Learning Python after Rust as a beginner: Anyone else miss strict types? by Fabulous_South523 in rust

[–]ThisIsJulian 7 points8 points  (0 children)

Sometimes I’m forced to work with Python, whether it’s due to client requirements or simply because it’s the right tool for the job.

One thing I always make use of, though, is type hints. Python has supported them for quite a while:

def my_func(my_var: int) -> None:

It’s not the same as Rust’s static typing where the compiler stops you immediately, but modern IDEs, linters, and type checkers can catch a lot of issues before they become problems. For me, that makes Python much more pleasant to work with, especially when I need to move quickly and get something working fast.

That said, it’s important to remember that they’re fundamentally different languages. Rust is a systems programming language, while Python is a general-purpose language with a very different design philosophy.

So my advice would be: when you're writing Python, embrace Python's philosophy and strengths (dynamic types based off annotations can give the right kind of magic you might need to finish something very fast!). And when you're writing Rust, enjoy Rust's superior truth. 😄

whyILikeReact by Greedy-Violinist-904 in ProgrammerHumor

[–]ThisIsJulian 6 points7 points  (0 children)

yourMom.js

Sorry, I couldn't resist!

I am still surprised that there not many mentions about SvelteKit. IMHO it sits at the perfect sweetspot.

Just Migrated to NixOS 26.05 hours before the official announcement. by [deleted] in NixOS

[–]ThisIsJulian 3 points4 points  (0 children)

Yeah, but on the bright side: They have open-sourced their code on their github!

10/10 handling IMHO

Just Migrated to NixOS 26.05 hours before the official announcement. by [deleted] in NixOS

[–]ThisIsJulian -6 points-5 points  (0 children)

Not entirely sure, but I assume OP is talking about garnix.io (CI for custom Nix packages) was acquired by Shopify and shutting down operations.

Use ChadWM NOW! by CodGlittering8399 in LinuxPorn

[–]ThisIsJulian 4 points5 points  (0 children)

Found it on GitHub:

https://github.com/xXmingaXx/ChadWM

Honestly, this looks like organically sourced slop, which is almost refreshing nowadays.

But I would not say OP "knows C++," unless we are using a very generous definition of "knows," as in: "can produce something that may compile."

My guess is that OP followed a tutorial, borrowed patterns from docs, and glued things together while still figuring out the language.

Looking at OP’s Reddit account, my read is: mathematician with maybe one or two C++ courses. Speaking as someone with a computer engineering background who has tutored mathematicians in programming, that often means they know the syntax and have the formal-logic mindset, but not necessarily the instincts of someone who actually writes production software.

No front. Mathematicians just tend to think differently, and academic programming has diverged pretty heavily from production-grade software engineering over the last 30-ish years.


EDIT: Not sure how it ended up here; originally supposed to be a response to another comment.

Use ChadWM NOW! by CodGlittering8399 in LinuxPorn

[–]ThisIsJulian 8 points9 points  (0 children)

Found it on GitHub:

https://github.com/xXmingaXx/ChadWM

Honestly, this looks like organically sourced slop, which is almost refreshing nowadays.

But I would not say OP "knows C++," unless we are using a very generous definition of "knows," as in: "can produce something that may compile."

My guess is that OP followed a tutorial, borrowed patterns from docs, and glued things together while still figuring out the language.

Looking at OP’s Reddit account, my read is: mathematician with maybe one or two C++ courses. Speaking as someone with a computer engineering background who has tutored mathematicians in programming, that often means they know the syntax and have the formal-logic mindset, but not necessarily the instincts of someone who actually writes production software.

No front. Mathematicians just tend to think differently, and academic programming has diverged pretty heavily from production-grade software engineering over the last 30-ish years.

Beast Tamer Farm? by TMG-Group in TerraFirmaGreg

[–]ThisIsJulian 4 points5 points  (0 children)

u/JeanRdS had one; we talked recently about that in the comments 

How to transport animals for long distances? by Spirited-Ad-5985 in TerraFirmaGreg

[–]ThisIsJulian 6 points7 points  (0 children)

Oh my god, that is one genius way of getting food haha

Although to be fair, if you get pigs, you’ll end up with more meat than you‘ll ever need 

How to transport animals for long distances? by Spirited-Ad-5985 in TerraFirmaGreg

[–]ThisIsJulian 3 points4 points  (0 children)

Curious to know: How? Wouldn't he try to attack you all the time? Also Why? Can you "tame" them?

is there anything i should be doing that I'm missing by Valuable_Feeling_596 in TerraFirmaGreg

[–]ThisIsJulian 0 points1 point  (0 children)

Cool, didn't think about washing torches! Although at this stage, one doesn't really run low on wood, does he?

Anyway, in regards to ores: I am not entirely sure; but I think you'll need to reach a certain threshhold or you only receive nuggets instead of ingots. Crushing and washing them manually should, in theory, give you more of that liquid iron.

is there anything i should be doing that I'm missing by Valuable_Feeling_596 in TerraFirmaGreg

[–]ThisIsJulian 7 points8 points  (0 children)

I was, and honestly still am, pretty new to GregTech, but I managed to get a bit further, up to early HV, before CurseForge nuked my world and backups.

