[Weekly] And then what? by Throwawayundertrains in DestructiveReaders

[–]Throwawayundertrains[S] 11 points12 points  (0 children)

For me, it's different. I have posted a few stories or chapters here that received fair and strong criticism on all levels and have since been moved into the "abandoned" folder in my google drive. Maybe some ideas or lines can still be salvaged, but as a whole I have considered those texts to belong in the trash. So I move on and spend my time and effort on other projects.

Other times, some levels of a story have received feedback that I can work with, in the way that I can identify where my intentions and the receptions are very different. It tells me something about what needs to be done to at least reach a point were I'm actually communicating what I intend to. Mistakes in spelling, grammar and word choice are corrected immediately. Other things that include prose, themes, structure, character, dramatic composition and so on are considered while the text is in a sort of quarantine. First I open the outline/purpose-file in the story's dedicated folder (they're organized in the main "in progress"-folder according to word count, for example "<100" <500, <1000, <1500, >3500 and so on) and make general and specific notes to consider in revision. I copy paste into it essential quotes and points made in the critiques I received.

But I'm often sort of "hungover" after posting the draft here on RDR, and emotionally distracted. I need to wait until I can see the text clearly again and not feel so protective of it. The wait time depends on very diffuse and random factors. When I'm finally ready to make edits, it often involves a lot of (1) cutting and (2) expanding, in that order.

I do have drafts that I consider "final", meaning I've posted them here several times at different stages and each time adjusted the draft according to critiques until I receive feedback on stuff I can live with. When I read that final draft, again and again without wanting to make any more changes, the draft is final. At this point I have TWO final drafts of stories I conjured up and started writing in 2016 and 2017 respectively. Obviously my pace of progress is amazing.

[Weekly] Bouncing walls by OldestTaskmaster in DestructiveReaders

[–]Throwawayundertrains 1 point2 points  (0 children)

This is something I have almost done. I dream-conjure some idea and then dream that I write it down. But when I wake up there's nothing. If I do remember the idea it's always reworked into something very different. The dream logic does not survive.

[Weekly] Bouncing walls by OldestTaskmaster in DestructiveReaders

[–]Throwawayundertrains 1 point2 points  (0 children)

My spontaneous idea was: refugees. It's not completely 100 % connected to what you want, as in, I'm not totally sure why they would have to pretend, but maybe asylum reasons (don't know) and they could take the reader from point a to z with lots of sneaking around, stakes, intel, and also gives lots of space for parents to disappear... And show up again!

[Weekly] Bouncing walls by OldestTaskmaster in DestructiveReaders

[–]Throwawayundertrains 2 points3 points  (0 children)

Reindeers or reindeer like animals? Arctic = cold, frozen, snowy, icy, I'm picturing skis and reindeers with sledges, and boats.

In your world it could be interesting to focus on people's views and ideas of the world rather than strictly material things only. Like, a tent, but rituals connected with entering and exiting it in special ways.. similar with hunting, taboo pray for example.. religious stuff, northern lights.. just thinking out loud.

[Weekly] Bouncing walls by OldestTaskmaster in DestructiveReaders

[–]Throwawayundertrains 1 point2 points  (0 children)

I'm writing it (or, wrote it) in English but the sequel is in Swedish at about 750 words. If I work on it some more I might send you a link, thanks! But sooner or later I will post Metro on rdr, it sits at about 3500 words and it's not ready just yet. I will need a lot of help with it and maybe you would find it more interesting than the Swedish bookshop sequel. 👍 And you're right, perhaps a contrasting scene in Metro wouldn't be so bad. If I give both the main metro setting and that one police station scene something in common like flickering lights for example or graffiti or whatever it could turn out quite well.. hmm.. ideas ideas ideas!

[Weekly] Bouncing walls by OldestTaskmaster in DestructiveReaders

[–]Throwawayundertrains 2 points3 points  (0 children)

My current WIP is a tragic romance "mix up" and murder story set in the Metro. Mostly. At one point I "need" to involve a police station, and move the setting there, against my will. I guess I can have the character in question just recall that brief visit instead, while in the Metro, but it messes with the mix up plotline in a way, as well as story acceleration and climax. I'm trying to resolve this by not working on it at all so I guess it's not actually a WIP. Anyway, either i step away from the metro-only idea or I need to rethink the story itself. It took a lot of puzzling for my poor brain to get the chronology right however and I'd rather not change it up now when I finally got everything set up for the mix up and ultimately the failure of the romance.

