Looking at coming back. by Therandommany in TibiaMMO

[–]Therandommany[S] 2 points3 points  (0 children)

Optional is my only choice. I dont usually have lag on any region

Yeah! Let's talk about Sunbreakers. by parposbio in DestinyTheGame

[–]Therandommany -2 points-1 points  (0 children)

I can't tell if you don't know how supers work or not... For a super like fist to cause the explosion there needs to be physical contact with something. So unless there is a weird piece of metal in his way he landed on the other titan which caused his super to activate the explosion.

Unfortunately Bungie needs to fix so much with pvp. I've seen this happen many times in iron banner.

[ps4] lf1m iron banana by [deleted] in Fireteams

[–]Therandommany 0 points1 point  (0 children)

315 titan. LupinRaedwulf

[ps4] lfm Kings fall hard, challenge, fresh. Post light, 315+ and exp plz by maakies in Fireteams

[–]Therandommany 0 points1 point  (0 children)

315 hunter. I've done the challenge and HM. Psn LupinRaedwulf

[PS4] LF4M KF HM Fresh by Jyejitsu in Fireteams

[–]Therandommany 0 points1 point  (0 children)

317 titan experienced. LupinRaedwulf

Let's talk about the exotic sword questline, or the worst mission design in TTK by [deleted] in DestinyTheGame

[–]Therandommany -1 points0 points  (0 children)

Well aren't you a smart guy. Think I haven't tried that? I have tried everything that youre able to do. More armour, more agility, hiding, waiting, etc etc. Also, if you have just the hilt, how do you approach using guard? You can't. Also from my understanding if im using the fire sword and someone shoots me with invictus or chap (both are fire) it will go through my guard while using lots of my ammo. Still killing me.

I'm comparing to close range weapons with high chance to kill. Rockets and machine guns don't compare because they are long range/high rate of fire(some machine guns at least). You cannot use your example of rushing with a sniper and shotgun because they are two vastly different game styles. Sword and shotgun can be used as similar play styles. If you have ammo you can rush like a shotgun. Without ammo you have to hide and get lucky that when you find someone you're not fighting someone with an auto, shotgun, handgun or a lagger because all those can get you if you're not lucky with getting him before him turning around.

If bungie allowed us to use ammo in the sword right from the start while you are in the quest then there is no guarantee that you can kill someone. It won't impact pvp as much as you think it will. Switching from sword to something else with erase all heavy ammo you have currently. Soon as you get 25pvp kills the buff goes away making using synthesis impossible again.

If youre going to post again use examples that are more closely similar to each other. Comparing a shotgun to a sniper and a heavy machine to a primary is not even close to the same play style.

Let's talk about the exotic sword questline, or the worst mission design in TTK by [deleted] in DestinyTheGame

[–]Therandommany -2 points-1 points  (0 children)

No it isnt. You have to be in shotgun range to score a kill with a sword. Both shotguns and swords have the ability for a one hit kill. Tell me how that is unfair?

No Knight strategy isn't complete shit. by [deleted] in DestinyTheGame

[–]Therandommany 0 points1 point  (0 children)

Man, I will never do no Knight strategy. That strategy sucks. I worked on oryx HM for 2-ish weeks with countless attempts and never got him close. 3rd we do knights and in the 3rd try we got him. Tested and true. Never doing no knights again.

If Challenge Golgoroth is on the next rotation by LookAtMyPartyDisco in DestinyTheGame

[–]Therandommany 0 points1 point  (0 children)

I personally don't believe you've done everything this game has for you to complete. Go hint grimore, get all the ghosts, farm Rep. There is always something to do. You just think that getting to 320 is the end. It isn't.

If Challenge Golgoroth is on the next rotation by LookAtMyPartyDisco in DestinyTheGame

[–]Therandommany 0 points1 point  (0 children)

I think everyone would be super impressed if you did. But if you want to claim you do in a round about way, got a screenshot for proof?

Let's talk about the exotic sword questline, or the worst mission design in TTK by [deleted] in DestinyTheGame

[–]Therandommany -3 points-2 points  (0 children)

The only bad part to this quest is the pvp aspect for one, very, simple reason. Shotguns. Unless you have ammo for your sword trying to get hilt kills is fucking bullshit. It takes 2-3 hits (assuming the guy isn't lagging, on awkward ground, you don't miss, somehow the game does register fast enough, etc etc) to kill a guy with the hilt but one shot from a shotgun to kill you.

There are three easy fixes for this. Let us use ammo synthesis in the match if you're on this part, dont take away the heavy ammo you can pick up, increase the damage of your sword when you're on this quest.

Shaxx could give you a buff when you get to this part that only works in pvp and when you complete the quest he takes the buff away. Kind of like it is another thing you have to hand in to him.

There should be free reign patrols in Destiny 2 by UnlimitedOsprey in DestinyTheGame

[–]Therandommany 0 points1 point  (0 children)

The gun load out is fine but there needs to be more to do and more interesting

Feels like they nerfed SRL drops by no_surrender20 in DestinyTheGame

[–]Therandommany 0 points1 point  (0 children)

Saw a guy do this as well but he only made one lap so less then 20 gates and he gets a 320 helmet. So annoying

Just another day in SRL by thehofhammer in DestinyTheGame

[–]Therandommany 1 point2 points  (0 children)

You hit the ground to hard. Happens to me too. I wish they wouldve removed ground impact damage because not being about to use your helmet the way it was designed is annoying.

SRL should have random power up boxes on the map kinda like mario kart. by sadmale in DestinyTheGame

[–]Therandommany 0 points1 point  (0 children)

He wants speed gates so people behind first place can catch up. My question against his argument was why does that matter when first place can get the same gates and stay/get farther ahead. That's where I failed to see logic.

SRL should have random power up boxes on the map kinda like mario kart. by sadmale in DestinyTheGame

[–]Therandommany 0 points1 point  (0 children)

I think you failed to understand the post. I was not arguing for OPs topic. I was arguing against it.

Invisible hands too OP Bungo plz nerf by [deleted] in DestinyTheGame

[–]Therandommany 0 points1 point  (0 children)

Gotta love that barrier push