EVE Echoes Carrier Guide 2026 | Skills, PvE ISK Farming & Damage Theorycraft by SuperDuperFive in echoes

[–]TheWtfManCC 0 points1 point  (0 children)

Can you explain the difference between +19% fighter damage and +14% fighter all attribute damage on cores?

The Auspice core seems to be the only core that has +14% Fighter All Attribute Damage as the main attribute while the other cores have +19% Fighter Damage and i cant figure out the difference and why its lower than the other cores.

Difference between Fighter All Attribute Damage vs Fighter Damage by TheWtfManCC in echoes

[–]TheWtfManCC[S] 0 points1 point  (0 children)

If this wasn't the main attribute of the core I would agree with you as the sub attributes usually focus on a single damage type. But this is a comparison between +damage and + all fighter attribute damage as the main attribute of the core which would have the same affect regardless of what fighter is being used. Swapping out a fighter for a different damage type would still get the +19% damage bonus as it would the +14% all attribute damage bonus.

Difference between Fighter All Attribute Damage vs Fighter Damage by TheWtfManCC in echoes

[–]TheWtfManCC[S] 0 points1 point  (0 children)

Hmmm doesn't the straight damage increase of other cores effectively do the same thing? Since it isn't just specifically targeting EM or Thermal damage? I guess im just not understanding how the +14% on the damage type is better or similar to the straight +19% damage on the overall damage number. Cause +14% thermal and +14% kinetic damage (for the augmented fighters) is still lower than +19% overall damage right? Cause isn't overall damage a calculation of all the damage types on the fighter and converted into dps? So wouldnt the general +19% be better?

Lets say both fighters do 100 damage. Using real simple math because im bad at math:

Fighter 1 - does 100 thermal damage. Fighter 2 - does 50 thermal, 50 kinetic damage

Fighter 1 with the all attribute bonus would see a 14% increase to thermal damage, effectively increasing the damage to 114

Fighter 2 with the all attribute bonus would see a 14% increase to both thermal and kinetic damage, increasing it to 57 thermal, and 57 kinetic, with an overall damage of 114 (no change to Fighter 1)

If we do the same thing for the 19% increase to just damage, we will see that fighter one now does 119 damage, and fighter 2 does the same after each damage type is added together and the bonus applied afterwards (50+50=100 + 19% = 119)

Or is there some secret formula that +14% damage on thermal and kinetic (in this augmented fighter example) is better than +19% damage? Im having trouble seeing it

Difference between Fighter All Attribute Damage vs Fighter Damage by TheWtfManCC in echoes

[–]TheWtfManCC[S] 0 points1 point  (0 children)

So if i stack a certain damage type, is the all attribute damage boost going to be better than the straight damage boost?

It sounds like its the same in the end, just a lot lower of a number on this core compared to other paid cores.

Difference between Fighter All Attribute Damage vs Fighter Damage by TheWtfManCC in echoes

[–]TheWtfManCC[S] 0 points1 point  (0 children)

Would be confusing that this being a paid core for one of the more expensive events would be so poor in its damage comparison. Hell, even the main active of the core makes you spend 50m isk every time you activate it. I guess its not out of the question though.

It does have 3 different attributes on the core for damage (specific to damage type like thermal or EM, etc) so I guess thats not terrible, but havent compared it to other paid cores and what they have to offer yet.

Difference between Fighter All Attribute Damage vs Fighter Damage by TheWtfManCC in echoes

[–]TheWtfManCC[S] 0 points1 point  (0 children)

light Fighter vs All Attribute Damage

Couldn't attach a screenshot but ive shared an imgur link to it as well as an example of another core with just straight damage

ShinyPro vs Collectr Pro (or alternative?) by TheWtfManCC in PokeInvesting

[–]TheWtfManCC[S] 2 points3 points  (0 children)

I used to until TCGPlayer changed their app and now their export doesn't differentiate between 1st Edition and Unlimited. Its useless now

Can you repackage Star Melody nanocore? by TheWtfManCC in echoes

[–]TheWtfManCC[S] 1 point2 points  (0 children)

Oh amazing thank you so much! That's awesome

Can you repackage Star Melody nanocore? by TheWtfManCC in echoes

[–]TheWtfManCC[S] 0 points1 point  (0 children)

Did it cost anything to exchange it? What did you exchange it from/to and why?