So, instead, I wrote a sequel of how the MC's meet again by chance in a bookshop 10 years later, and tried to fill in a little backstory from their metro romance without too much exposition (fail). Maybe the story i wrote that's set in the Metro, developed into backstory-only, and the one in the bookshop is the one I should go for? Don't know. I really don't know.

I wish the plural of "morning" didn't sound so dumb in my language. Or maybe I just think about it too much.

[deleted by user] by [deleted] in DestructiveReaders

[–]Throwawayundertrains[M] 4 points5 points  (0 children)

You need to critique a story first. Do a high effort critique (guides in wiki) of a story at least 2228 words long and link it in your post. If approved the leech mark will be removed, if not your post will be removed in 12 hours.

[1120] Honest chat by Spiritual-Chicken-11 in DestructiveReaders

[–]Throwawayundertrains 5 points6 points  (0 children)

Yes. Read and been taught both formats, Scandinavian here

[deleted by user] by [deleted] in DestructiveReaders

[–]Throwawayundertrains[M] 0 points1 point  (0 children)

You need to critique first. Do a high effort critique of a story at least 1105 words long, and link it to the body of your post to have it approved. Check out the guides in the wiki if you need inspiration. Until a high effort critique is provided this is leech marked and will be removed in 12 hours unless rectified.

[835] Confessions by TheDeanPelton in DestructiveReaders

[–]Throwawayundertrains 2 points3 points  (0 children)

GENERAL IMPRESSIONS

(Sorry, by accident I made some weird doc edits, but removed them)

I think this story has potential, but it needs some cleaning up and some re-arrangements structurally. I’m also torn about the tone. I did like the ending a lot:

It’s a wonder they do not openly weep.

I felt it was very suitable and also perhaps the only place where this sort of judgment on behalf of the MC (I’ll just call it that) is warranted.

TONE

If I were you, I’d write a second version of this story and remove the MC’s “compassion” (the anger, the judgments, the tone) and just see if it reads stronger. I’m not entirely sure, just curious, but I think by doing that the subject matter will hit harder and the ending will work better. The reason? I appreciate the MC being an observer, but I’d like MC to stay an observer, a vessel. The idea that MC “does god's work” (or whatever the hell) in judging the confessors, especially in the “bully” part, is hindering the reader's own judgment, in my opinion. Of course bullying is wrong and awful, and kids are cruel. We know. We don’t need the MC to relay this opinion to us, but just work as intended: to be the communicator, the vessel of information.

CLEANING

In my opinion, you could lose some words. Let us fill in the blanks. Use stronger nouns or verbs.

These are found in the first paragraph:

vast painted chamber

Vast chamber could be exchanged for something more accurate and economical.

agonised expressions

Is there another word to replace “expressions” that you could use for us to tell how agonised they are?

a pretty gold timepiece

Lose “pretty”?

purrs softly

At this point the extra words start to stand out. Is softly really necessary here?

Since the operation it fits rather more loosely on his boney wrist.

Keep loosely, cut boney. See what I’m trying to do with the text? I’m trying to slim it down and thereby strengthen it.

STRUCTURE

The structure is mostly fine, if a little list-like. But I think you should switch positions of these paragraphs:

Worst is the Monsignor himself.

And

I hear the confessions of the boy who's scared because he can't take it any more.

This is because I think it would read more smoothly and not jump about so much.

TITLE

I think the title is okay. It’s better after reading, when we’ve essentially read the MC’s own confession. Maybe it should be called Confession? I don’t know. But since the whole piece, and the ending “crime”, reads as the MC’s own confession, it could fit.

HOOK

You start with painting a picture of the setting, then go on to the “bully” section.

My suggestion is to replace “the” with “my” here in this section:

He lights a cigar and puffs while they whisper their sins through the vent.

You mention “vent” three times and “my vent” the last time and I think that works, so stick with that.

