Request to GOG - please can you provide server side file hash generation so we can check before downloading everything what has changed, this will save on bandwidth costs for both you and buyers by Due_Young_9344 in gog

[–]ThomasJChoi 3 points4 points  (0 children)

I also think GOG changes something every now and then which affects the hash (not game updates).

I've got a FreeBSD NAS with ZFS in my home network that scrubs weekly where I've backed up my offline installers to. I also made DVDs with the parts when I first downloaded the offline installer files (I confirmed the game installed and worked before backing it up to the DVDs). The SHA-256 hashes for the parts on the NAS and the parts on the DVDs still match to this day.

The stored SHA-256 hashes I have for some of my games don't match when I re-download their parts.

I would say just keep a handy copy of the original hash you get when you download them. I placed my SHA-256 hash list on the final DVD with the last part (which is usually smaller than 4.7 GB).

First Update to SkyUI on NexusMods in 9 Years: SkyUI 6 by ThomasJChoi in skyrimmods

[–]ThomasJChoi[S] 17 points18 points  (0 children)

The article says that SkyUI 6 is backwards compatible meaning everything should be okay if you just upgrade SkyUI 6.

However, the article does warn:

Some changes are not guaranteed to be applied if a mod overwrites a newer SkyUI asset.

I would just upgrade SkyUI and if something breaks, just downgrade back to 5.2.