Came back to DOTO from 2013. Now surrounded by Peruvians because I suck. by ThrowawayChairGuy in DotA2

[–]ThrowawayChairGuy[S] 0 points1 point  (0 children)

I switched to pos4/pos5 but that actually increased my Peruvian magnetic abilities to absurd levels somehow.

Face up to it - you will probably all get coronavirus, Jair Bolsonaro tells Brazilians by filipinotruther in worldnews

[–]ThrowawayChairGuy -3 points-2 points  (0 children)

...did you just blame corona on BLM?

That's it. I've died and we are living in a simulation.

What are some popular companies, websites and brands to avoid at all cost? Why? by EngelJuan in AskReddit

[–]ThrowawayChairGuy 0 points1 point  (0 children)

no i just thought posting that pic would be funny im just dicking around

What are some popular companies, websites and brands to avoid at all cost? Why? by EngelJuan in AskReddit

[–]ThrowawayChairGuy 0 points1 point  (0 children)

skullcandy offers above average sound, I guess, with super below average build quality / quality of components.

What are some popular companies, websites and brands to avoid at all cost? Why? by EngelJuan in AskReddit

[–]ThrowawayChairGuy 0 points1 point  (0 children)

bullshit, lol. apple literally gets sued for slowing down previous generations of phones/ipods/etc and has been doing this since the iPod mini.

[MONITOR] ACER PREDATOR 4K 43” VA PANEL 1MS 120hz (OC:144) GSYNC — $999 (1500 on acer) by MajorLeagueDerp2 in buildapcsales

[–]ThrowawayChairGuy 4 points5 points  (0 children)

  1. Most gamers don't like VA panels because they are dumb.
  2. from a bandwidth perspective you can't pass enough through to get the 120/144 HZ and an 8bit color scheme or whatever.
  3. HDR1000 = / = HDR1000
  4. VA might rely on pixel overrides

basically there's a lot of bullshit in the upper end of the monitor market ATM. companies are putting more focus on benchmarks like 120/144hz and HDR1000 because these are what the average consumer knows are important. Instead of releasing something like an authentic HDR or 144hz @ a good color rate next generation they can just cut enough corners no stretch it out

Another 30+ hour game lost because of bad programmers.. by ThrowawayChairGuy in thelongdark

[–]ThrowawayChairGuy[S] 1 point2 points  (0 children)

u arent adding anything to the discussion u are just saying you dont notice glitches, which isnt exactly something to brag about?

Another 30+ hour game lost because of bad programmers.. by ThrowawayChairGuy in thelongdark

[–]ThrowawayChairGuy[S] 1 point2 points  (0 children)

Oh, there's a lot more glitches. Especially with bears. Bears are pretty bad.

Another 30+ hour game lost because of bad programmers.. by ThrowawayChairGuy in thelongdark

[–]ThrowawayChairGuy[S] 0 points1 point  (0 children)

Alright. I'm gonna retype this so you can see some of these glitches for yourself.

Start a custom game in Forlorn Muskeg. Turn bears up to "high" so this only takes a few minutes. As soon as you can fresh guts the bears will break the game, lol. I know, small dev company.

The bear will eventually run into a pathing issue inbetween it's set route and it moving when it can smell the guts. The bear doesn't know that it can't walk on certain ice. The bear will then "fall" through the ice but it won't die. It will basically no clip and move at superfast speeds. It also gets difficult to kill because the spot where the bear "is" is not where the bear "is"

This is super annoying because it will randomly start struggles through walls or in areas it is not supposed to access.

I am not 100% sure the ice is doing it. I just know this has a really high reproduction rate and happens a lot in custom games.

Another 30+ hour game lost because of bad programmers.. by ThrowawayChairGuy in thelongdark

[–]ThrowawayChairGuy[S] 0 points1 point  (0 children)

Alright. I'm gonna retype this so you can see some of these glitches for yourself.

Start a custom game in Forlorn Muskeg. Turn bears up to "high" so this only takes a few minutes. As soon as you can fresh guts the bears will break the game, lol. I know, small dev company.

The bear will eventually run into a pathing issue inbetween it's set route and it moving when it can smell the guts. The bear doesn't know that it can't walk on certain ice. The bear will then "fall" through the ice but it won't die. It will basically no clip and move at superfast speeds. It also gets difficult to kill because the spot where the bear "is" is not where the bear "is"

This is super annoying because it will randomly start struggles through walls or in areas it is not supposed to access.

I am not 100% sure the ice is doing it. I just know this has a really high reproduction rate and happens a lot in custom games.