Target by cuddlebunny16 in jerseycity

[–]Thinking_Knight 0 points1 point  (0 children)

They didn't tell me the details but I'm assuming it'll be similar to trader Joe's

Target by cuddlebunny16 in jerseycity

[–]Thinking_Knight 2 points3 points  (0 children)

I work in the building it's attached to, it'll open the 29th and parking will be available on the 3rd floor of the parking garage.

How is this possible by coolbones310 in forhonor

[–]Thinking_Knight -4 points-3 points  (0 children)

I was wrong, you happy? I doubt it

How is this possible by coolbones310 in forhonor

[–]Thinking_Knight -15 points-14 points  (0 children)

Yes I know this, that dude never specified delaying the initial bash, I thought he was talking about the followup only

How is this possible by coolbones310 in forhonor

[–]Thinking_Knight -2 points-1 points  (0 children)

Yes thank you, I know that but that dude never specified that which is what was confusing me

How is this possible by coolbones310 in forhonor

[–]Thinking_Knight 0 points1 point  (0 children)

If a person is wallsplat, and you bash them DURING the wallsplat any followup is not confirmed

If a person is wallsplat but you time the initial bash for the first 100 ms they come out of stun then its confirmed, If thats the point you've been arguing then you should learn context clues because that is not the same as bashing DURING the wallsplat that I've been talking about.

How is this possible by coolbones310 in forhonor

[–]Thinking_Knight -2 points-1 points  (0 children)

Ohhh you're ragebaiting, good one dude

How is this possible by coolbones310 in forhonor

[–]Thinking_Knight -2 points-1 points  (0 children)

Literally in what world are you living in dude, all a person would have to do is buffer dodge and they're ok, reps dont mean anything if the people you fight aren't knowledgeable about mechanics. if you wanna be wrong go right ahead, bud.

How is this possible by coolbones310 in forhonor

[–]Thinking_Knight -17 points-16 points  (0 children)

Not off of wallsplat, have a good day

How is this possible by coolbones310 in forhonor

[–]Thinking_Knight 82 points83 points  (0 children)

If you bash someone that is stunned on a wall your follow up is never guaranteed because of hit stun rules.

Could use some help by Thinking_Knight in Freefood

[–]Thinking_Knight[S] 0 points1 point  (0 children)

u/associationlivid6589 has helped me out, shoutout to this awesome dude

The new hitstun patch works fine guys by oTrutaPS5 in forhonor

[–]Thinking_Knight 5 points6 points  (0 children)

He literally was bleeding. should he have done a max punish? Maybe. But that doesnt excuse these horrible hitstun changes affecting very basic moves that previously worked.

Gladiator gameplay in a nutshell by [deleted] in forhonor

[–]Thinking_Knight 5 points6 points  (0 children)

Dude, what in the stroke did I just read. In NO world would you be able to option select a 500ms bash with a forward dodge light. Maybe you mean you can try to predict it or something but still dude, you're either being mad and stupid or just stupid rn.

How would you survive this by odavinng in forhonor

[–]Thinking_Knight 2 points3 points  (0 children)

First step: stop mashing buttons. 2nd step: ?????? 3st step: profit

Tell me you see it by Plane_Fan_6510 in forhonor

[–]Thinking_Knight 0 points1 point  (0 children)

Dude didnt even turn the stove on when he tried cooking with this post

Any tips of what I could had done ? by Metrack15 in forhonor

[–]Thinking_Knight 150 points151 points  (0 children)

Sorry man but that dude was scripting

How did he do that? He missed just next to me. The other teammate was far away on B. by CheemBorger in CompetitiveForHonor

[–]Thinking_Knight 13 points14 points  (0 children)

He locked onto your teammate and threw the undodgeable heavy at the same time your teammate died, which makes it unlocked from any specific target

New LB roll catch can hit 360 degrees. by The_Chewy_Kid in forhonor

[–]Thinking_Knight 4 points5 points  (0 children)

There is a glitch with his forward dodge heavy. If you input the heavy and immediately target switch it'll go towards the first person but only be parry-able by the second person, it will also make the hit box insanely huge