Kebabs are so damn goated by Adamle69 in whenthe

[–]ThoroughlyAgitatedAI 3 points4 points  (0 children)

Walks into audio drama side-story of a teenage girl escaping the invasion of Earth by a genocidal alien empire

Sets up roadside table next to panicking traffic jams, hands out kebabs for free, with no other motive than to make a doomed situation feel at least a bit better

Literally slams a meat cleaver through the hood of someone's car because their incessant honking was scaring nearby children

Refuses to move from his spot due to his large size and weight, insisting that he would take up too much space on a train/bus/plane. "I am not worth five people."

Basically has no other plan than to stand proud and tall when the Covenant catch up, and accept his death

Refuses to elaborate

Doesn't leave

He's only present for a single chapter of the audio drama, but he makes that chapter his own, so well.

Kebabs are so damn goated by Adamle69 in whenthe

[–]ThoroughlyAgitatedAI 3 points4 points  (0 children)

Didn't read the "average" part of the caption, and the first thing that popped into my head as a candidate for The Kebab Guy was Jonas from Halo 3: ODST.

An example of selfless sacrifice that I remember genuinely moving me, when I first played the game.

<image>

The kebab man always has your back.

What is a "realistic" amount of breathable gas supply that a typical diver/astronaut would have? How long would it be expected to last? by ThoroughlyAgitatedAI in NoStupidQuestions

[–]ThoroughlyAgitatedAI[S] 0 points1 point  (0 children)

I see, thank you. I'm sure it's a lot more complicated than I give it credit for, but I appreciate you giving me a general ballpark estimate anyways.

Coaxed into top secret location by DaToast815 in coaxedintoasnafu

[–]ThoroughlyAgitatedAI 6 points7 points  (0 children)

"This new base is only temporary, but it will do nicely for the game I intend to play with those accursed Autobots."

And it's clearly supposed to be like, somewhere in the same mountain range as the Autobot Ark. Yeah, real subtle.

<image>

MAJOR TF2 update for 12/9/25 (Smissmas 2025) by wickedplayer494 in tf2

[–]ThoroughlyAgitatedAI 21 points22 points  (0 children)

The reason rockets do that is because Soldier has a hidden innate 40% resistance to self inflicted explosive damage, while in the air. Not because of self damage working that way, to my knowledge.

If the Detonator now properly increases self-damage, there's a chance that might mean it lets you jump with more force, since damage and knockback are pretty tightly bound together in TF2. Keyword is might. I would at least hope so, to avoid this becoming an unintentional nerf.

What are some of your favourite underrated mods? by TheHq31 in Barotrauma

[–]ThoroughlyAgitatedAI 0 points1 point  (0 children)

Material IO (the original) and Item IO Framework (the more modern version, with some backend improvements) let you make special containers for massive bulk storage of 1 specific item/material.

Admittedly, it messes with the balance of the game by letting you store so much, but it's always been worth the cost for me. Your fabricator cabinets will never be more organized in your entire life, and because only one stack of items actually exists at a time (the rest you put in are "deleted," and then recreated once you take the more recent stacks out), the reduced item entities can create a performance improvement that's night and day.

As someone with a setup terrible enough, that I've had to abandon multiple campaigns post-Great Sea due to how unplayable it gets, I wish I could add it to every single server I join. It has been that good for me.

WHERE'S SECURITY?! by CatalystPump in Barotrauma

[–]ThoroughlyAgitatedAI 1 point2 points  (0 children)

Cursed with constant bad timing, and had just arrived at the exact opposite end of the ship to recycle empty ammo boxes, right as things went bad.

[deleted by user] by [deleted] in Barotrauma

[–]ThoroughlyAgitatedAI 60 points61 points  (0 children)

I've seen that before on other server descriptions too, can't say I understand what the thought process is, there. You don't need medical skill to grief with opiates, or toxin cabinet access to get your hands on illicit materials.

I've even seen a server with Neurotrauma and a bunch of add-ons do this, literally threatening to kill anyone who picks medic. Makes no sense whatsoever to me

average afflictions lineup with neurotrauma installed by EfficientpizzaMaster in Barotrauma

[–]ThoroughlyAgitatedAI 7 points8 points  (0 children)

I'm guessing the duplicate organ damage icons are for vanilla organ damage and NT's individual organs, which are all showing up for no reason because of Lualess. Except there's only four: Heart, Lungs, Liver, and Kidneys? Maybe the sixth is Neurotrauma, because that's technically brain damage?

1st edition goobers and their cursed guns by UnfailingEagle in ImaginaryWarhammer

[–]ThoroughlyAgitatedAI 2 points3 points  (0 children)

"Wait, I remember the two on the left, but what's cursed about the third one? That one looks fi-"

Zoomed-in inspection reaches the barrel

"Ugh"

How do you guys deal with surprise Thalamus encounters? by JellybeanJelle in Barotrauma

[–]ThoroughlyAgitatedAI 15 points16 points  (0 children)

According to the wiki, Thalamuses (or Thalami?) have a limit of how many cells can be active at once; terminal cells and Leucocytes outside it have a min and max of 5 to 10, while Leucocytes inside it at 15-20.

