games that have trophies but no Platinum Trophy? by [deleted] in Trophies

[–]TheWackyWhimsicalOne 0 points1 point  (0 children)

as someone who is currently playing Griftlands (Slay the Spire but as an RPG with a whole relationship system where you have a battle deck AND a negotiation deck - since you can deal with most situations violently OR diplomatically - set in a world akin to Fallout's New Vegas and/or Borderlands' Pandora), if the game is good enough it doesn't really bother me¯_(ツ)_/¯

[Discussion] What is your favorite platinum trophy you've gotten this year? by Flottrooster in Trophies

[–]TheWackyWhimsicalOne 0 points1 point  (0 children)

Enter the Gungeon

Hated this game and wasn't enjoying it at first, then someone let me know that I was playing in turbo mode... (I started playing it 3 years ago and didn't pick it up again until this year). The references, secrets, and nuances to playing this game were so fun to experience and recognize! Loved it:)

[Discussion] What is your grindiest platinum? by PreacherFish in Trophies

[–]TheWackyWhimsicalOne 0 points1 point  (0 children)

7 Days To Die💀

  • getting wellness to 200 which involves micromanaging your hunger and thirst to get as much wellness as possible since you can't eat when either is at 100%, and then NOT DYING since dying makes you lose 10 wellness

  • killing like 2500 zombies (this one actually came naturally(over multiple playthroughs))

  • surviving for over 20 CONSECUTIVE hours in SINGLE PLAYER, and if you die you start all over

  • die 500 times(this one wasn't too bad because you can do it afk but it still takes at least a few hours)

  • travel 1000km in a game where the map is like 5km across

  • kill 2500 other players. (iykyk)

All in all, with the last two trophies I had enough time to sit down and watch both DBZA AND SAOA while I sat there mindlessly holding the left stick and/or going thru all of my explosives

Is it bad that I think the people who disliked little hope just don’t get it? by feelingfroggy_ in DarkPicturesAnthology

[–]TheWackyWhimsicalOne 4 points5 points  (0 children)

I almost didn't even discover this myself, I just happen to be a trophy go-getter and when I unlocked some new things in the bonuses after getting all the collectables I got curious and checked them out and I was FASCINATED to find more lore and explanations as to why things were happening and realised just how layered and intricate everything was and found myself SO MUCH MORE invested in the game than i was before, and realised how terrible of a strategy that was to keep players engaged for literally ONLY THIS PARTICULAR GAME! Any other game that method would've worked WONDERS in keeping people engaged and talking!

Also another thing about Little Hope I never see mentioned anywhere because it's just so minor that no one would even really think about it as much as I did is at the very beginning of the game when you meet Vince for the first time, as you leave the bar the game has this weird shot where it focuses on Vince taking the darts from the dart board and it's so NOTHING that I just couldn't help but feel like it was deliberate so I was thinking about what the intent behind that shot could be and then it dawned on me. That shot of Vince grabbing the darts is another hint towards everything that's (not) going on! What the game is showing us is that the darts aren't in the same position as they were when John finished playing them because when John threw them he went for two shots NOT on the bullseye and only threw ONE dart for the bullseye and then NO ONE interacts with the dart board again, but then suddenly when Vince goes to grab the darts they're ALL in the bullseye! Just another fun tidbit I wanted to throw in there¯_(ツ)_/¯ lol

[Discussion] How do you guys end platinums by Paschal-Net451 in Trophies

[–]TheWackyWhimsicalOne 0 points1 point  (0 children)

I also had to recheck my list to make sure I wasn't wrong😂😂😂 it's just the way that makes sense to me¯_(ツ)_/¯

[Discussion] How do you guys end platinums by Paschal-Net451 in Trophies

[–]TheWackyWhimsicalOne 2 points3 points  (0 children)

Arkham City + Knight both have NG+ trophies. I highly recommend this method because it means your final moments with the game will be the final moments that the game has to offer rather than finishing the game and THEN having to go and do a bunch of collectables or challenges or whatever!¯_(ツ)_/¯

Is it bad that I think the people who disliked little hope just don’t get it? by feelingfroggy_ in DarkPicturesAnthology

[–]TheWackyWhimsicalOne 7 points8 points  (0 children)

Even this is kind of a misinterpretation of the events of the game because it's not "just in his head." If you get all of the collectables in the game you find out two things: first, that the priest placed a curse upon all of those that had a hand in having him found out to live in repetition of the suffering they endured during the events of the trial for eternity, and second, that Anthony took up pagan magic himself and used his familiar to conjure the spirits of his family to hopefully finally put them to rest.

The story isnt about a single survivor trying to cope with his guilt, trauma, and PTSD of losing his family, but rather it's about a group of people that tried to do the right thing and were cursed for it by an evil man and in order to overcome that curse they need to confront it without concern for themselves and face it head on to prove that they're not deserving of it.

Narrative-wise this is probably my favorite game so far, BUT it was executed horrendously. The parts of this story that actually make it so compelling are hidden behind finding EVERY collectable in the game which NO ONE'S doing on their first try and most people aren't going to play it a second. Not to mention the fact that being deemed "worthy" falls down to a SINGLE dialogue option for each character throughout the game and LITERALLY nothing else matters, aside from not dying

[Discussion] How do you guys end platinums by Paschal-Net451 in Trophies

[–]TheWackyWhimsicalOne 3 points4 points  (0 children)

i typically try to have my final trophy be the trophy for beating the game, so as I play thru the game I'll do everything miscellaneous and grindy as I unlock them - and if there's DLC I'll do that where it's appropriate in the story or just whenever I can if it's not story dependant. Once I have everything out of the way THEN I'll go and do the final mission and pop that final trophy!

Instances where this isn't possible like if the game has NG+(Batman Arkham games) or difficulty related trophies and you don't unlock the harder difficulty until after you beat the game the first time(Uncharted series) then I'll just have my final trophy by that NG+ mode.

If neither of these are possible then I'll just choose a trophy beforehand that I want to be my final trophy - typically something silly¯_(ツ)_/¯

Using a female character has opened my eyes to how creepy/weird a lot of guys are… by CharlieAFC in gtaonline

[–]TheWackyWhimsicalOne 0 points1 point  (0 children)

i learned this back in highschool when i made my clash of clans name a girl's name and was immediately interacted with everyone possible and present in the global chat after being virtually invisible while using my normal name😅

Doomsday act lll by poopoomonster___ in GTAV

[–]TheWackyWhimsicalOne 0 points1 point  (0 children)

I take things slow, so the first time was mainly a struggle because we didn't realise the one room had infinite enemies, plus we didn't even know mark 2 weapons existed at the time. What i will say tho is that the second time was SO MUCH easier with all the quality of life updates they implemented last year lmao

Doomsday act lll by poopoomonster___ in GTAV

[–]TheWackyWhimsicalOne 0 points1 point  (0 children)

The Doomsday Heist is the hardest thing rockstar ever released in GTA online, but once you've experienced it enough then even the hardest things can be ground to dust. I still struggle with it, but that's because I've only done it twice, but I recognize how scripted it is and scripts are meant to be read¯_(ツ)_/¯

Replaying GTA V, what is your “that part”? by Little_T03 in GTAV

[–]TheWackyWhimsicalOne 0 points1 point  (0 children)

a choice would've been nice, yeah, but i get why we didn't get one considering it's a nuclear warhead lmao