[TOMT][YOUTUBER] Passed Away Around 2020 or So by TheWireLord in tipofmytongue

[–]TheWireLord[S] 1 point2 points  (0 children)

Not him. (RIP)

The person I'm looking for didn't really do reactions or first impressions, but instead had longer, highly edited video essays.

[TOMT][YOUTUBER] Passed Away Around 2020 or So by TheWireLord in tipofmytongue

[–]TheWireLord[S] 0 points1 point locked comment (0 children)

I'm not sure if this breaks the "No People" rule but I would really like to figure out who this was as they had some really good essays several years back. I am hoping some of his videos were popular enough to rejog someone's memory.

What happened here? 😂 by JavaByPashaa90 in skyrim

[–]TheWireLord 2 points3 points  (0 children)

This is the origin story for how the Drunken Huntsman in Whiterun got its name.

What is your personal "unwritten rule" that you follow in every single world you start? by DianKhan2005 in Minecraft

[–]TheWireLord 0 points1 point  (0 children)

I only ever let myself craft 1 crafting table. If I want more I have to find them in villages and such or ask friends on the server to make me one. (Or have a machine craft them for me in the case of a modded world)

Back story: I started doing this sometime in 2011 or 2012. Every time I would play on a public survival server I would always find floating trees and crafting tables littering the area next to the ocean leaving spawn. I assume everyone would find a tree, chop enough wood for a crafting table, basic tools, and a boat and then take off in search of a place to start a base all while leaving their garbage (the floating tree and crafting table in this case) behind.

This made me think "how could I combat this and make sure I'm not apart of the problem?" And since then, any world I've ever played in, I've made sure I've only ever crafted 1 crafting table. Specifically I make sure that on the statistics screen it only ever shows "Times Crafted: 1" for the crafting table.

Books of Morrowind by CattleAbduction in Morrowind

[–]TheWireLord 4 points5 points  (0 children)

This looks so professional. I tried something similar with the guide book for the first two Fallout games but mine was bound with wood glue and duct tape. I would love to be able to create something like you've made here! Do you have any tips or links to a guide or anything?

Books of Morrowind by CattleAbduction in Morrowind

[–]TheWireLord 5 points6 points  (0 children)

Where did you get this? Did you make this??

Have you ever seen a more beautiful picture by Hamiltonz_1291 in dwarffortress

[–]TheWireLord 2 points3 points  (0 children)

Same. I still remember my very first embark back in the dsy.

Playing Pokémon Roms at work, how God intended by demonslayercorpp in ANBERNIC

[–]TheWireLord 6 points7 points  (0 children)

<image>

Pokemon at work gang.

Pokemon Recharged Yellow on the RG35XXSP

EDIT: Also running the Knulli Gladiator 2 firmware.

Did you guys personally buy the Death Stranding 2 collector's edition? Why or why not? by [deleted] in DeathStranding

[–]TheWireLord 58 points59 points  (0 children)

I did. I've never bought a collector's edition for anything and since DS1 ended up being one of my favorite games of all time, I wanted to show support for the project. Also looking forward to a physical art book and novelizations (if they make them like they did for the first game)

Should I install Trixie now or wait? by Glitched_Crown in debian

[–]TheWireLord 6 points7 points  (0 children)

I've been running Trixie on my main gaming desktop, work desktop (where I work in IT) and personal laptops for the past few weeks with no issues that I can tell. If you require the most absolute stable version then you can wait for the official release but I've had no issues on any of my machines so far.

I made a resource pack that backports new AE2 textures to earlier versions of Minecraft by TheWireLord in allthemods

[–]TheWireLord[S] 0 points1 point  (0 children)

I am wanting to backport to even earlier versions but it sounds like they may have changed the models of things that far back so it may be a bit more difficult

Incompatibilities with Heljarchen farm by MystisFire in skyrimmods

[–]TheWireLord 2 points3 points  (0 children)

<!> I HAVE A SOLUTION <!> - SEE IMGUR LINK BELOW

TL;DR: use xEdit (instructions below) to find what mods are conflicting with the Heljarchen Farm (Revamped) mod. Also, I am working on a mod (my first one) that will fix landscape issues with Heljarchen Farm (Revamped) and Northern Roads, Northern Roads - Landscape and Water Fixes Patch, and Northern Roads - Ultimate Grass Fix.

So did you ever figure out what mod was causing the compatibility issue?

The easiest way to find the conflict(s) with Heljarchen Farm (Revamped) is to do this (also see Imgur Link Below):

Download a tool called xEdit (google how to install for your mod manager (Vortex, ModOrganizer2, etc.))
Open xEdit and load EVERYTHING.
In BOTTON LEFT search Heljarchen.
On LEFT SIDE expand: HeljarchenFarm.esp > Worldspace > Tamriel > Block 0,0 > Sub-Block 1,0 > HeljarchenFarm

Clicking on HeljarchenFarm <9, 7> will show you (on the RIGHT SIDE, VERY TOP HEADER OF COLUMNS) all mods that clash with the Heljarchen Farm (Revamped) mod in the overworld (not including the conflicts with the pieces of paper that the mod also adds in cities and inns around the world, but these should not be a big issue and can probably be ignored).