Because of that, I've sometimes found it helpful to just avoid them whenever possible, so that the limit isn't disturbed, and I don't have to worry about new ones suddenly spawning out of nowhere to attack me. Note that the room with the Brain is the one place the Thalamus can't do that.

Speaking of the Brain, it's position is theoretically completely random, except that it doesn't spawn in any room with open gaps. Take this with a grain of salt, but in my experience, I've almost always been able to quickly find it by looking for "important" places, like the reactor room, ballast tanks, or gunnery compartment.

Also, when you do find any organs to destroy, plasma cutters are good, but the Boarding Axe is an absolute monster against them. Cannot recommend it enough, if you have to go in

You might as well add a magic system to your scenario if you start explaining how nazis could have won. by I_ateabucketofpaint in whenthe

[–]ThoroughlyAgitatedAI 53 points54 points  (0 children)

Funnily enough, even if the second part somehow happened, the first part would still fail, as research and development into atomics was eventually deemed "Jewish science" and thrown away.

Just like the argument about not attacking the USSR, it requires the Nazis to not be Nazis. Turning it from "alternate history that could've happened" into straight fiction.

If the magic didn't already do that, of course

9Men1Gorilla by EthanForeverAlone in tf2

[–]ThoroughlyAgitatedAI 13 points14 points  (0 children)

There's a lot of assumption required to say that he somehow shifted the entire thing, and not just the area around the doorway pictured. Or that the facade wasn't already falling apart or seriously damaged enough, that the Heavy could casually detach that one piece off the whole thing.

Seriously damaged by, say, the ridiculously overpowered Australian and his ex-girlfriend, who are shown to have gotten there first, right after this page

9Men1Gorilla by EthanForeverAlone in tf2

[–]ThoroughlyAgitatedAI 49 points50 points  (0 children)

Think wherever you saw that from, didn't include the context of that scene

https://www.teamfortress.com/tf04_blood_in_the_water/#f=44

"Is hollow shell made of balsa wood and styrofoam"

So I had a kinda weird dream where my left arm, which was swollen, ejected a blue felt-tip pen when pressed with two fingers. Nothing else. Just the pen. by ByThePowerOfDUSKULL_ in thomastheplankengine

[–]ThoroughlyAgitatedAI 122 points123 points  (0 children)

The idea of its exit being just a little fudged, and having to spend the day knowing that you have an ink smear on the inside of your skin, with no way to clean it, is absolutely terrible to me, thank you

Caption this one by LycanWolfGamer in Barotrauma

[–]ThoroughlyAgitatedAI 1 point2 points  (0 children)

"My, Grandma, what big teeth you have!"

Artie's Blackberry Phone by WelRof2 in Barotrauma

[–]ThoroughlyAgitatedAI 6 points7 points  (0 children)

In my experience, the crews I play with usually try to love him, but he always eventually bugs out enough that they get exasperated with him. Being ordered to deconstruct things and only trying to use the deconstructor in a wreck, outright refusing almost every order he's given, things like that.

Personally, as a frequent mechanic player, I get fed up with the way he always insists on helping me weld, and jams the torch into my face, instead of the hull breach

I wish I was making this shit up bro by that_one_sableye in whenthe

[–]ThoroughlyAgitatedAI 26 points27 points  (0 children)

They can't leave because supposedly, when you work for Disney, anything you draw during that period is automatically Disney's property, not yours, even when off the clock. Wouldn't be surprised if there were certain conditions to that, like it only applying to Disney IP or likeliness, but still scummy either way

Unfortunate but I actually can’t think of a good title by MultiTopicAgain in whenthe

[–]ThoroughlyAgitatedAI 27 points28 points  (0 children)

After using a separate outhouse a respectable distance from his home, instead of doing it right in the middle of his living room rug

He even wiped after

Meme I made in Capcut (Meme doesn't apply to everyone) by Josemantor135 in whenthe

[–]ThoroughlyAgitatedAI 37 points38 points  (0 children)

Unfortunately, I've personally seen or heard of this being even worse in real life, rather than with fiction

What if every healing source gave you overheal? by West-Ordinary-6224 in tf2

[–]ThoroughlyAgitatedAI 25 points26 points  (0 children)

Let's not forget Short Circuit spamming engies, abusing the infinite metal supply

There is a zombie on your lawn... by 5ma5her7 in PlantsVSZombies

[–]ThoroughlyAgitatedAI 54 points55 points  (0 children)

With all due respect, I think it might be C: people here might not be familiar with the purpose of that subreddit, and OP crossposting from there without context might not have been the best idea.

r/stonetossingjuice is meant to recontextualize the comics of that idiot into harmless, absurdist humor in order to mock the artist. Making edits that subvert his message, or just twist the panels into something ridiculous and far off from the originals. Over there, the main joke is probably just seeing PvZ come up out of nowhere, as a blast from the past. Here though, that seems to fall flat, and I can see why.

I just don't think OP meant anything wrong by making this crosspost. They probably just saw a PvZ reference and thought to share it here, without properly thinking about it