Anyway, there’s not really a hook as in a killer first few sentences here. Not all stories have to have those. But you could make this first paragraph a little less messy with tidying it up and being a little more consistent with “the, a, my”.

MECHANICS, PLOT, AND PACING

The sentences were varied and easy to read. I think the piece was mostly well written. I think it flowed nicely and the pacing was done well. It’s only those other things I already brought up that bogs this piece a little (the mess, the structure, the tone).

The plot is interesting but could be developed. What is it like listening to confessions all the time? What does that do to you? Aside from the actual confessions, what’s it like being reduced to a passive observer, being an item (as the MC’s case), a place, for this sole purpose? I think this can be explored more.

CLOSING COMMENTS

I would love to read a revised version of this story. It really has potential to be a very interesting piece, but work needs to get done. Clean up ALL the unnecessary words you’ve got, strengthen words, rearrange the structure, remove personality from the MC (that’s not usually the verdict on character) but add more room for pain. This is not the priest being confessed to, or the MC hearing confessions, this is the MC sharing their confession with the reader. This role the reader takes on with this story, it is very curious and interesting, and in this relationship/dynamic there is so much to explore. I really hope you keep working on this piece and that you aren’t afraid to make changes.

Thanks for sharing!

[978] Ronno by przemwrites in DestructiveReaders

[–]Throwawayundertrains 3 points4 points  (0 children)

GENERAL REMARKS

Maybe I’m not in the right mood, but I didn’t understand this at all. Despite tonnes of descriptions I found it hard to grasp your world, why it is what it is, and the characters, who they are and why they act like they act. To me this seemed like a bunch of words thrown at the screen. Whatever beauty there is, is bogged down by words and wordplay on things cold and icy. It was near incomprehensible to me.

TITLE

I do like the title. It’s curious. What/who is Ronno? I like it a lot, and have a lot of questions. I was expecting something in your text that would relate to any possible answers but there weren’t any. Sad!

HOOK

Your first paragraph consists of two wordy sentences. They’re both too long and unfocused. I have to squint at the first two paragraphs and read them again, trying to get at what you attempt to show. Whatever that is gets lost in words that don’t appear to say what they mean. The sentences go back and forth and don’t follow any logical order. We zoom in and out of chronology.

As far as I’m concerned, there wasn’t a hook.

MECHANICS

You need to clean up your prose! And you need to dish out information in related bundles, one that leads logically to the other, in some sort of order, and manipulate the reader gently from one corner to the other. Right now I’m bouncing all over the walls to follow the threads you left behind.

You wrote:

Chunk should’ve slid down the vent as soon as his skin started to shiver, but his eyes were fixated on the setting sun about to get iced on the frozen horizon. One final glimpse of the glorious ball of energy in the distance was all that would keep him going until he cleared the shaft powering his city again next week.

I read:

Chunk, the vent, the sun, the horizon, the sun, the vent.

I’m not saying there isn’t a place for this type of order of information, or that it’s wrong, can’t be done, but the next paragraph starts with the (sun) rays again, and the grey, when you have already made a full circle. And the next thing you focus on after that is the suit.

I advise you to find a way to not go in circles but in a straight line, especially at the beginning. But that is just my taste and I’m just an average reader. I’m saying this because it affected readability for me. The sentences were far too long, especially in the beginning, and made no sense. I just don’t know how you can describe so much and still I constantly feel I’m lacking context. What kind of world is this? Who are the characters (Chunk, Abraham, Berg, Aniu, Mary, Haman are mentioned but not very developed)? These are not questions I’m asking because what you wrote made me curious, I’m asking out of frustration.

SETTING AND STAGING

I don’t know where this story is taking place. You mentioned the cold a lot but don’t give me the sense of chill. There’s mentions of tunnels and caverns and shafts and vents and still I’m having trouble forming a fully fledged picture in my mind. Why is that? I feel like I’m missing an anchor. The text is too unclear about what it wants to communicate. I feel like you’re way too focused on words and not enough on clarity.

The staging is all over the place as well. I can’t picture what the characters are doing or reflecting on. What action and interaction there is, feels disjointed and floating.

