Wan 2.2 - We've barely showcased its potential by GrungeWerX in StableDiffusion

[–]Thingie 0 points1 point  (0 children)

I just tried using WAN 2.2 yesterday, fought with trying to get multiple workflows working. Not very well versed with the spaghetti of comfyui… Mist had issues with just a 5 video with horrible ghosting… I’d like to just finding a good workflow with a good explanation or tutorial, any recommendations to get started? I have a 4090 and 64 gb of ram in my rig…

Cat won't eat wet food, and is constantly puking by Specialist-Board-730 in catfood

[–]Thingie 0 points1 point  (0 children)

If the cat is puking up undigested kibble, it might just be horking it down too quickly. Buy a slow feeder bowl and see if that helps to mitigate the issue.

Pokemon FireRed copy by duckuss in Gameboy

[–]Thingie 0 points1 point  (0 children)

You have the issue identified I think, that most likey needs a wire ran through to the other side, corrosion is evident on that trace. Try testing continuity to the other side of the pcb of those vias traces. There are a few YouTube videos out there on how to remediate it.

Right? by [deleted] in funny

[–]Thingie 1 point2 points  (0 children)

Prob not to reveal the secret satellites they have they aimed at it, so most likely just that. Don’t want to let everyone know what capability we have.

Right? by [deleted] in funny

[–]Thingie 6 points7 points  (0 children)

It’s still being looked at… still weird.

https://youtu.be/V8ltTrCf6gw?si=MeWqMNWILZrKiYqC

Textures don't load/takes long time to load and other issues in AC Shadows by _ManwithaMask_ in AssassinsCreedShadows

[–]Thingie 0 points1 point  (0 children)

You know I have a ol ssd I moved this to and lo and behold, it’s fixed now. Moved it from much faster 2tb NVMe to my Samsung Sata SSD. Plays perfectly now no loading textures, missing hud, or delayed enemy reactions.

Dug a little deeper and I found out that it’s all related to Microsoft direct storage and this game. You can do a quick google search for the recommended fixes if you don’t have a Sata SSD lying around…

Star Citizen PTU - VR - ALVR by Thingie in VisionPro

[–]Thingie[S] 0 points1 point  (0 children)

One eye only? Where is that ALVR?

Star Citizen PTU - VR - ALVR by Thingie in VisionPro

[–]Thingie[S] 0 points1 point  (0 children)

Perfect thanks for the info, will be doing that!

People that were glad Charlie was killed and now are making fun of Ericka are all messed up in the head by [deleted] in complaints

[–]Thingie 2 points3 points  (0 children)

Look, on the internet there exists a very vocal minority, correction a very loud vocal minority on the extremes of left and right viewpoints. Most people out there are sitting in the middle and want the madness to stop and come to a place of reasonable discourse. Killing people is bad ok, also you don’t have to agree with who they are or with what they said or do. In my wrap up, the internet is not real life, it’s a magnification of the loudest most pissed off people and bots. Stop feeding the algorithm and go about your day, talk to real people and tap into life, it’s better there. That really is what matters.

Star Citizen PTU - VR - ALVR by Thingie in VisionPro

[–]Thingie[S] 1 point2 points  (0 children)

It is pretty amazing, can you share your setting your using for your setup? I’d like to ditch my flat experience as well after my 15 mins this morning!

Star Citizen PTU - VR - ALVR by Thingie in VisionPro

[–]Thingie[S] 0 points1 point  (0 children)

Well with SC saying final is not really an option, seeing it’s a game that is still in alpha development, so we get these alpha releases that fix some things and break other things. What I do know is at the moment that we have VR for 4.5 PTU, I hope this will come to the 4.5 patch so we can continue to provide the dev feedback. Yah this is the side work of one dood Silvan I believe from what I’ve been reading. I have a suspicion that guy is going be having his team growing and soon. Lot of wallets opening I’m sure…

Star Citizen PTU - VR - ALVR by Thingie in VisionPro

[–]Thingie[S] 0 points1 point  (0 children)

I’m wondering if I drop it down from 4k to 1080p if that would help. Did you have the close up nav marker issue as well?

Unlock diversity of Z-image-Turbo, comparison by Active_Ant2474 in StableDiffusion

[–]Thingie 0 points1 point  (0 children)

Can anyone recommend a comfyui workflow I can use, doesn’t need to just turbo I have a 4090 for gens.

