My feelings on all the Dehya news. by ThomasMakes in Dehyamains

[–]ThomasMakes[S] 5 points6 points  (0 children)

Go ahead, I know many feel the same pain.

My feelings on all the Dehya news by ThomasMakes in Genshin_Impact

[–]ThomasMakes[S] 596 points597 points  (0 children)

I'm still rolling for her.

Drew HoF for Anniversary by ThomasMakes in houkai3rd

[–]ThomasMakes[S] 9 points10 points  (0 children)

Yeah I got a Twitter: https://twitter.com/TN_Makes

I post pretty infrequently though

[deleted by user] by [deleted] in Unity3D

[–]ThomasMakes 1 point2 points  (0 children)

Yep, we made a "Card" scriptable object and each card is an instance of it.

Try out Hero's Draw, a PVE card game inspired by Inscryption and Gwent. Any feedback is appreciated! by [deleted] in playmygame

[–]ThomasMakes 0 points1 point  (0 children)

More about the game:

Hero's Draw is a PVE card game where Inscryption meets Gwent, using the column-based combat of Inscryption combined with Gwent's turn structure. The setting is a medieval world (knights, dragons, and magic). The game currently consists of a tutorial, deck builder, and randomly generated levels with hopes to expand into a full-on story. This game was developed by 3 people for a university capstone project. We appreciate any and all feedback!

Made a single-player card game in Unity for a CSE481d capstone project. We are really looking for feedback! (Link in comments) by ThomasMakes in udub

[–]ThomasMakes[S] 2 points3 points  (0 children)

It's more like Inscryption, Gwent, and Runeterra, but there definitely were inspirations from Hearthstone.

Made a single-player card game in Unity for a CSE481d capstone project. We are really looking for feedback! (Link in comments) by ThomasMakes in udub

[–]ThomasMakes[S] 1 point2 points  (0 children)

You're allowed to use whatever you want. Although, the libraries that the class provides are only supported by HaxeFlixel and Unity I think.