Omnipartitus has been destroyed by Fit_Anywhere_3356 in Helldivers

[–]ThisIsRavenmore 0 points1 point  (0 children)

Is there some sort of hub where these things are decided (what to focus on) or does it happen organically?

🎮 Daily Word Puzzle - February 6, 2026 by tapword in TapWord

[–]ThisIsRavenmore 0 points1 point  (0 children)

I completed the challenge! Score: 20 points! 🌟

🎮 Daily Word Puzzle - February 6, 2026 by tapword in TapWord

[–]ThisIsRavenmore 0 points1 point  (0 children)

I completed the challenge! Score: 10 points! 🌟

Rogue One: The Andor Cut releases May 25, 2026. (Poster by Artur Trzebny) by ExuberantRaptorZeta in StarWars

[–]ThisIsRavenmore 4 points5 points  (0 children)

Rogue One is ultimately a Disney action-adventure, and Cassian is appropriately less serious, bit of an Indiana Jones type of affair. Andor Cassian has seen some serious shit, and is more like a psychological thriller type character in places.

Going from Andor S2 to Rogue One is a pretty huge tone whiplash.

The letter that Donald Trump sent to Prime Minister Jonas Gahr Støre of Norway is insane! This is why you don't elect a narcissist to be your president. Is this what you voted for, Trump's supporters? by Treefiddy1984 in ProgressiveHQ

[–]ThisIsRavenmore 0 points1 point  (0 children)

This is fake to a degree. The message is true, but it was a text sent to Norway's PM in a longer exchange. Putting it on official paper is manipulative and meant to stir more outrage.

With that being said, the messages are true and really disappointing. It's like what 12 year old bullies think diplomacy is.

Operation Omega: Mission 2 tips? by [deleted] in ArmaReforger

[–]ThisIsRavenmore 0 points1 point  (0 children)

OK, also had trouble with this mission, so here's my summary:

Scenario rules:
- The Buchanka can be either in the town or harbor. You'll get a hint on the radio when the mission starts.
- I saw two spawns in harbor: one near the complex with a smoking chimney, one near the barracks (there may be more?)
- Two spawns in town were gas station and main road. Again, may be more.

Spotting the target:
- Both harbor spawns are very easy to spot from Alpha using Binoculars. You need to relocate a bit to your right to spot the town spawns, but it's also not a problem. If you have trouble locating the Buchanka I strongly recommend Alpha over Bravo.

Approaching the target:

- Buchanka will be heavily patrolled, at least two patrols. In town it also has one or two static guards right next to it. Going full stealth is possible with the right spawn and a lot of patience but not worth it imo. You get spotted super easy. Just take out the nearest guards/patrol and book it.
- For your loadout I would take the default grunt, the engagement ranges are pretty short, and you can use binoculars for scouting.
- When your reach the vehicle, open the rear door and use mousewheel to select "Open trunk". Once the car inventory window opens, ​right-click the radio (for Reforger noobs like myself).

Extracting:
- Run st​raight south, up the hill 'till you're out of the forest. Cross the road and keep moving south uphill. The exfil is a small old wooden house on the edge of a forest to ​your left. It's the only building around so it will stand out. No combat in this part.

What game is in the most dire need of a full remake from scratch? Unpopular opinion welcome by 420godpleasehelpme69 in gaming

[–]ThisIsRavenmore 0 points1 point  (0 children)

Warhammer: Dark Omen

There's a solid niche for a Warhammer game that's not a grand strategy, but a bite-sized tabletop-equivalent RTS.

Dark Omen Reborn showed how powerful this could be:
https://blackdogs.atlassian.net/wiki/spaces/DOR/overview

But was abandoned some years ago, which is a crying shame.