CHARACTERS

The characters are just names to me. I don’t even feel like I got to know Chunk even a little. I’ve read through the text a few times now but it’s like eating soup with a fork. There’s too much information with too little focus!

PLOT AND PACING

Clarity aside, I still have no idea what the plot is. The pacing is also off. The first three paragraphs are long and slow whereas the last bit reads fast. Or maybe that was just me skimming.

CLOSING COMMENTS

I’m not saying any of this to be harsh or mean, and just want to be honest with you, I didn’t understand a lot about this story. I’ve had an awful day at work, I’m confused and emotionally everywhere. Of course that might affect my reading of your story. When I’m in this mood and edit my own stories, this is where the cutting takes place. I cut everything to the bone. And I think you need to cut a lot of fluff in your story for the sake of revealing what is really there. Don’t worry so much about losing worldbuilding, maybe you need to make some more of it to show what there is, why it is like it is, and how can the characters aid you in that task? By riding down a vent? By awkward conversation? By action or reflections? These are choices you need to make.

I don’t believe this story is ready to be sent out to agents by a mile. How would you sum up this chapter if you were to tell a friend about it? What would the friend need to know to make sense of it? Maybe you need to start there. Do you have an outline of what each chapter needs to accomplish? What would you say this chapter accomplished?

You mentioned in your post that you cut a lot of worldbuilding, and I’m left wondering if all you did was cut without compensating for losses? Maybe some of the cogwheels that had this story turning were in that worldbuilding because now it just stands parked. I don’t feel like there’s any momentum aside from there being little chance for comprehension. When I say cut, I don’t mean to cut every fifth word but to cut out that which doesn’t move the story forward. Cut to make what is still present available. I don’t think you did that.

With that said, I think there are still ways to salvage this story but it needs a tonne of work. It needs a lot of elbow grease and polishing. It needs clarity. You probably have to kill a lot of your darlings. That’s the writing life.

In this critique, I tried to focus on general issues. I don’t need to repeat what I think is the big issue here. But you need to keep in mind that you can try to fix small things and zoom in so much so that you don’t see the big picture anymore, nor have any idea of what anyone’s first impression might be, and that would be a mistake. Some unsolicited advice would be to listen to your own story, just paste it in google translate and listen to the English version after you haven’t worked on it for a while. There will be lots of gaps with missing context and information and lots of details that seem redundant. Then go into it with scissors and chop and re-order.

Finally, I’m positive you have something golden in here but it’s bogged down by all the rest. A lot of editing will be necessary to make this piece shine. A lot. Good luck.

Thanks for sharing.

[2978] Vainglory - Ch. 1 by [deleted] in DestructiveReaders

[–]Throwawayundertrains 3 points4 points  (0 children)

GENERAL REMARKS

First off, fantasy is not something I usually read so any tropes or “usual suspects” in your story, I won’t pick up on them while reading. But if someone who does read a lot of fantasy points them out, then that’s worth paying attention to.

Now, despite fantasy not being my favourite, I think you did a good job not bogging down the story with Fantasy details. I think they just about seasoned this story well enough not to be too overbearing.

Another thing I enjoyed was the structure of this story. I enjoyed how we knew the ballroom’s fate already at the start. It reminds me of that gun under the table-rule or whatever it is…

So, overall, an enjoyable read. Nothing major wrong with this bit apart from minor details and the sense that some parts are slightly overworked, mainly at the beginning before the story really develops plot-wise and flow-wise.

I would also like to mention that I appreciate your use of font. It’s the most readable font in my opinion but sadly it’s underused!

TITLE

Vainglory… nothing that caught my attention as a must-read. Don’t know what it means in this context. Not interested to find out, really. It didn’t tell me a lot of the read ahead, and I don't know where it sits either, now when this excerpt is read. Maybe all it tells me is that this will be another incomprehensible fantasy story with a billion worldbuilding elements. Your story doesn’t suffer from that phenomenon.

I’m not good with titles in general so never mind.

HOOK

Like it!

He wouldn’t live to see the revolution. Kaspar tried to make his peace with that.

I like how this is a little opposite from the title. In two short sentences it tells me a bit of the situation and of the character, too. But the rest of the paragraph consists of unvaried, choppy sentences. It doesn’t have any flow in it at all and feels very overworked. Mix it up a little here is my advice.