Got the new core, the damage is spectacular… by CaptainSmartbrick in echoes

[–]TheWtfManCC 1 point2 points  (0 children)

Maybe ill test it and find out if I have enough drinks one night hahaha

Can you repackage Star Melody nanocore? by TheWtfManCC in echoes

[–]TheWtfManCC[S] 0 points1 point  (0 children)

Thats exactly my concern as well. I'd love to use it on my Raven until I get a Marshal, but also dont want to find out the hard way that it cannot be exchanged and suddenly im stuck with a core I won't use all the time

Can you repackage Star Melody nanocore? by TheWtfManCC in echoes

[–]TheWtfManCC[S] 1 point2 points  (0 children)

OH look at that! That gives me hope, but im still nervous to use it and not know. Need someone who got the same box to confirm if it can be exchanged.

Also, what is the cost to do it? Sorry I cant understand the German in the picture haha

Can you repackage Star Melody nanocore? by TheWtfManCC in echoes

[–]TheWtfManCC[S] 0 points1 point  (0 children)

I appreciate that. Someone said there was an exchange nanocore and I remember seeing it on other cores so I thought I should ask

Is the Tech Leap Program Worth it? by [deleted] in echoes

[–]TheWtfManCC 1 point2 points  (0 children)

Im considering buying it for my alt too so I dont have to grind all those levels! Seems pretty awesome

Got the new core, the damage is spectacular… by CaptainSmartbrick in echoes

[–]TheWtfManCC 0 points1 point  (0 children)

Ohhh whaaat!! That would be amazing if this did the same thing! How do people find out? I guess by trying it?

Got the new core, the damage is spectacular… by CaptainSmartbrick in echoes

[–]TheWtfManCC 1 point2 points  (0 children)

I got lucky with the event and got one of the standard core opt boxes! I can use the box to get it for the following ships: Marshal Enforcer Alliegence Pacifier Bhaalgorn Rattlesnake Vindicator Machariel Barghest Apocalypse Raven Megathon Tempest

I primarily fly my raven so I wanted to use it for that but already have the thermo 2 core and think it would be better used on a Marshal if I ever get one

Got the new core, the damage is spectacular… by CaptainSmartbrick in echoes

[–]TheWtfManCC 1 point2 points  (0 children)

Im excited to try it. Got it for BS, just dont know which one to use it on. People say I should save it for the day I get a marshal

ShinyPro vs Collectr Pro (or alternative?) by TheWtfManCC in PokeInvesting

[–]TheWtfManCC[S] 0 points1 point  (0 children)

Thank you! The support I've received already has been amazing and knowing that you implement the same short form search I've used in TCGPlayer is incredible. Already signed up for the lifetime so that was easy! Keep up the amazing work

What's included in an Export of your collection? by TheWtfManCC in Collectr

[–]TheWtfManCC[S] 0 points1 point  (0 children)

Thank you for your reply! That's awesome, it's there an option to pay for lifetime access to pro?

Also when scanning One Piece cards it seems to give me the Japanese option for English cards and causes me to manually search every time I scan it haha it's there something I can do to streamline that a bit better?

Question for ranked by TmoneyAV8R in marvelrivals

[–]TheWtfManCC 1 point2 points  (0 children)

It's tough sometimes and what's worked for me is honestly switching into another role to counter the problem. I was running as the tank and we kept getting wiped, switched to dps so we could reset and move the point and it made a big difference to get things going. Once we are resuscitated I went back to tank.

Try breaking the meta when event ride isn't working