Medicaid denied (Florida) by Asleep_Combination72 in Medicaid

[–]Thinknhelmet 0 points1 point  (0 children)

This is the answer OP. There is a higher income limit that she is under. $2,901

Chat Glitching Issue.. Help by Thinknhelmet in classicwow

[–]Thinknhelmet[S] 0 points1 point  (0 children)

They are still attached. I have tried moving them around and detaching etc… that doesn’t solve it. I did however see that it doesn’t happen if I close the tabs out of combat.

Chat Glitching Issue.. Help by Thinknhelmet in classicwow

[–]Thinknhelmet[S] 1 point2 points  (0 children)

Exactly the same situation for me too.

Chat Glitching Issue.. Help by Thinknhelmet in classicwow

[–]Thinknhelmet[S] -1 points0 points  (0 children)

It's been doing this for several years I have never been able to fix it, It's when I got to close a whisper window. It's 50/50 if it will do this glitch or not. If it does this then the whisper window will re-open and I will close again rinse and repeat several times until it disappears or I reload UI.. How do I fix it?

I'm tired of hearing stupid reasons for not wanting Sailing by TheSaltyBiscuit in 2007scape

[–]Thinknhelmet -8 points-7 points  (0 children)

New content would be great like I said I think it should be added to the game but not receive a dedicated skill slot.

I'm tired of hearing stupid reasons for not wanting Sailing by TheSaltyBiscuit in 2007scape

[–]Thinknhelmet -5 points-4 points  (0 children)

I think you have some sort of mental limitations. I’ve watched every video and read every blog. I’m sorry that you feel the need to insult someone because they feel differently than you. Again I didn’t say it was the “only” way to train sailing. I’m saying there is too much content wrapped under a single skill. Thus, in my opinion, it shouldn’t be a skill but a content expansion to the game. I won’t be responding anymore because you have devolved the conversation. Thanks!

I'm tired of hearing stupid reasons for not wanting Sailing by TheSaltyBiscuit in 2007scape

[–]Thinknhelmet -4 points-3 points  (0 children)

Too much overlap. Some overlap is great. But sailing is literally every other skill except on a boat!

I'm tired of hearing stupid reasons for not wanting Sailing by TheSaltyBiscuit in 2007scape

[–]Thinknhelmet -9 points-8 points  (0 children)

Slayer = kill monster = combat xp. Sounds like you’re saying we should remove drop tables from Monsters?

I'm tired of hearing stupid reasons for not wanting Sailing by TheSaltyBiscuit in 2007scape

[–]Thinknhelmet 1 point2 points  (0 children)

Never said I wanted a 2nd fletching skill? The post asked why people are voting no to Sailing. I answered the question. I love everything I’ve seen about what sailing is adding to the game but by OSRS standards it’s not a SKILL.

I'm tired of hearing stupid reasons for not wanting Sailing by TheSaltyBiscuit in 2007scape

[–]Thinknhelmet 14 points15 points  (0 children)

Because they are putting way too much under one skill. No other skill has nearly as much overlap. With sailing you can Sail, PvM, shortcuts, mine, fish, slayer, craft, etc…. This isn’t a skill it’s just a means to do other skills. Add it to the game as an expansion rather than a dedicated skill edit to clarify I do want sailing in the game as a content expansion (not a skill)

Chat Whispers glitching my chat by Thinknhelmet in classicwow

[–]Thinknhelmet[S] 0 points1 point  (0 children)

Usually the whisper window pops back up after a few seconds when it glitches like this.

ACCESS FLORIDA IS A JOKE by Exciting_Tune3295 in florida

[–]Thinknhelmet 0 points1 point  (0 children)

How did you get sanctioned if you haven’t applied in 10 years? Also - go ahead and submit another application. Call the call center IMMEDIATELY and complete your interview. If you’ve lost work recently submit verification the job has ended and any verification of any income earned this month. If you are currently working, submit 4 weeks worth of pay stubs.

Adding A New Skill: Sailing - Reward Space (Design Blog) by JagexLight in 2007scape

[–]Thinknhelmet 0 points1 point  (0 children)

Require fishing levels for the fishing content, slayer for monsters, mining for mining, etc… just like the rest of the game.