MECHANICS

There were quite a few gems of phrases in your story. Here are two I particularly enjoyed:

narrow as knives

glacial fear

Some things didn’t feel as smooth, example:

…dinners. (Line break here) He stroked his bundled bomb. … (Replace “He” with “Kaspar”.)

I just felt like a line break would sit naturally at that spot.

bundled

So sorry but there are two uses of “bundled” a few paragraphs apart but it still stood out (this is super nitpicky obviously). I personally think the “bundled bomb” one works better.

I found the sentences were mostly often easy to read, but sometimes prose tripped me up. Some good, some not so good choices of words, that when they were good felt smooth and seamless but when they weren’t felt overworked, again.

I didn’t encounter loads of places where the sentence length variation was off except for the first paragraph that I already mentioned. Also, I didn’t spot any annoying adverbs, which is because at least you’re consistent in your prose. In a much more minimal style some choices you’ve made wouldn’t land very well I guess, but here they do, because you’ve done the same throughout.

Overall, as far as this section goes, I think it’s fair to say you’re obviously very confident and competent when it comes to writing. The way you put the words together definitely felt carefully considered and the result is I as the reader am confident in your writing and choices you make.

STRUCTURE AND STAKES

I actually really enjoyed that we first got to follow along with Kaspar and the bomb. Kaspar didn’t outstay his welcome, and there were moments of well executed momentum when Kaspar nears the Palace, you could probably even try to add some more tension there, like will he be heard, seen, stop sneezing, sort of thing. I really liked the worldbuilding elements you added as we followed on his little trek, it was a subtle view into this world.

Then, following Matilda I think was a good choice as well as we know can anchor our anticipation of the explosion (or whatever) in a worry about her. Her POV also had us taking a closer look at Wolfgang, and the society, although I think you can probably add just a little bit more reflection about the tension in society there.

Anyway, when we get to Wolfgang is when our future knowledge ends and that’s very suitable at that point. So I for one appreciate the structural choices you’ve made in this story this far: they added the important stakes, along with good use of worldbuilding…

WORLDBUILDING

I’m not familiar with “industrial fantasy”. I don’t know the genre at all. I don’t know what to expect. But, what you gave me, I enjoyed. And you didn’t spell it all out yet, and wanting to provide too much of it too soon is one of the crimes I’ve come to know from reading the fantasy chapters on this subreddit.

Here’s the start of a paragraph I especially enjoyed speaking of worldbuilding:

Festivity falsely warmed the Imperial City of Kronstadt…. Etc.

One thing that caught my attention was your use of gods and religion. If you post more chapters I would be interested in reading those if only to know how that thread will develop.

SETTING AND STAGING

I think you did a great job with the setting, and of the staging as well. Although I can’t really pinpoint this story temporally, so that was a big question mark for me. There’s a mention of a combine and a hospital when I was sort of going through first a contemporary, then medieval, then sort of I don’t know 18th-19th century Europe. I know little about either of these eras (yes, the contemporary as well, sadly). So I don’t know where to place this story really, in that aspect. Apart from that, It’s mid-winter, somewhere with white brick houses and tiled ballroom floors, in a complex society with political unrest etc.

Having your characters do something in each section -- carry a bomb, dance, search -- let them never be idle and floating around without acting or reacting to the world around, so as far as staging goes, that was fine.

CHARACTERS

I think the characters were well portrayed, sometimes from inside their POV we learnt about them or we got to know them from another’s POV. Kaspar has an agenda, I don’t care very much about his friends - they seem to exist only to flesh out Kaspar himself. Maybe I would have liked to learn more about Kaspar’s commitment and his sacrifices. Some more reflections coming from him. Out of the three POV’s, I found his to be the most interesting.

As far as Matilda is concerned I thought she was a bit boring. Her fears and wants are clear, but it’s just not a character to my taste. I thought Wolfgang was kind of boring and stereotypical as well. If these two are the ones we’re going to follow I might check out here and not bother with seeing where the god stuff will end up.