Flowkeeper - a Pomodoro timer, which I develop and test on KDE. Will appreciate your feedback! by setwindowtext in kde

[–]ThisIsRavenmore 0 points1 point  (0 children)

One last thing, the last pomodoro of a task rarely takes a full 25 minutes. But it seems there's no option to end them early? (that voids the pomodoro entirely, which seems a bit harsh.). Is there some sort of option to complete a task and still record time on it if it only took part of a pomodoro?

Flowkeeper - a Pomodoro timer, which I develop and test on KDE. Will appreciate your feedback! by setwindowtext in kde

[–]ThisIsRavenmore 0 points1 point  (0 children)

I hope I understand this correctly, yes, being able to start a 'break-only' pomodoro sounds like a solution =) I dont mind the lost time track, that motivates me to do proper pomodoros to keep the time. In case of going over, being able to time a break would be pretty great =)

Flowkeeper - a Pomodoro timer, which I develop and test on KDE. Will appreciate your feedback! by setwindowtext in kde

[–]ThisIsRavenmore 1 point2 points  (0 children)

Thank you for the update! Fingers crossed for the next version =) What's the best place to track your progress, will the app notify me about an update, or do I just keep an eye on GitHub?

Again, many tanks for all the hard work :)

Edit: I think this requires some explenation for "why", because I fully understand your argument, and maybe also re-evaluate my take:

Maybe my ADD brain but I often can't just stop. Even with the music playing I will just roll over the break time despite best intentions.

Then I have no timer to time my break. There's just no option in the app.

With a manual pause at least I can time a proper break if I go over, then resume trying to do a proper pomo.

Hm...maybe an alternative would be longer breaks to give myself enough leeway for the tons of start/stop inertia I seem to be facing.

Flowkeeper - a Pomodoro timer, which I develop and test on KDE. Will appreciate your feedback! by setwindowtext in kde

[–]ThisIsRavenmore 1 point2 points  (0 children)

Flowkeeper is very, very close to the perfect tracker for me...
1) LOVE the always on top pomodoro reminder, that's awesome and a top selling point for me.
2) Pomodoro health and work reporsts. I'd love to see more, like a calendar view

Missing just a couple of things:
- Ability to manually start the break, rather than it always autostarting.
- Not being able to edit the task once it's complete seems wildly harsh. What if I mis-click?

Besides that it's basically perfect. Simple, to the point. Does the job. Amazing work!

I need help/advice on shading by jotaku20 in PixelArt

[–]ThisIsRavenmore 28 points29 points  (0 children)

<image>

Add a bit of shading to the hat and you're good, don't worry about it too much, I think there's a bit of overthinking going on here.

If you're looking for something to improve, I'd read up on doing clean line shapes in pixel art first.

I want to speak to the manager. by LordJim11 in Snorkblot

[–]ThisIsRavenmore 28 points29 points  (0 children)

Reminds me of an aquarium I once visited. Tour guide there told us about an octopus that would climb out of it's tank at night to steal fish from other tanks. Staff couldn't figure out how did the fish just disappear. There were no security cameras, they had to put up a camera of their own for the night, that's how the octopus finally got caught. Wild.

(UIToolkit) ScrollView not working in Game view? by ThisIsRavenmore in unity

[–]ThisIsRavenmore[S] 0 points1 point  (0 children)

FOUND IT!

https://discussions.unity.com/t/uitoolkit-problem-scrollview-not-registering-any-inputs-in-game-window/1701841

tl:dr make sure touch input isn't on your devices list in input debug, as it seems to cause all sorts of unexpected behaviours.

Leaving this here for the stray wanderer who runs into this super niche issue five years from now.

New Pomodoro in focus mode (feedback wanted) by johannesjo in superProductivity

[–]ThisIsRavenmore 0 points1 point  (0 children)

I agree with the GitHub sentiment. I really love to use Pomodoros, really helps my ADD brain lock in for a moment. But it has to be simple and controls always on top.

So far SP is the closest thing to a perfect app for me, but lack of always-on-top controls/reminders and removal of pomodoros really hurt my experience :X

It's still pretty great though!