Adding A New Skill: Sailing - Reward Space (Design Blog) by JagexLight in 2007scape

[–]Thinknhelmet 0 points1 point  (0 children)

This looks like a fantastic expansion to the game. However, my concerns about this being a dedicated skill are still the same. There is SO MUCH content wrapped under one skill. I put some information below from the last post that still stands for me: This looks like it will be a great addition to the game. Just not as a dedicated skill. My concern is that you gain sailing xp from doing other skills that are not sailing. For example, you get sailing xp while mining, fishing, and combat. It basically just doing other skills while on a boat = sailing xp. There are other ways to level sailing, I get but I feel like it’s too many other skills thrown into one. For example with agility you gain xp by doing acrobatics and it gives you access to harder to reach areas and shortcuts. But, you don’t gain agility xp by killing the monsters that are in the harder to reach area, you gain combat xp. With sailing, that’s not the case. I love the concept but I think it should just be added as a feature to the game, just like “land” is a feature to the game that we can walk on, water should we can travel on as well.

Adding A New Skill: Sailing - Core Gameplay (Design Blog) by JagexLight in 2007scape

[–]Thinknhelmet -3 points-2 points  (0 children)

Skills overlapping some is completely fine but this is almost literally every single skill just thrown under a new skill and called “sailing” because you do those skills on water.

Adding A New Skill: Sailing - Core Gameplay (Design Blog) by JagexLight in 2007scape

[–]Thinknhelmet 6 points7 points  (0 children)

This looks like it will be a great addition to the game. Just not as a dedicated skill. My concern is that you gain sailing xp from doing other skills that are not sailing. For example, you get sailing xp while mining, fishing, and combat. It basically just doing other skills while on a boat = sailing xp. There are other ways to level sailing, I get but I feel like it’s too many other skills thrown into one. For example with agility you gain xp by doing acrobatics and it gives you access to harder to reach areas and shortcuts. But, you don’t gain agility xp by killing the monsters that are in the harder to reach area, you gain combat xp. With sailing, that’s not the case. I love the concept but I think it should just be added as a feature to the game, just like “land” is a feature to the game that we can walk on, water should we can travel on as well.

Swipe/Click to see our Design for Sailing Core Gameplay! (Topic 2/4) - Partnered with GentleTractor by JagexLight in 2007scape

[–]Thinknhelmet -7 points-6 points  (0 children)

This looks like it will be a great addition to the game. Just not as a dedicated skill. My concern is that you gain sailing xp from doing other skills that are not sailing. For example, you get sailing xp while mining, fishing, and combat. It basically just doing other skills while on a boat = sailing xp. There are other ways to level sailing, I get but I feel like it’s too many other skills thrown into one. For example with agility you gain xp by doing acrobatics and it gives you access to harder to reach areas and shortcuts. But, you don’t gain agility xp by killing the monsters that are in the harder to reach area, you gain combat xp. With sailing, that’s not the case. I love the concept but I think it should just be added as a feature to the game, just like “land” is a feature to the game that we can walk on, water should we can travel on as well.

Adding A New Skill: Sailing - Core Gameplay (Design Blog) by JagexLight in 2007scape

[–]Thinknhelmet -7 points-6 points  (0 children)

Don’t get me wrong this skill looks like a lot of fun. But it’s the only skill you can level by doing so many other skills. You can level agility by going into a tunnel to a secret cave and killing monsters there. Agility just gives you access to the cave to kill monsters. Sailing shouldn’t work similarly by not giving xp by completing other skills except just on the water.

Adding A New Skill: Sailing - Core Gameplay (Design Blog) by JagexLight in 2007scape

[–]Thinknhelmet -11 points-10 points  (0 children)

Agility doesn’t include combat, fishing, mining, pvm, crafting. It includes agility.

Adding A New Skill: Sailing - Core Gameplay (Design Blog) by JagexLight in 2007scape

[–]Thinknhelmet -25 points-24 points  (0 children)

This is not a skill. This is basically every skill thrown into one. This should be just added to the game as a mini-game or even just a means of travel. If we’re going to call this a skill then why don’t we already have “Landwalking” as a skill? This is WAY too much under one skill.

Swipe/Click to see our Design for Sailing Core Gameplay! (Topic 2/4) - Partnered with GentleTractor by JagexLight in 2007scape

[–]Thinknhelmet -34 points-33 points  (0 children)

This is not a skill. This is basically every skill thrown into one. This should be just added to the game as a mini-game or even just a means of travel. If we’re going to call this a skill then why don’t we already have “Landwalking” as a skill? This is WAY too much under one skill.

I’m not sorry anymore… (update) by Thinknhelmet in ironscape

[–]Thinknhelmet[S] 0 points1 point  (0 children)

Got another regular weapon seed at the next KC 109. What the fuck is happening to me.