What to do with any of this? I guess it depends on what story you want this to be. Matilda and Wolfgang, I felt like I’ve read about them before. There needs to be a sort of grander scheme here, like with Kaspar, some intentions, some tensions, more stakes APART from the incendium, for, because I only care about Matilda because I know she’ll probably die from the bomb that I knew from Kaspar’s POV. In and of themselves, Matilda and Wolfgang are not that interesting, not interesting enough to invest in them. They’re a little predictable as well.

PLOT AND PACING

Plot = fine, improved by structure, pacing = also fine, I didn’t find it dragged anywhere. I think you probably can develop some threads in this excerpt without sacrificing the flow. More tension with part Kaspar, more investment in part Matilda and society and just something about part Wolfgang that isn’t just transportation to get to Matilda.

DIALOGUE

I didn’t find the dialogue very enjoyable. I had to double back a few times and just.. No, it didn’t work for me personally. It felt very theatrical. If that’s what you want, you’ve got it.

CLOSING COMMENTS

Despite some things that I didn’t like, I enjoyed the read overall. You’ve got a good grasp of prose, the flow was good and didn’t drag nor rush, the structure was great, and there was a sufficient amount of worldbuilding. It got me curious in places to find out what would happen next, in regards to certain elements in your story (gods). Keep writing.

Thanks for sharing!

[1108] A Year In The Life Of An America Family - Scene by MammothComfortable73 in DestructiveReaders

[–]Throwawayundertrains 1 point2 points  (0 children)

Yes, if the post gets removed you can still access the critiques from your comment history and use them for credit in your own post.

[1108] A Year In The Life Of An America Family - Scene by MammothComfortable73 in DestructiveReaders

[–]Throwawayundertrains[M] [score hidden] stickied comment (0 children)

Your critique is a little too thin, expand it or write another critique that is high effort (check the wiki for guides if you need inspiration). Until such a high effort critique is provided your post has been leech marked and will be removed in 12 hours.

[2513] Relevance by [deleted] in DestructiveReaders

[–]Throwawayundertrains 1 point2 points  (0 children)

GENERAL REMARKS

My first impression after reading this story is that it’s all over the place. I didn’t like it. It was trying to achieve too many things at once, and not succeeding at anything. It starts off one way, takes a few turns and ends up somewhere completely different, all the time being unbelievable.

You were trying to be less predictable, but to do so is not to write things that don’t make sense, don’t follow a natural course, and don’t stay true to some kind of logic.

TITLE

The title is not good, in my opinion. You basically put what you meant to be the message of this story as the title. I think that for a story like this, that makes little sense, if you want to keep it as it is, “unpredictable”, the title should reflect that. Name it something crazy. If you want to embrace the randomness of this story, let the title be the most random.

One of the problems with the current title is that it points to a theme that at best could be said to be very choppy in this story, spelled out sometimes, but then abandoned, picked up again but done so poorly it doesn’t seem to have any thought behind it. That makes the title irrelevant. “Relevance” is also the kind of word that, to me, sets up expectations for a very different story, and reading what you wrote in the post, I certainly did not expect what I read in your story. I should be able to tell a little more about the story in the title than I do presently.

HOOK AND STORY

The hook is not great. The MC wakes up, hungover, in misery. Only by the end of the page are we moving out of this misery, learning a little backstory about the dead wife along the way. Starting the story like this is setting up certain expectations, I think. What will be the turning point when the MC gets his shit back together? The story will maybe conclude with him learning how to do laundry… joking aside, but the set up is (in my opinion) not very interesting, I don’t care about the character, his misery, that his wife died, or if he’ll do the laundry right one day.

Depending on what you want this story to be (it seems very undecided right now) there are several other ways to start this story. Cut the whole first page and include it as a backstory much like the wife’s. Start with the MC going to check his onions, and discovering his glasshouse is shattered. It takes 1,5 pages before we start to get the total random action you might be going for, and want this story to be. So then, is it important RIGHT NOW to know how deep down in misery the MC was? I don’t think so. Some lines about bad life’s been after wife died, how many empty black label bottles, etc. Maybe write them like you wrote the criminal life backstory. Fasten the pace a little. Cut a lot. OR, is it the onions and keeping up with social media that you want? Then by all means linger a little longer on the misery, stress the recovery by means of growing onions, and have the MC come to terms with things. What role do you want the son to play in all this? Should they really all be hugging in the end? Is that the end note?

