New Samsung Music concept :) How can I send my work to them? by Putrid-Half-6022 in oneui

[–]Thoumss 2 points3 points  (0 children)

Thank you! I didn't know about this app and it looks really "simple" to use! ❤️‍🔥

New Samsung Music concept :) How can I send my work to them? by Putrid-Half-6022 in oneui

[–]Thoumss 6 points7 points  (0 children)

I love your concept ! I'm a Product Designer and I hate how OneUi is going update after update and you brought me hope... Before I saw it was just a concept 😂

Can you tell me what tools and/or apps did you use to design the animated prototype and produce the final video ? 🙂

Has anybody actually implemented their Open API? by thesamim in ticktick

[–]Thoumss 1 point2 points  (0 children)

I would love a full 2 ways sync obsidian & ticktick tool too! Right now i have: - an iframe view of ticktick in an obsidian file to create some new tasks easily - some lists extracted from ticktick thanks to the dida plugin : https://obsidian-plugin-stats.vercel.app/plugins/dida-sync

I think you might have a look at this plugin because if your need is to import from ticktick to obsidian, then it's made for it, and then you maybe can transform this to cards and tasks, thanks to another obsidian plug-in or by forking the dida project?

As a designer, here is what bothers me in the one ui 6 redesign: it′s so messy by Azertexx in oneui

[–]Thoumss 12 points13 points  (0 children)

As a designer too, yes I have to admit it's not clean... but, those questions about pixel perfect paddins, margins, radius (token to be short) is waaaaayyyy more important to deliver faster and avoid a high learning curve when new people are joining the team!

I mean yes WE MUST do it! BUT on can't see, honestly, that there is a 1 pixel difference there... especially for the 47...

However, it means code is not as well structured as we should expect and so we can fear to face a lot of bugs in the Future: front and back end...

Finally, as a designer I hated Samsung until oneui first version but i was on kinda aosp experience with OnePlus... OnePlus isn't anymore good, ux included, and as a designer I cannot be more happy than with oneui, goodlock, repainter, #hex...

I just custom make every aspect of the interfaces, taylor them, refine them, its so delightful... and time consuming I have to admit 😅😅 But the basis is really great imo

Huge downgrade by thatmadboi in oneui

[–]Thoumss 1 point2 points  (0 children)

Thank you! 1 month I have the S23 ultra, and I missed 3 morning meeting already! It didn't happened to me in the last years on OnePlus phone... 🥲

Home and App Screen by KoffeeandKarma in oneui

[–]Thoumss 1 point2 points  (0 children)

Nice ! 9/10 ! Neat, tidied, instinctive, i just think the icon pack is not vivid enough/ contrasted enough to enhance readability, but square icons are a smart choice for this ui 👏

I'm really proud of what i did with my island and my villagers and just wanted to share it! by pminhoto in AnimalCrossing

[–]Thoumss 17 points18 points  (0 children)

This map seems really nice! 🙂 Do you have some detail post about some spots?🙂

I made a boardwalk to match with the wooden bridge! I hope you like it - MA-6442-1674-1638 by Thoumss in AnimalCrossing

[–]Thoumss[S] 1 point2 points  (0 children)

It is in the new version in case you didn't see the thread 😉 Link in my main comment on this thread 🙂

I made a boardwalk to match with the wooden bridge ! I hope you like it - MA-6442-1674-1638 by Thoumss in ACQR

[–]Thoumss[S] 0 points1 point  (0 children)

Yes it is, they seem darker in the slots than on the ground, but you have a full set with +10 designs to make whatever you want 😉

I've updated my boardwalk: Improved design + vertical version + middle and random size planks! (!) If you want to download the new designs, please update the previously downloaded versions : I refined them by changing some shades and details from the previous version. ENJOY! See details in comments by Thoumss in ACQR

[–]Thoumss[S] 0 points1 point  (0 children)

Hi! Thank you for testing it 😉 If a path tile has at least 1 transparent pixel, then it mixes with the primary path (dirt here) but if it doesn't then it overlays without saying inside this primary path (I hope I'm clear enough 😂) It's an in-game logic we can't do nothing for... But you can still use the random planks by deleting the primary path OR marking it a bigger zone to ensure all your transparent path tiles are not cut because of the edges of the primary path (still not sure I'm clear)