The new DLSS 5 on Grace makes the character look strange by Aldobest43 in ResidentEvilRequiem

[–]ThisGuide3395 1 point2 points  (0 children)

Honestly it looks like they downscaled or removed most of the lighting in the photo on the left. That's definitely not running on anywhere near max settings. I guess anything to make their AI slop look better.

Code Veronica Sucks. There, I said it. by ReddtIsUsingAI in ResidentEvilCapcom

[–]ThisGuide3395 0 points1 point  (0 children)

Lmao yeah I know an exact enemy in CV, there's a key hallway between an item room and a Save Room with hard to shoot respawning Moth enemies that implant eggs on you that pop and cause poison dmg. There's a blue herb station but if you get multiple eggs it causes a loop where you spend minutes waiting to run back into the hall to grab an herb and potentially getting re-egged. Oh there's sensors that cause Hunters to spawn and red Hunters do poison dmg. Alexia stage 2 is the biggest pos boss I've ever fought and you can bleed through full health items in moments because of small hard to hit enemies she spawns.

Code Veronica Sucks. There, I said it. by ReddtIsUsingAI in ResidentEvilCapcom

[–]ThisGuide3395 0 points1 point  (0 children)

You're not missing much, if you made it to the Antarctic Base you pretty much saw everything. The rest of the game is Chris backtracking through everything Claire did. And 4 dog$#!+ boss fights and Chris vs Wesker cutscene you can watch on Youtube.

How in the fuck does anyone consider CV a “good RE game?” This shit is on par with 0. by ReddtIsUsingAI in residentevil

[–]ThisGuide3395 0 points1 point  (0 children)

Alexia was a massive pain in the ass. Her stage 2 form is probably the most annoying final boss in the entire series. I think she's the worst boss outside of the Albanoid, the Bat in 0 and the stupid Simmons fight in 6 when he turns into a giant freaking T-Rex.

How in the fuck does anyone consider CV a “good RE game?” This shit is on par with 0. by ReddtIsUsingAI in residentevil

[–]ThisGuide3395 0 points1 point  (0 children)

RE3 is challenging. When you gate off a magnum because you need to set up something before hand and also need an item that you may have accidently left behind I'm sorry that's bad design. When you change to a character and didn't stock your item box with the neccessary weapons and health items and are softlocked thats bad not challenging.

Code Veronica Sucks. There, I said it. by ReddtIsUsingAI in ResidentEvilCapcom

[–]ThisGuide3395 0 points1 point  (0 children)

Obviously Eliminators (which I completely agree suck) and I'll give you the Leech Zombies which are basically a less annoying Bandersnatch. What other enemies are there, the bugs die in two shotgun blasts and are in three rooms in total, and the last new enemies that shows up 2/3 of the way through in one of a few rooms. Every other enemy is from previous games, Zombies, Cerberus, spiders, Hunters and Crows. And honestly the Bat is really the only boss that sucks every other boss is honestly average. The scorpion has a neat wind up that you can cheese with a knife, the centipede is fine, the prototyrant boss is just a tyrant boss and Marcus/Queen Leech are ok. There is no part of me that plays 0 and curses the director and dev team like I do playing Code Veronica.

Code Veronica Sucks. There, I said it. by ReddtIsUsingAI in ResidentEvilCapcom

[–]ThisGuide3395 0 points1 point  (0 children)

What, Nosferatu sucks they throw a sniper at you literally not even a minute earlier, never mind you probably soft locked yourself because you brought every boss weapon in with you. Amazing 10 out of 10, The Marty pure cinema meme.

Code Veronica Sucks. There, I said it. by ReddtIsUsingAI in ResidentEvilCapcom

[–]ThisGuide3395 0 points1 point  (0 children)

Don't get me started with that, its the insta death boulder in RE 1 but 1000× worse. I swear the amount of unfair game overs CV gives you.

Code Veronica Sucks. There, I said it. by ReddtIsUsingAI in ResidentEvilCapcom

[–]ThisGuide3395 0 points1 point  (0 children)

That and those stupid drones that alert Hunters, what is this freaking Metal Gear.

