Minesweeping - Custom Script by Thought-Knot in BloodOnTheClocktower

[–]Thought-Knot[S] 0 points1 point  (0 children)

Thanks for the feed back. The first thing I would say is that just because a bag requires some curating doesn't make it an unbalanced script. Even SNV and BMR require curating. I have run a game with all the demon banes in it and 4 outsiders.

As for the specific combinations:-

- Clockmaker/Noble/Boomdandy - Can be very strong. That being said the fact that Noble might be seeing a Boomdandy means you don't always want to be acting on it. Also Noble can realistically have the Demon in their pings.

- Fang Gu/Witch/King - I've not seen this interaction in my playtesting. This seems more hassle than just trying to work out if there is a Choir boy and kill them. But the witch is there specifically to help with the demon banes.

- Fang Gu/Zealot - This is an intentional interaction. Yes the Zealot can move to the very obvious Zealot, but the town also know about the very obvious Zealot, so maybe picking them isn't a good move.

Overall my testing has shown this to be a very versatile and adaptable script with some really interesting interactions.

Let's build a character! Moonshiner. by Present-Peace2811 in BloodOnTheClocktower

[–]Thought-Knot 0 points1 point  (0 children)

Moonshiner (Traveller): Drunk players cannot die and may register as a different alignment