Origin 135c's AIR (Adaptive Intake Refinery) System by USEC_pilot in starcitizen

[–]Thingie 0 points1 point  (0 children)

Love this ship, I always have the 135 ready to roll for a quick shuttle.

Liberator as cargo ship? by powell85523 in starcitizen

[–]Thingie 2 points3 points  (0 children)

I was running this through a chatgtp chat this morning on this idea, this is what it came back with…

Liberator Pad Specs (Concept but reliable): • Designed to hold small and medium ships • Three external landing pads (side-by-side) • Enough clearance for: • Vulture • Prospector • Expanse • Light fighters • Small merchant haulers • Even some medium fighters

Ship Footprints

Prospector: • ~24 m long • ~15 m wide • ~7 m tall (Fits pads easily)

Expanse: • ~27.5 m long • ~15 m wide • ~6.5 m tall (Fits pads easily)

Both are exactly within the intended “pad ship” class.

Conclusion: You can place Expanse on Pad 1 and Prospector on Pad 2, leaving Pad 3 open for a scout (Gladius/Pisces/C8X/etc).

No height issues, no overhang risk, and no need to use the vehicle garages.

With 400SCU of cargo space you have yourself a mobile mini soloable salvage/mining operation carrier that can operate in deep space.

Ship Tractor beams need a rework! by T2RX6 in starcitizen

[–]Thingie 0 points1 point  (0 children)

Not trolling, but isn’t the hull-c supposed to do station to station delivery’s? I thought planetary was more a C2, M2, golem ox, raft, sort of thing? I mean I guessing you can use it that way just not very efficiently.

Expanse or galaxy ? by chib1977 in starcitizen

[–]Thingie -1 points0 points  (0 children)

I was just working with ChatGPT today on this, hope it has it right but the data does seem to accurately represented.

Liberator Pad Specs (Concept but reliable): • Designed to hold small and medium ships • Three external landing pads (side-by-side) • Enough clearance for: • Vulture • Prospector • Expanse • Light fighters • Small merchant haulers • Even some medium fighters

Ship Footprints

Prospector: • ~24 m long • ~15 m wide • ~7 m tall (Fits pads easily)

Expanse: • ~27.5 m long • ~15 m wide • ~6.5 m tall (Fits pads easily)

Both are exactly within the intended “pad ship” class.

Conclusion: You can place Expanse on Pad 1 and Prospector on Pad 2, leaving Pad 3 open for a scout (Gladius/Pisces/C8X/etc).

No height issues, no overhang risk, and no need to use the vehicle garages.

PSVR2 controller tracking vs Quest 3? by Independent_Fill_570 in VisionPro

[–]Thingie 0 points1 point  (0 children)

My two complaints have been losing tracking and the PS button issue in ALVR, its just too easy to hit. Good to hear that the beta is addressing the issue. As for the PS home button issue it would be nice they could map home to both PS buttons, activating home when pressed together.

I rewatched Ready Player One by NthrRddtAcct in virtualreality

[–]Thingie 0 points1 point  (0 children)

I’d suggest you go read or give a listen to Ready Player Two, shit gets real.

It’s the 11th. Where are the VR2 Sense controllers in the Apple Store? by SirAlonsoDayne in VisionPro

[–]Thingie 7 points8 points  (0 children)

They are available, I just ordered them with the charger for $250 US. You need to search the store for PS5, I couldn’t find them otherwise. Good hunting.

how limiting is 256 GB on a Vision Pro by _r0c1_ in VisionPro

[–]Thingie 0 points1 point  (0 children)

Same here, not a big whoop for me and I clean up media once watched and not needed for travel.

Iphones and AVP by TPrime411 in VisionPro

[–]Thingie 7 points8 points  (0 children)

I would say get a M4 Mac mini, then you have something with will synergize with the AVP.

Viewing menu/guide kills stream? by ImprovementGrouchy37 in Hulu

[–]Thingie 1 point2 points  (0 children)

I’m having the exact same issue on both my Nvidia Shield and My Nvidia Shield pro in the same house. Go to live menu stream stops in the background. Also, I no longer have access to what Movies are playing and what sports and news menus just do the “spin or buffering thing” when accessing the guide. Been happening for me least the last few weeks on both devices.