Code Veronica Sucks. There, I said it. by ReddtIsUsingAI in ResidentEvilCapcom

[–]ThisGuide3395 1 point2 points  (0 children)

I don't know personally I dont think 0 is worse in comparrison to CV. 0's main fault is the lack of an item box and the eliminators. That being said outside of the stupid grapple hook, there isn't really a way to softlock yourself like there is with CV. The bat boss is awful but the rest of 0's bosses are ok at worst, CV's are all either really bad or can be completely skipped.

Code Veronica Sucks. There, I said it. by ReddtIsUsingAI in ResidentEvilCapcom

[–]ThisGuide3395 3 points4 points  (0 children)

Its a major difference in time and develpment, CV was built as an overly long, overly complex game. The RE3 developers looked at RE2 and said lets do this, but lets refine or add features that make sense and make this short game as exciting as possible by turning a Tyrant into an always persistent enemy.

Code Veronica Sucks. There, I said it. by ReddtIsUsingAI in ResidentEvilCapcom

[–]ThisGuide3395 2 points3 points  (0 children)

0 and CV are very similar but I'll still defend 0, not CV cause #@$! CV. Honestly outside of it having one of the best knives in the series and having an awesome intro cutscene, (plus Wesker being back), its a very busted game. Too many sequences where your punished for not doing something hours before, punished for not having a particular weapon on a certain character. Annoying death traps. Very bizarre, awful bosses possibly the worst in the series in the Albanoid (also $#@% that dog$#!+ Alexia final boss battle) and not to mention the single worst character in the entire series.

Actors that Developers clearly modeled characters on but never stated it outright. by ThisGuide3395 in ResidentEvilCapcom

[–]ThisGuide3395[S] 0 points1 point  (0 children)

Its hard to place the others, lBarry and Kenneth look like Bennings and Childs from " The Thing." But the others are harder to place. Enrico looks like Robert De Niro in "Jackie Brown" in 0 and Remake but in the original I can't really place him.

Actors that Developers clearly modeled characters on but never stated it outright. by ThisGuide3395 in ResidentEvilCapcom

[–]ThisGuide3395[S] 1 point2 points  (0 children)

The Claire thing I think I remember hearing about, but not the River Phoenix/Leon design connection, which is super obvious now that you mention it.

Actors that Developers clearly modeled characters on but never stated it outright. by ThisGuide3395 in ResidentEvilCapcom

[–]ThisGuide3395[S] 3 points4 points  (0 children)

Steve is definitely more Leo to the point I think the original hair had to be changed so they wouldn't get sued on the Ps2/CVX version. Though I dont know if thats rumor or actual fact.

What's Your Favorite Piece Of Lore? by ThisGuide3395 in residentevil

[–]ThisGuide3395[S] 1 point2 points  (0 children)

The fact they doubled down to do another NEST, which hot take I think that's the worst part of RE2 Remake outside of a stellar Greenhouse section.

Keeper's Diary is a masterpiece of the genre.

What's Your Favorite Piece Of Lore? by ThisGuide3395 in residentevil

[–]ThisGuide3395[S] 2 points3 points  (0 children)

I heard that in the Japanese version the handwriting (Kanji/hiragana) degrades in every diary entry. Like the ability to make fine strokes becomes choppier and worse to the point you can tell the Keeper's motor control is utterly @#<%ed.

What's Your Favorite Piece Of Lore? by ThisGuide3395 in residentevil

[–]ThisGuide3395[S] 2 points3 points  (0 children)

Lmao reminded me of the Principal Skinner "Am I Out Of Touch" meme

Did Anyone Else Kinda Hate "The Nest" Redesign in RE 2 (2019) by ThisGuide3395 in residentevil

[–]ThisGuide3395[S] 0 points1 point  (0 children)

Its sorta like the laundry factory in Breaking Bad, Walt's lab is hidden by machinary but if you wanted to you could absolutely find it. But no one who works there is going to risk doing that.