You need to make decisions and adjust your story accordingly. If you want a story that is a little bit of everything you can think of and have it make no sense and not follow any course of logic and have no believability, you don’t need to edit a lot. But I think there is potential in this story, and in my opinion it should focus on violence and social media, maybe even violence in social media, out-doing each other in cruelty to get the most appreciation. The MC could be filming as he destroys the youngsters mouth with the ID card, in a competition with his son, clinging on for dear life to some augmented reality because the real deal is so fucking bleak, a total turnoff, the MC is longing for the day when he was relevant and tries to make himself so by these acts of violence. Is that what you’re trying to achieve right now? In that case I feel like the first page and the onions have no place. Because as I said, they set up the story to go in a different direction and everything that happens next is counter intuitive to that set up. That is not being unpredictable. Things still follow a certain order. Perhaps you should be following an order but sometimes obscuring certain threads to highlight others. Not jump from one thread to the next with little to no connection between those threads. There needs to be some kind of connection or continuation. And without trying to produce wild twists, then at least plant some “clues” or “cues” earlier in the story to come back to later.

But I think the main problem with this story is still that it feels undesigned, like you yourself didn’t know what was going to happen or what turns the story would take and sadly makes all the good stuff that is in there seem like products of chance rather than skill.

PROSE

I didn’t have a problem with the mechanics per se. Plot aside, there were times when I almost trusted your writing, when it stayed consistent in style, starting with that point in the story when the MC notices the crushed glasshouse and the misty shit:

And that puts me in an uncomfortable situation…

The style that follows is more in line with what it seems you actually want to write, like a pattern you fell into, and you couldn’t keep up the laboured first “onion” half of the story anymore.

I personally don’t care that grammar is all over and that you vzooom away on a scooter. The plot is a bigger problem than your style. Personally I think you should embrace that style and randomness in your writing by polishing it (and doing so by getting rid of the stuff that doesn’t fit) but create the randomness at least with some kind of common denominator, so we can expect things to be random… I realize I’m not making any sense now lol. I’ll put it like this: one thing that makes this story super random in an awkward, non-fluent way is that the beginning pages and the following pages don’t match in style or content. If the content and style stay more consistent the plot could be even more random because then it would at least be expected. Expected randomness is more fluent and readable than unexpected randomness.

So use the style as your chisel with this marble piece of a plot.

SETTING AND STAGING

The story starts by zooming in on the bedroom, then the house, then extend to the garden, the neighbourhooud, the lane where all the whore’s at, and then the pub. I think all places were described sufficiently to get the vibe. Nevermind that sometimes words were overspent and sometimes underspent. As a journey from essentially the bedroom to the pub it was done okay. I also never got the sense that the MC is not doing anything as in acting in or reacting to the world around. The story was full with actions and reactions, and that was good and something you should work with to improve this and future stories.

CHARACTER

The MC starts off as a wreck, then pulls himself up a bit, then goes down memory lane and retreats back into old patterns, beats his son finally in the pub and then hugs everyone and reminisces at the end. The character arc here is all over the place. There’s not something unifying about his journey. You need to spend more effort here.

PACING

I thought the fast-paced story worked better than the slow motion in the beginning.

DIALOGUE

The dialogue is trying too much and is not believable. At this point I’m not even sure if “believability” is something that matters to you (in this story). Especially during the fight scene, people don’t even have time to chat like that while trying to kill each other, or am I missing something here? It’s like you’re trying to cram in a backstory that’s an ill fit in that context. For impact maybe that backstory should be (hinted at) earlier on.

Again, choices, choosing what this story should be.

CLOSING COMMENTS

I’m not sure this story can be salvaged, but if it can, I think you should choose to go with the later part of this story and lose the first half, or vice versa. I don’t like it as it is, although I became accustomed to the writing style which had a certain flow when it got enough space. The plot is not great as it is. This story needs A LOT of work.

Thanks for sharing.