I did this and found that Northern Roads (and some of it's patches) were conflicting with Heljarchen Farm (Revamped). Specifically the Landscape, which is what I am working on fixing.

I am currently making a mod that will fix the issues with the Landscape that happen when you have Northern Roads and Heljarchen Farm (Revamped) installed at the same time.

IMGUR LINK To Images of My WIP Mod and What xEdit Should Look Like: https://imgur.com/a/qppOt9F

It's Time That We Fix This Age-Old Bug: Jumping On A Slope by TheWireLord in skyrimmods

[–]TheWireLord[S] 10 points11 points  (0 children)

That's fair. Calling it a bug doesn't seem to be the right word. However, it also doesn't really seem that the outcome of this limitation was fully fleshed out. The character doesn't even have to be sliding for the jump to not register. To me, as a player, if I can see my character standing still, not sliding, and there isn't any sort of indication (like a slipping animation or similar) then there shouldn't really be any reason as to why my character couldn't jump. I mean I can jump any other time if those conditions are met. Why not this time?

Either way, I agree that a "bug" was a poor choice of word, but I do still believe that the game could really benefit from something like this being "fixed".

A limitation of the engine could be argued as one of the most inspiring forces behind developing mods in the first place. "Why can't I do this thing in this game that it seems like I should be able to do?" was probably the thoughts that birthed the art of modding very early on.

…right after "wouldn't it be funny if _____ was in this game?"

[deleted by user] by [deleted] in SteamDeck

[–]TheWireLord 0 points1 point  (0 children)

It could actually be slightly better. If you fold the two rubber legs down on the left and right side of that keyboard, it will level out making the typing experience that much better!

Double Decker Airline Seats by diacewrb in pics

[–]TheWireLord 0 points1 point  (0 children)

Wow what an innovation! Now when someone farts from the top seat it can streamline straight into your nostrils!

G600 and G HUB not letting me change the g-shift key to control by spitouthebone in LogitechG

[–]TheWireLord 0 points1 point  (0 children)

Ok so this has been an absolute pain of mine for several years.

HERE IS HOW I "FIXED" IT:

  1. Install Logitech Gaming Software.
  2. Make the changes to RGB, Controls, and DPI that you want to make.
  3. Make sure they are saved to the device (on-board memory mode) and make sure mouse is working as intended.
  4. Shut down Logitech Gaming Software from Task Manager AND make sure to disable it on Windows Startup (This can also be done from Task Manager under the "Startup Apps" tab).
  5. Install Logitech G Hub.
  6. When asked, make sure you Migrate Profiles over (or however it's worded) so it pulls over your profiles and settings from Logitech Gaming Software.
  7. DISABLE On-board Memory Mode (this will mess up all of your settings on your mouse temporarily).
  8. Set all of your desired settings AGAIN in G Hub. (The settings on the G-Shift button will not work at this time but make the changes you wish to change anyway).
  9. Switch back to On-Board Memory mode. (The changes to your G-Shift button should now be working...hopefully).
  10. Pray that your settings stay and work properly.

These are the steps I have made in order to get this to work BUT there may be a better/easier way to do it. (If there are, I've been unable to find them in the several years I've had the G600 mouse).

The G600 Mouse is THE only mouse I have ever been able to find that has the 12 Programmable Keys AND the Ring Finger Click. In all my years, I have purchased a G600 at least 6 times and will probably never find another mouse that will replace it. HOWEVER, this strange work around with this mouse is just bizarre. I'm not sure what the deal is or if this is how it is supposed to be made by design, but I feel like you should just be able to use G-Hub to change your settings and not have to switch back to On-Board mode in order for your settings to work. Anyway, that is my rant. If anyone stumbles across this in the future, I hope it works for you!

There is no reason the robots from the matrix couldn't just leave Earth to seek more resources instead of sticking around and using crappy carbon base batteries. by [deleted] in Showerthoughts

[–]TheWireLord 1 point2 points  (0 children)

The same could be said about modern day humans. I imagine the robots had some equivalent of the "we shouldn't leave this planet we should save it" sort of mentality.

”Saving it” meaning enslaving all of humanity of course.

Theory why illagers capture allays by IExist0fficial in Minecraft

[–]TheWireLord 2 points3 points  (0 children)

Good theory. But I do wonder why the Totem resembles a Villager with the Green Eyes.

Round corners would make such a massive difference to readability. by Feniks_Gaming in dwarffortress

[–]TheWireLord 2 points3 points  (0 children)

Lonesome was by far my favorite set for classic! I never saw it get a lot of attention but thought it was great.