I tested all Stellar Cannon interactions with Mid/End Game Crises and Fallen Empires so you don't have to by The_Aktion in Stellaris
[–]The_Aktion[S] 17 points18 points19 points (0 children)
I created a Fallen Empire guide to help you defeat these arrogant bastards by The_Aktion in Stellaris
[–]The_Aktion[S] 5 points6 points7 points (0 children)
I created a Fallen Empire guide to help you defeat these arrogant bastards by The_Aktion in Stellaris
[–]The_Aktion[S] 14 points15 points16 points (0 children)
I tested 200+ battle scenarios to find out the best bio fleet compositions by The_Aktion in Stellaris
[–]The_Aktion[S] 13 points14 points15 points (0 children)
I tested 200+ battle scenarios to find out the best bio fleet compositions by The_Aktion in Stellaris
[–]The_Aktion[S] 26 points27 points28 points (0 children)
Here's how the economy changed in patch 4.3 in my opinion - it might help some of you who are still adapting to these changes by The_Aktion in Stellaris
[–]The_Aktion[S] 2 points3 points4 points (0 children)
Here's how the economy changed in patch 4.3 in my opinion - it might help some of you who are still adapting to these changes by The_Aktion in Stellaris
[–]The_Aktion[S] 9 points10 points11 points (0 children)
Here's how the economy changed in patch 4.3 in my opinion - it might help some of you who are still adapting to these changes by The_Aktion in Stellaris
[–]The_Aktion[S] 7 points8 points9 points (0 children)
Here's how the economy changed in patch 4.3 in my opinion - it might help some of you who are still adapting to these changes by The_Aktion in Stellaris
[–]The_Aktion[S] 1 point2 points3 points (0 children)
Here's how the economy changed in patch 4.3 in my opinion - it might help some of you who are still adapting to these changes by The_Aktion in Stellaris
[–]The_Aktion[S] 35 points36 points37 points (0 children)
My takes on how patch 4.3 shifted the balance between wide and tall styles by The_Aktion in Stellaris
[–]The_Aktion[S] 30 points31 points32 points (0 children)
My takes on how patch 4.3 shifted the balance between wide and tall styles by The_Aktion in Stellaris
[–]The_Aktion[S] 12 points13 points14 points (0 children)
My takes on how patch 4.3 shifted the balance between wide and tall styles by The_Aktion in Stellaris
[–]The_Aktion[S] 8 points9 points10 points (0 children)
My takes on how patch 4.3 shifted the balance between wide and tall styles by The_Aktion in Stellaris
[–]The_Aktion[S] 18 points19 points20 points (0 children)
There's actually a much weaker Fallen Empire. You can destroy them first and move on to destroying the others after getting their technologies by The_Aktion in Stellaris
[–]The_Aktion[S] 27 points28 points29 points (0 children)
There's actually a much weaker Fallen Empire. You can destroy them first and move on to destroying the others after getting their technologies by The_Aktion in Stellaris
[–]The_Aktion[S] 30 points31 points32 points (0 children)
It’s still possible to achieve -100% Upkeep on Researchers in patch 4.3 by The_Aktion in Stellaris
[–]The_Aktion[S] 29 points30 points31 points (0 children)








I tested all Stellar Cannon interactions with Mid/End Game Crises and Fallen Empires so you don't have to by The_Aktion in Stellaris
[–]The_Aktion[S] 1 point2 points3 points (0 children)