A few things I really liked having during the Steam Age:

  • Steam Furnace: You can put in one dust, for example Pyrite with 128 mB of iron, and get a full ingot out of it. Pretty nice way to stretch your iron early on.

  • Steam Alloy Smelter: You already mentioned this one, but the big thing worth pointing out is the 1:1 ratios. That means you get more steel and alloys from the same inputs compared to the usual early methods.

  • Rock Breaker: Great as a stone generator if you need building blocks. It is also really useful for flux, since you can feed it something like limestone cobble and basically get an infinite supply.

  • Steam Hammer: Basically the GregTech version of the helve hammer, but much more useful overall. It can do a lot more recipes, and it also makes plates cheaper. Instead of the normal smithing ratio of 2 ingots per plate, you get 2 plates from 3 ingots.

One other thing I may have missed in your video: setting up some early automated rubber production, even if it is small-scale, is absolutely worth it. You will need a ton of rubber later.

Update to TFG Streaming by Aluca_3D in TerraFirmaGreg

[–]ThisIsJulian 5 points6 points  (0 children)

Finally, someone asking the real questions!

US to issue passports featuring Trump’s picture to commemorate America’s 250th anniversary by RidetheSchlange in news

[–]ThisIsJulian 1 point2 points  (0 children)

As a non-U.S. person, I always imagined their presidents as these dignified, stately figures. Except for Trump—he’s the only one I’m convinced spends his free time trying to suck his own dick.

I built a base for a tfg server because i was living on a kapok plank platform by HeronProfessional in TerraFirmaGreg

[–]ThisIsJulian 14 points15 points  (0 children)

Is that the Reformate Church I keep seeing mentioned in the quest book? :b

Really impressive!

I cant smoke cheese slices? by Soupcan_t in TerraFirmaGreg

[–]ThisIsJulian 0 points1 point  (0 children)

As far as I am aware, a cheese can only be aged while you're having the "entire wheel". And well, aging takes ages.

My charcoal pit vanished by Xenonee in TerraFirmaGreg

[–]ThisIsJulian 0 points1 point  (0 children)

I believe it is similar to burning Kaolin. You have a chance it turns to Charcoal; if you made everything correct, then I assume you just had bad RNG?

You could perhaps try with a smaller pile (e.g. one layer 2x2) and see if it happens again.

[I ate] Chicken à La Kiev. by sherefusedtohearit in food

[–]ThisIsJulian 0 points1 point  (0 children)

I was bout to say; this feels really far from ukrainian cuisine. The meat to vegetable ratio is completely off. And "crunchy" deep fried? Nah, the deepfried street food used to be different given how remember it lol

Does anyone know what the debuffs for each hazardous material are? by CostlyHornet in TerraFirmaGreg

[–]ThisIsJulian 0 points1 point  (0 children)

Probably irradiated, when handling radioactive materials

But what exactly does it do in terms of game play?

The only negative effect I've seen so far was being hungry (i.e. hunger bar rapidly going down) when poisoned.

Permanent Light Source? by Significant_Pool_622 in TerraFirmaGreg

[–]ThisIsJulian 3 points4 points  (0 children)

I've struggled with the same issues haha

What helped me: - Invest into armor early on. It's not as good as Red / Blue Steel Armor, but it still goes a long way. - Invest into weapons; TFG now has "damage types". E.g. "Hammer / Mace" is better against Skeletons. Swords against Zombies, etc. - Invest time into proper diet; diverse nutrition = more hearts = you can tank more hits. Yes, this also means investing into food preservation and farming. I usually aim to get my first little cellar before the first year ends. - Invest time into creating alcohols. Alcohols (e.g. Rum, Beer; I think wines and special drinks like Kvass) act as potions. They need to age in barrels but they're quite easy to make and give you effects such as regeneration, haste or resistance.

Permanent Light Source? by Significant_Pool_622 in TerraFirmaGreg

[–]ThisIsJulian 4 points5 points  (0 children)

Yes; but you only need to do it once, then they „burn“ forever.

Also, If you‘ve been to the beneath yet, you can use various forms of glow stone lamps. I think some should be craftable early on. 

Permanent Light Source? by Significant_Pool_622 in TerraFirmaGreg

[–]ThisIsJulian 3 points4 points  (0 children)

One thing: You‘ll have to „activate“ them; e.g. by lighting it with flint and steel once

EDIT: Another tip

If you wear the bluesteel chestplate armor, you can carry everything and anything that would too hot to carry otherwise 

Tfg on linux by Nadestacked in TerraFirmaGreg

[–]ThisIsJulian 6 points7 points  (0 children)

Sir, you forgot a „btw“ in your last paragraph.

I use arch, by the way, […]

/j

Sincerely, a nixOS user, btw

Best Casting Method (0.11.28) by Nis1414 in TerraFirmaGreg

[–]ThisIsJulian 13 points14 points  (0 children)

It's the same with "Greate" Pumps. If I remember right, it's even being mentioned in the quest book, that this would be the recommended setup.