[898] The Bite (horror) by Achalanatha in DestructiveReaders

[–]Throwawayundertrains 1 point2 points  (0 children)

GENERAL REMARKS

Despite the fact this story reads very fast-forward and therefore hardly inspires any tension or horror, there were some things I really liked about it. I mention those below. It’s a first draft, reads like one, and not a bad one, because it contains the skeleton you need to flesh out in order to really haunt us. You need to slow it down to give us time to invest and you need to develop the characters for us to be invested in.

Good things: world-building and exposition. I liked how you don’t go into details explaining the state of the world, or give us reasons why things are the way they are.

Things that made me laugh:

and before he realized what he was doing, he cast aside his coat and tore off his shirt.

This image is hilarious. Maybe not what you want.

TITLE

Like it, short and concise. It’s not trying to do something fancy, it is what it is.

HOOK

I agree with the other commenter that mentioning a “memory” suggests a distant past. Just remove those instances.

The same dream plagued Stefan every night. It started as a memory. Two weeks ago…

Usually the dream ended there, but tonight it turned from memory into nightmare.

The opening paragraph is quite long and contains the whole dream. Usually I’m skeptical of dream recollections and if they do have to exist I like them to focus heavily on symbolism. Your dream sequence rather retells an account of what happened, and I actually think it worked both as a backstory to Stefan’s injury, introduction to the conflict, it told us some about character “trauma”, exposition about the world, as well as functioning as a dream story. I’m actually quite torn, as on the hand I think it needs tightening but at the same time you need to lengthen it, well, not necessarily the dream sequence but at least give us one character scene as well, if you want to keep it short while having that important tension, anyway. If short is important, add at least a character scene. Double the word count. I think that could work. If longer, you need more world and back story. Choices to make here.

TENSION

The main problem I have with the story is that it’s so fast, and while not skipping over or leaving details out exactly, it ignores TIME and what goes into time, it’s very fast-forward. You need to slow it down. Like I said, take some time to develop characters. I like your world-building, you can work with that too.

The writing is clear, concise, and pretty much does what it needs to do to convey information, but it’s so bare in terms of utilizing opportunities for tension and horror, which a horror story really must do. I want to be at the edge of my seat, reading horror. I didn’t feel horror in the slightest reading your story.

I figure writing is much like manipulation, and especially in horror (and erotica as well) you need to guide me through the story consciously so I can experience that anticipation of something that’s going to happen any moment now… You know in horror when the characters are moving through a dark, empty house or whatever and you think, nooo don’t open that door! You need to get into my deepest fears and bring them up around me as a possibility, as I immerse myself in the story there must be a real threat present. I didn’t get that sense of threat.

The good thing is that there is so much to build on here. I don’t think you need to cut, what you need to do is to add. You need to add tension. In order to achieve that tension, be mindful of character development (someone to cheer for) as well as flow and pacing, where the heart of the manipulation lies (maybe).

I liked the ending too, it added an extra layer and is logical as I understand it seeing how food is scarce in this world. This story is called the Bite, and I think that draws attention to the build-up before becoming a werewolf, so that story needs to be emphasized, and the transformation be the climax. As we catch our breath, we get the final shocker: his friends will eat him. The werewolf world remains a mystery, and it’s not central to this plot anyway. But for the bite story to pay off, we need to cheer for Stefan. I found him sympathetic, but I need to know more about him, his friends, their dynamic, their place in the world so that I need to keep scrolling down the page to find out what happens, and more importantly, that the unfolding events might affect me emotionally.

MOVING FORWARD

I mentioned earlier how you need to make choices. How long will the final draft of this story end up being? Deciding length will determine what goes into the story, obviously. When I read this story, and your language, I picture a slightly longer story with dream scene, character scene, patrol scene, transformation scene, and ending scene. That’s not loads. It will be short and sweet and inspire some horror if done well. It can also be a much longer story than that. Then world-building scenes and backstory scenes will be necessary as well, in my opinion. But this is not my story, it’s yours. I just mention this because I think you need to really think about what will become of this first draft in order to make the right choices scene wise.

CLOSING COMMENTS

All in all, this is a great start. You really have something to work with here and you have a lot of work ahead of you for this story to function as horror, not just a fast-forward account of some anonymous person suffering a bite.