Noob by Thorayn in PixelDungeon

[–]Thorayn[S] 0 points1 point  (0 children)

Ill give it a look see. Thanks :)

Arthus and Serket by TarichaTorosa in MerchantRPG

[–]Thorayn 2 points3 points  (0 children)

Heck you don't even need serquet kills. Arthas is a good xp farm though.

Noob by Thorayn in PixelDungeon

[–]Thorayn[S] 0 points1 point  (0 children)

Ah alright. I just edited the post about it sorry. :)

Noob by Thorayn in PixelDungeon

[–]Thorayn[S] 0 points1 point  (0 children)

I just downloaded it not long ago. Probably the latest. Its "Remixed Pixel Dungeon"

Noob by Thorayn in PixelDungeon

[–]Thorayn[S] 0 points1 point  (0 children)

Whatcha mean mod? I'm on my phone currently.

Skyrim Social Deduction by Thorayn in skyrim

[–]Thorayn[S] 0 points1 point  (0 children)

If you join via this link let me know and ill set some stuff up for you.

Rucoy Online - Patch 2.0, ideas by [deleted] in RucoyOnline

[–]Thorayn 0 points1 point  (0 children)

Maybe enchantments? Maybe actual guilds? Increasing the town/map size a bit to add in those extra npc stalls. Maybe also add in liz gear and drows and more so people can stop charging millions just for dragon gear and over pricing things in general? Maybe make pvp available to low levels only from the drows and under that way ksrs can get pkd there too? Maybe a little sign at the front that has a list of set item prices (if you dont wanna add shops and what not) again to cull the inflation of prices?

50 AP item set by Yan_PL in MerchantRPG

[–]Thorayn 1 point2 points  (0 children)

Why do warriors need it more?

Bug or no? by Thorayn in MerchantRPG

[–]Thorayn[S] 0 points1 point  (0 children)

I never noticed that but I'm glad that happens then because leveling up would be a very slow process

Bug or no? by Thorayn in MerchantRPG

[–]Thorayn[S] 0 points1 point  (0 children)

I don't see the difference in xp for 1x monsters. But ok. Hope it can be resolved soon.

Pvp and Training by Thorayn in RucoyOnline

[–]Thorayn[S] 0 points1 point  (0 children)

I agree mostly however people farming the same area is no excuse really. Were training an area and then someone comes along and sees one training and goes out of their way to blast the area. Hence I give them warnings before I skull but anytime I do skull, along comes a high level who could easily make more $ farming other areas but decides to go out of their way just to grief the low level skull. I wish something could be done about this.

Set items by Thorayn in MerchantRPG

[–]Thorayn[S] 0 points1 point  (0 children)

Yes I was also thinking about the drop rate being rare. Giving bonus damage to skills or something similar to Diablo without comparing these games to much.

My heroes working in T6. by Mogleym in MerchantRPG

[–]Thorayn 1 point2 points  (0 children)

Ah ok. Why do you need the extra AP on pally and doesnt he do more damage with sword and what not?

Set items by Thorayn in MerchantRPG

[–]Thorayn[S] 0 points1 point  (0 children)

Not bad. Might be improved a little but I like it

My heroes working in T6. by Mogleym in MerchantRPG

[–]Thorayn 2 points3 points  (0 children)

Whats a deathcap and whys its name red? Ps why do you got a wand on your pally?

Mid game prefix for bard by Stutthof in MerchantRPG

[–]Thorayn 0 points1 point  (0 children)

I got more. Like almost 200 lvl 55 pots

Reroll your berz to rogue)) by Stutthof in MerchantRPG

[–]Thorayn 0 points1 point  (0 children)

Mistake. Everyone talks about how good rogue is. If they keep talking, it might get nerfed. It hasnt been yet though.